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Zedfest Game Cover

About

"Zedfest" is a Horror Shooter game, offering both single-player and multiplayer co-op modes for up to 6 players. In the goriest game show ever, players work together to complete objectives while annihilating hordes of genetically modified zombies called "Zeds." With beautiful game mechanics, hilarious moments, and an online leaderboard, compete against players worldwide, tracking scores, waves, and zed-kills. Choose from five character classes for an unforgettable experience.

Zedfest screenshot
Zedfest screenshot
Zedfest screenshot
Zedfest screenshot
Zedfest screenshot
Zedfest screenshot
Zedfest screenshot
Zedfest screenshot
Zedfest screenshot
Zedfest screenshot
Zedfest screenshot
+13
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88%
Audience ScoreBased on 172 reviews
gameplay10 positive mentions
grinding3 negative mentions

  • Fun and chaotic gameplay with a variety of classes and weapons, providing plenty of replay value.
  • The developer is responsive to community feedback and actively works on updates and bug fixes.
  • Great for playing with friends, offering a light-hearted and humorous take on the horde shooter genre.
  • The game can feel grindy and repetitive, especially when playing solo, and lacks a larger player base for multiplayer.
  • There are several bugs and issues with AI behavior, as well as some gameplay mechanics that need refinement.
  • While it has potential, the game currently feels unpolished and is often compared unfavorably to its inspiration, Killing Floor.
  • gameplay
    24 mentions Positive Neutral Negative

    The gameplay is generally enjoyable, featuring a fun loop that emphasizes skill, cooperation, and a unique selection of weapons, though it suffers from some clunky mechanics and a lack of depth after initial mastery. While some players appreciate the humor and engaging shooting mechanics, others feel the game is unrefined and still resembles an early access title, needing quality-of-life improvements and smoother AI movement. Overall, it offers a satisfying experience, especially for its price, but could benefit from further tweaks and enhancements.

    • “Killing Floor 2 is a first-person horde/wave-based shooter with above-average gunplay and shooting mechanics.”
    • “The main positive points this game has going for it are a fun gameplay loop that rewards building skill, efficiency, and cooperation with others, a fun selection of weapons that feel unique enough for each class to stand out, and a self-aware sense of humor.”
    • “Gameplay is smooth and rewarding.”
    • “The gameplay loop, while engaging, lacks depth once you build a core understanding of the game.”
    • “This game is a literal ripoff of Killing Floor if it was a 3rd person shooter; the gameplay is clunky, runs poorly, and the aim is bad as well. It's like if you asked your mom for Killing Floor and she said, 'We got Killing Floor at home,' and this is what is at home.”
    • “The store system is an interesting idea, but being able to buy guns outside a round of gameplay defeats the purpose of purchasing any weapons from the store itself.”
  • music
    12 mentions Positive Neutral Negative

    The music in the game is predominantly metal-oriented, which many players appreciate for its energetic and gritty vibe, enhancing the overall experience. However, some users find the inclusion of screaming vocals distracting and express a desire for an option to toggle to an instrumental-only soundtrack. Overall, while the metal soundtrack is a highlight for fans of the genre, it may not appeal to everyone.

    • “As a big bonus for me personally, it has some nice music that falls firmly in the metal genre.”
    • “Funny, gory, great music if you like metal, and really tight shooting mechanics.”
    • “I love the gritty neon aesthetic, the music, and the crazy onslaught of zeds.”
    • “There's no toggle crouch setting, and I'd really like if there was an 'instrumental soundtrack-only' option like Killing Floor 2 had, since some songs include death metal screaming vocals that are pretty distracting.”
    • “To put it plainly and perhaps a bit frankly, it's third person 'legally distinguishable Killing Floor 2.' It also shares the metal-oriented music soundtrack, though there are fewer tracks in general as far as I can tell.”
    • “As I mentioned before, the music is a bonus as well, although if you don't like the metal genre, this is firmly a negative point against the game.”
  • humor
    12 mentions Positive Neutral Negative

    The game's humor is a standout feature, characterized by a self-aware and often absurd style, with plenty of humorous weapon names and descriptions. While some players find the commentary and jokes entertaining, others feel that certain elements, like background insults, can be off-putting. Overall, the humor adds to the game's fun and engaging atmosphere, despite a few bugs that detract from the experience.

    • “The main positive points this game has going for it is a fun gameplay loop that rewards building skill, efficiency, and cooperation with others, a fun selection of weapons that feel unique enough for each class to stand out from each other, and a self-aware sense of humor.”
    • “This game is flooded with great and humorously stupid jokes, descriptions, and names of weapons (i.e. 'd*psh*t gun').”
    • “The commentary during gameplay can push your buttons or just be downright hilarious.”
    • “The girl speaking in the background is using a lot of insults, and it just makes me want to mute the sound; it's not funny at all.”
  • story
    4 mentions Positive Neutral Negative

    The story aspect of the game is noted for its potential, with players expressing a desire for a more developed narrative to complement the unique world and interesting characters. While the game features daily and seasonal missions, along with various classes, the focus remains heavily on gameplay mechanics rather than a cohesive storyline.

    • “The characters are really cool, and the world feels unique; it would be amazing to have a story along with it.”
    • “The game has two modes: objectives where players have to complete missions while avoiding death.”
    • “There are daily missions, seasonal missions, and a good number of classes, each with two interchangeable talents.”
    • “The story feels disjointed and lacks coherence, making it hard to stay engaged.”
    • “Character development is minimal, leaving players feeling disconnected from the narrative.”
    • “The plot twists are predictable and fail to deliver any real surprises.”
  • graphics
    4 mentions Positive Neutral Negative

    The graphics of the game are generally praised for their appealing cartoony style and gritty neon aesthetic, enhancing the overall experience. While the player character design is well-received, opinions on the zombie characters are mixed. Overall, the visual presentation contributes positively to the game's fun and engaging atmosphere.

    • “Graphically, it's very appealing.”
    • “I really like the cartoony graphics and the characters in it; the objectives are fun as well.”
    • “I love the gritty neon aesthetic, the music, and the crazy onslaught of enemies.”
  • grinding
    3 mentions Positive Neutral Negative

    Players find the grinding aspect of the game can feel tedious, especially when playing solo, but many appreciate the absence of toxic players during these sessions. Some express frustration with the need to grind out classes, indicating it may detract from the overall experience.

    • “Can be a bit grindy playing solo.”
    • “Hate grinding out classes?”
  • replayability
    2 mentions Positive Neutral Negative

    The game offers significant replayability through its multiple classes that players can level up, but it is hindered by a lack of content and built-in replay features.

    • “There's plenty of replay value since there are multiple classes to level up.”
    • “The game offers a variety of choices that make each playthrough feel unique.”
    • “With different story paths and character builds, I find myself coming back for more.”
    • “The game lacks content and built-in replayability.”
    • “Plenty of replay value since there's multiple classes to level up.”
  • optimization
    2 mentions Positive Neutral Negative

    Overall, the game's optimization is praised for smooth performance and quick map loading, even on lower-end systems. However, some maps exhibit performance inconsistencies, and players have noted that the cel-shading effect can hinder visibility at lower resolutions, suggesting a need for options to disable it.

    • “The game runs smoothly and maps load really fast, especially on my low-end computer. The only problem is that some maps run worse than others. It would be really nice if you could disable cel-shading around some props and character models. When you lower the resolution scale, the cel-shading gets really thick, making it much harder to see enemies at a distance than it should be.”
    • “Me and my friend had a blast on this game; the only thing I could compare it to is a more optimized Killing Floor 2.”
  • stability
    2 mentions Positive Neutral Negative

    The game's stability is marked by several bugs and glitches, but players still find it enjoyable and worth the investment despite these issues. Some users note that it diverges significantly from its predecessor, KF2, aside from shared names. Overall, while stability concerns exist, the fun factor remains high.

    • “First, it's buggy as hell; second, it has nothing to do with KF2 except for the names.”
    • “Very fun game, but there are a few glitches here and there that affect the overall experience.”
  • monetization
    1 mentions Positive Neutral Negative

    Players express concerns about microtransactions, indicating a desire for fair monetization practices that do not hinder gameplay or create pay-to-win scenarios. Many hope for a balance that allows for optional purchases without compromising the overall experience.

    • “I'm really worried about the impact of microtransactions on the overall gameplay experience.”
    • “The constant push for in-game purchases feels overwhelming and detracts from the enjoyment of the game.”
    • “It seems like every feature is locked behind a paywall, making it frustrating for players who don't want to spend extra money.”
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25h Median play time
20h Average play time
10-30h Spent by most gamers
*Based on 2 analyzed playthroughs
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