Ziggy's Cosmic Adventures Game Cover
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"Ziggy's Cosmic Adventures" is a VR cockpit game where you play as a bounty hunter with a stolen alien, pursued by the Empire. Manage your ship's systems and engage in action-arcade combat with squads of enemies in thrilling dogfights. The game features a physics-based cockpit with interactive management systems and a virtual flight stick control. Survival depends on your multitasking skills and combat capabilities.

Reviews

57%
Audience ScoreBased on 44 reviews
story4 positive mentions
graphics3 negative mentions
  • The game features well-designed and immersive VR interactions, making cockpit management engaging and fun.
  • Visually appealing with polished graphics and a charming aesthetic, the game captures the essence of a space adventure.
  • The multitasking aspect of managing the ship while engaging in combat adds a unique challenge that many players find enjoyable.
  • The on-rails structure and repetitive gameplay can lead to a lack of excitement and immersion, making it feel more like a tech demo than a full game.
  • Numerous bugs and performance issues detract from the overall experience, with some players encountering game-breaking problems.
  • The gameplay can feel overwhelming and frustrating due to the constant micromanagement required, which may not appeal to all players.
  • story20 mentions

    The story in Ziggy's Cosmic Adventure is engaging and offers multiple paths, allowing for a non-linear experience that enhances replayability. However, the on-rails structure and the focus on ship management can detract from the narrative, making it difficult for players to fully immerse themselves in the story. While the campaign is visually impressive and has a solid foundation, some players feel that the gameplay mechanics overshadow the storytelling elements.

    • “Every campaign mission is a linear journey through extremely good looking sci-fi space environments.”
    • “The campaign itself is surprisingly non-linear: most missions have 2 outcomes that possibly lead to 2 different levels next.”
    • “It is a very good game for people who want multiple story paths.”
    • “Ziggy's cosmic adventure is a polished and beautiful VR cockpit game dragged down by the on-rails structure of the campaign missions and the general repetitiveness of ship maintenance.”
    • “But the direction to 'gameify' it with story and progression was, in my opinion, 180° off from what would have made the core mechanics fun and rewarding.”
    • “Because there is so much multitasking, I did not pay much attention to the story, honestly.”
  • gameplay9 mentions

    The gameplay has received mixed reviews, with some players enjoying the unique cockpit mechanics and overall fun factor, while others find the steering and shooting to be repetitive and buggy. The game is not suited for those seeking fast-paced action or complex micromanagement, and while it has its charm, many feel it lacks depth and polish. Overall, it appeals to a niche audience but may not satisfy everyone.

    • “20/10 mechanics.”
    • “I love this game so much, the gameplay is nice and I just like the game overall, but micromanagement games just have never really been for me, so that's why I'm getting a refund. But if you do like other kinds of games, then I would 100% recommend this game.”
    • “If you are expecting a fast-paced, high-fidelity shooter with micromanaging mechanics, this game isn't for you.”
    • “It becomes clear this game is focused on the cockpit mechanics and the bullying of the little green blob.”
    • “What is seen in the trailer is the only gameplay.”
  • graphics6 mentions

    Overall, the graphics have received positive feedback, with users noting impressive details such as cockpit visuals and character artwork. The hand tracking and lack of wireless lag on Quest 3 enhance the experience, while the Steam version is praised for its better graphics and immersive arcade feel. However, some users feel that despite the strong visuals, the gameplay could be more engaging.

    • “The graphics inside the cockpit are really good.”
    • “Steam: good bundle deal👍, better graphics👍 (e.g., glossy Ziggy, able to see green video tape's backside texts, etc.), trust the 32.44GB size will do it justice.”
    • “I will say that the devs nailed the arcade feeling with the visuals and little onomatopoeia flicks and clicks while it also really feels like you're in a fairly serious situation with the empire chasing you while you're trying to frantically make sure nothing runs out of power while trying to not kill Ziggy.”
    • “It's kind of a bummer since the artwork of both the characters and world are very well done and the voiceovers seemed to be good.”
    • “Quest 3: hand tracking 👍👍👍, no SteamVR wireless laggy 👍👍, graphics quite okay actually.”
  • stability3 mentions

    The game's stability is heavily criticized, with users reporting numerous bugs and frustrating mechanics that lead to a poor experience, including issues with ship control and motion sickness. While some aspects, like the interior mechanics, are enjoyable, the overall gameplay is marred by instability and repetitiveness.

    • “This game is buggy, not fun, and nauseating, even for me with lots of VR experience.”
    • “Game is annoying and buggy. I can't remember the main issues as it's been a while since I played, but I very much hated how micromanagement was handled. I was never able to stop flying while constantly having enemies shooting at me, disabling systems, and killing hundreds. It wouldn't make them go away, and then I got motion sickness from not being able to stop the ship from spinning while fixing it.”
    • “The interior mechanics of the ship are really fun, but the steering and shooting are boring, repetitive, and buggy.”
  • optimization3 mentions

    Overall, the game's optimization received mixed reviews; while some users experienced bugs and performance issues, subsequent patches addressed most stability concerns, leading others to report a smooth experience without any performance problems.

    • “There were bugs and performance issues.”
    • “Patches fixed performance and most stability issues.”
    • “I did not have any performance issues whatsoever this time around.”
  • music1 mentions

    The music in the game is criticized for being repetitive and failing to adapt to the gameplay, contributing to an overall negative experience alongside the voice acting.

    • “The voice acting is annoying, the music is repetitive and doesn't adapt at all.”
  • replayability1 mentions

    The game offers moderate replayability due to its short campaign length of 3-4 hours, allowing players to explore alternative routes and levels. However, the gameplay is described as somewhat linear, resembling a rail shooter with micromanagement elements, which may limit the overall replay value for some players.

    • “The campaign is quite short (3-4 hours), but the alternative routes and levels make it highly replayable.”
    • “The game offers various alternative routes and levels, enhancing its replayability significantly.”
    • “Despite the campaign being brief, the different paths and levels encourage multiple playthroughs.”
    • “The campaign is quite short, taking only 3-4 hours to complete. While there are alternative routes and levels that offer some replayability, the overall experience feels limited.”
    • “The game is essentially a rail shooter in space, which diminishes the replayability factor. Once you've experienced the main campaign, there's not much incentive to return.”
    • “Despite the presence of alternative routes, the short length of the campaign and the linear gameplay make it hard to justify multiple playthroughs.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

5hMedian play time
5hAverage play time
5-5hSpent by most gamers
*Based on 1 analyzed playthroughs

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