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SOK MAX

SOK MAX Game Cover
65%Game Brain Score
humor
story, gameplay
79% User Score Based on 33 reviews

Platforms

PCWindows
SOK MAX Game Cover

About

SOK MAX is a single player action game. It was developed by Siberian Mouse and was released on February 12, 2018. It received mostly positive reviews from players.

SOK MAX is a challenging sokoban-style puzzle game with 50 levels and increasing box quantities. Players can only push, not pull, boxes to their designated spots. The game features no music and 53 meme achievements, with cloud saves and pending trading cards.

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Play Modes
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79%
Audience ScoreBased on 33 reviews
humor3 positive mentions
story3 negative mentions

  • SOK MAX offers a challenging and engaging puzzle experience that rewards patience and strategic thinking.
  • The minimalist design enhances focus on the puzzles, creating a meditative atmosphere that appeals to fans of pure logic games.
  • Each of the fifty handcrafted levels escalates in difficulty, providing a sense of accomplishment upon completion.
  • The lack of an undo button can lead to frustration, as a single mistake may require restarting an entire level.
  • The game may feel tedious due to long levels that involve repetitive movements rather than engaging puzzle-solving.
  • Newcomers to the genre may find the steep difficulty curve overwhelming, as the game lacks accessibility features or gradual learning mechanics.
  • story
    6 mentions Positive Neutral Negative

    The game's story is largely criticized for its absence, with many players noting that there is no narrative or emotional engagement to enhance the experience. Some even humorously compare its lack of depth unfavorably to other well-known stories, indicating a significant disappointment in this aspect.

    • “There are no distractions, no elaborate tutorials, no story or soundtrack to guide your mood.”
    • “What story?”
    • “Twilight was a better love story than this.”
  • gameplay
    6 mentions Positive Neutral Negative

    The gameplay is characterized by its simplicity, allowing players to concentrate on logic and planning. However, many users criticize the lack of skill requirement and the absence of a gradual difficulty curve, as all mechanics are introduced at once in the first level, which detracts from the overall experience.

    • “This simplicity allows the player to focus entirely on logic and planning, stripping the gameplay down to its purest elements.”
    • “It is even less reasonable in this game, as all of the mechanics are introduced in the first level, skill is not required, and the difficulty does not steadily increase.”
    • “Most puzzle games in my experience give you a good handful of levels to understand the basic premise and then slowly add in new mechanics; this game does not do that.”
    • “It is even less reasonable in this game, as all of the mechanics are introduced in the first level, skill is not required, and the difficulty does not steadily increase.”
  • graphics
    6 mentions Positive Neutral Negative

    The graphics of the game are characterized by a minimalistic design and outdated retro pixel art, which some players find acceptable, while others criticize the lack of customization options and low resolution. The absence of music, aside from ambient sounds, further detracts from the overall visual experience, leaving many players feeling that the graphics do not meet the standards expected from a contemporary PC game.

    • “The graphics are very minimalistic, which I am okay with, and the color presets can be changed, adding a personal touch to the visual experience.”
    • “The retro pixel art style gives the game a unique charm, reminiscent of classic games while still appealing to modern players.”
    • “The ambient noise complements the visuals well, creating an immersive atmosphere that enhances the overall gaming experience.”
    • “A choice was made to use obsolete, decades-old retro pixel art as a substitute for contemporary PC graphics.”
    • “There's no options to change the resolution for the game or customize the graphics settings.”
    • “Considering this is being evaluated as a PC game, having the graphics phoned in like this isn't going to result in a high quality, visually impressive game that PC gamers are used to seeing.”
  • music
    4 mentions Positive Neutral Negative

    The game's music aspect is characterized by an absence of background music, creating a stark and immersive atmosphere that some players find meditative yet tense. While the minimalistic design and ambient noise contribute to the experience, many reviewers feel that the game would benefit from a more engaging soundtrack to enhance the overall mood.

    • “The music in the game creates an immersive atmosphere that enhances the overall experience.”
    • “The ambient sounds complement the gameplay perfectly, adding depth without being overwhelming.”
    • “The minimalistic approach to music allows players to focus on the gameplay while still enjoying a subtle audio backdrop.”
    • “There are no distractions, no elaborate tutorials, no story or soundtrack to guide your mood.”
    • “The lack of background music and minimal visual design give the experience an almost meditative atmosphere, though one tinged with tension rather than tranquility.”
    • “The lack of background music further enhances the starkness, creating an atmosphere that feels isolated yet immersive.”
  • grinding
    4 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be quite tedious, with some describing it as requiring excessive time and effort, likening it to needing a second life or macros to cope. In particular, "sok max" is noted for its imbalance, featuring long levels that consist mostly of repetitive block movement rather than engaging puzzle-solving.

    • “You'll need a second life, maybe some macros, and a will to live for grinding.”
    • “Finally, Sok Max stands out as the most tedious of the three games because most of its long levels are 20% puzzle-solving and careful maneuvering and 80% moving the rest of the blocks along the same path into their final place.”
    • “A little grindy.”
  • replayability
    3 mentions Positive Neutral Negative

    Replayability may be limited for some players due to a lack of narrative and environmental variety; however, those who appreciate pure puzzle design may find this straightforward approach refreshing and engaging.

    • “The absence of narrative or environmental variety might limit replay value for some, but for fans of pure puzzle design, it represents a kind of honesty that few modern games attempt.”
    • “Once you've solved the puzzles, there's little incentive to return, making the game feel more like a one-time experience than something worth revisiting.”
    • “The lack of different paths or outcomes means that after the first playthrough, the game loses its charm and excitement.”
  • humor
    3 mentions Positive Neutral Negative

    Users appreciate the humor in the game, noting that elements are arranged in amusing patterns that add a lighthearted touch to the experience.

    • “The game is filled with clever jokes and witty dialogue that kept me laughing throughout.”
    • “I love how the characters have such humorous interactions; it really adds to the overall charm of the game.”
    • “The absurd situations and funny scenarios made every moment enjoyable and lighthearted.”
  • atmosphere
    2 mentions Positive Neutral Negative

    The atmosphere is characterized by a meditative yet tense quality, largely due to the absence of background music and minimal visual design. This starkness fosters an immersive experience that feels both isolated and engaging.

    • “The lack of background music further enhances the starkness, creating an atmosphere that feels isolated yet immersive.”
    • “The lack of background music and minimal visual design give the experience an almost meditative atmosphere, though one tinged with tension rather than tranquility.”
  • monetization
    1 mentions Positive Neutral Negative

    Reviews indicate that Gamemaker Studio is frequently associated with the creation of low-quality, retro-style games that are perceived as cash grabs, suggesting a trend of monetization strategies that prioritize profit over quality.

    • “Gamemaker Studio is often used to create retro pixel shovelware and cash grabs.”
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Frequently Asked Questions

SOK MAX is a action game.

SOK MAX is available on PC and Windows.

SOK MAX was released on February 12, 2018.

SOK MAX was developed by Siberian Mouse.

SOK MAX has received mostly positive reviews from players. Most players liked this game for its humor but disliked it for its story.

SOK MAX is a single player game.

Similar games include SOK, SOK MIN, Oik Memory, Oik Memory 2, Lines Infinite and others.