Robot Pirates
- June 9, 2017
- Tydecon Games
You are a robot pirate, sail the sea, jump the ships and collect as much booty as you can in this fun, frantic & formidable platformer! With randomly generated ships and endless challenges, this is a great time-killing game to test your platforming skills.
Reviews
- The game features randomly generated levels, providing a unique experience with each playthrough.
- It is simple and addictive, making it easy to lose track of time while playing.
- Collectibles add variety to the gameplay, encouraging exploration and engagement.
- The game suffers from poor technical quality, including low-resolution graphics and lack of customization options.
- Gameplay becomes tedious and grindy, requiring excessive time to earn upgrades.
- The overall concept and execution are lackluster, leading to a lack of interest from players.
- graphics4 mentions
- 0 % positive mentions
- 25 % neutral mentions
- 75 % negative mentions
The graphics in the game have been widely criticized for their poor quality, featuring a mix of outdated pixel art and amateurish MS Paint-style drawings. Reviewers note a lack of budget or talent behind the visuals, resulting in an overall low visual standard, compounded by the absence of options to adjust resolution or customize graphics settings.
“The artwork here is terrible; it's a blend of old retro pixel art used as a substitute for contemporary PC graphics, and some of the most amateurish MS Paint style drawings I've ever seen.”
“It's unclear if this is due to a lack of budget to hire someone who can do graphics properly, or a lack of talent. Regardless, the overall visual quality of the game is extremely low as a result of these decisions.”
“There are no options to change the resolution for the game or customize the graphics settings.”
- monetization1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Reviews indicate that Gamemaker Studio is often associated with the creation of low-effort, retro-style games that are perceived as cash grabs, suggesting a negative view of its monetization practices.
“Gamemaker Studio is most commonly used to create retro pixel shovelware and cash grabs.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players find the grinding aspect of the game to be monotonous and tedious, as the core gameplay primarily involves moving right and jumping to avoid obstacles, leading to a repetitive experience.
“The game becomes a long and tedious grind, as the gameplay consists solely of moving right and jumping while avoiding obstacles.”
“Grinding feels endless and repetitive, making it hard to stay engaged with the game.”
“The constant need to grind for resources takes away from the enjoyment of the game, turning it into a chore.”
- gameplay1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The gameplay is criticized for being repetitive and monotonous, primarily involving simple mechanics of moving right and jumping to avoid obstacles, leading to a tedious grinding experience.
“The game becomes a long and tedious grind, as the gameplay consists mainly of moving right and jumping while avoiding obstacles.”
“The controls feel unresponsive, making it frustrating to navigate through levels.”
“The lack of variety in gameplay mechanics leads to a monotonous experience.”
- replayability1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The game's replayability is considered low, with users noting that the enjoyment diminishes quickly after initial playthroughs, suggesting potential buyers should be cautious.
“The replay value in this game diminishes quickly, so be cautious when making a purchase!”
“Once you complete the game, there's little incentive to play it again.”
“The lack of varied content makes replaying this game feel tedious.”