About
This is a side-scrolling shoot 'em up game in which players fight by using both the close-range "sword" to slash enemies and shatter bullet barrages, and the far-reaching "shooting" style. Players can learn techniques with various effects during the stage and can take on the mighty bosses in the style of their choice. Game FeaturesThe game features action with the sword, by wi…
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- Innovative gameplay that seamlessly blends melee swordplay with traditional bullet hell mechanics, offering a rewarding parry system.
- Stunning visuals and charming character designs, complemented by a dynamic soundtrack that enhances the overall experience.
- Meaningful progression system with RPG-like upgrades that allow players to tailor their gameplay experience and enhance both variety and strategy.
- Limited content and relatively short length may leave players wanting more after completing the game.
- Certain boss sequences can feel repetitive and drag on without much variation, potentially diminishing the excitement.
- Minor technical oversights, such as the inability to replay the introductory cutscene or rebind specific controls, may frustrate some players.
gameplay
16 mentions Positive Neutral NegativeYuri Sword Saga features innovative gameplay that seamlessly combines melee swordplay with bullet hell mechanics, enhanced by a rewarding parry system and meaningful progression options. The game is accessible to newcomers through multiple difficulty levels while still offering depth and satisfaction for veterans, thanks to its RPG-like upgrade system and strategic gameplay elements. Overall, the blend of action, story, and visual feedback creates an engaging experience for players of all skill levels.
“With gorgeous artwork, exhilarating gameplay, and a touch of yuri charm, the game offers an exciting blend of action and story.”
“Its innovative gameplay mechanics and thoughtful progression system make it a joy to play, whether you’re a genre veteran or a newcomer.”
“The gameplay is accessible yet rewarding, combining swordplay and shooting mechanics.”
“The roguelike upgrade system was a point of contention before, and I like how it's become more of an RPG with leveling up mechanics and being able to pick and choose what exactly you like.”
“Not just flat damage upgrades (though they do provide those via their extra mechanics) and the way that both shooting and blades will become significantly more powerful is great.”
“The game’s roguelike system has evolved, offering meaningful upgrades beyond just damage boosts, and the parry mechanic rewards skilled players with extra gems.”