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YU-NO: A girl who chants love at the bound of this world

YU-NO: A girl who chants love at the bound of this world Game Cover
74%Game Brain Score
story, music
gameplay, graphics
74% User Score Based on 88 reviews

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Nintendo SwitchPCPlaystation 5Playstation 4WindowsPlayStationPlaystation Vita
YU-NO: A girl who chants love at the bound of this world Game Cover

About

YU-NO: A girl who chants love at the bound of this world is a single player action game with romance and science fiction themes. It was developed by MAGES. Inc. and was released on October 1, 2019. It received mostly positive reviews from players.

"Yu-No: A Girl Who Chants Love at the Bound of this World" is a narrative-driven game that follows Takuya Arima, a high school student who discovers a device that allows him to travel between parallel worlds. Using this Reflector Device, Takuya investigates his father's legacy and uncovers a calamity threatening reality itself. The game features a unique mechanic to explore different timelines and collect items, aiming to solve mysteries and find a hidden world.

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74%
Audience ScoreBased on 88 reviews
story23 positive mentions
replayability2 negative mentions

  • The game features an interesting time-travel mechanic and a navigable flowchart that enhances the storytelling experience.
  • The first two-thirds of the game are well-paced with memorable characters, natural dialogue, and an engaging soundtrack.
  • Despite some flaws, the game is considered a classic in the visual novel genre and is worth experiencing for its historical significance and unique narrative.
  • The ending and true route feel rushed and underdeveloped, leaving many plot threads unresolved and unsatisfying.
  • The writing suffers from bloated dialogue and character interactions that can feel tedious and repetitive, detracting from the overall experience.
  • The game has been criticized for its poor localization and censorship, which some players feel diminishes the original's impact and charm.
  • story
    109 mentions Positive Neutral Negative

    The story is a complex and engaging narrative that weaves through multiple timelines and character routes, offering intriguing mysteries and plot twists that keep players invested. While some reviewers praised its depth and emotional impact, others criticized its reliance on certain tropes and the execution of its conclusion, which left many feeling unsatisfied. Overall, the game is recommended for fans of story-rich visual novels, though a guide may be necessary to navigate its intricacies effectively.

    • “During the story, I often found myself speculating and thinking about the events, characters, and the plot in general, but Chiyomaru Shikura once again managed to fool me with some plot twists and big revelation moments.”
    • “The story weaving across all the timelines is really well done, and I think it's definitely worth playing if you're a fan of story-rich visual novels.”
    • “Discovering the mysteries of Sakaimachi is one of the most exciting parts of the story, and it had me hooked.”
    • “The first two-thirds build up some enticing mysteries and made me wonder about who certain characters really were and their motivations, but the story jumps the shark in the last third, and only barely ekes out an acceptable-at-best ending.”
    • “The plot isn't awful, but it does not come together in a satisfying way, and leaves many details unexplained.”
    • “The main story is alright, but most of the last 10 hours is like a fanfiction that was glued on to the main story, where the author tried jamming a billion new things into the story to create a hilarious mixed bag of clever things and insultingly dumb things.”
  • music
    31 mentions Positive Neutral Negative

    The music in the game has received widespread acclaim, with many players praising its emotional resonance and ability to enhance key moments throughout the story. The option to switch between the remade soundtrack and the original PC-98 score adds to the experience, allowing players to enjoy a nostalgic touch alongside modern compositions. Overall, the soundtrack is described as fantastic, fitting well with the game's atmosphere and character development, making it a standout feature.

    • “The music has been fitting and was enjoyable throughout the game.”
    • “The composer Ryu Umemoto worked closely with designer Hiroyuki Kanno to create music that synergizes super well with emotional character moments.”
    • “Not only is the story fantastic, but the music is incredible as well.”
    • “Out of the three, the only part that mostly didn't suffer was the soundtrack due to the fact we can simply choose to use the original one, even if compression makes its notes quite a bit duller.”
    • “Music / voice acting: the music is not particularly revolutionary by today's standards, but it is quite pleasant.”
    • “The music was solid, but that was it.”
  • gameplay
    27 mentions Positive Neutral Negative

    The gameplay is primarily a point-and-click adventure with a focus on reading dialogue and interacting with the environment to progress the story, which some players find tedious due to repetitive mechanics and lengthy reading sections. While the game features unique elements like branching timelines and time travel mechanics that enhance the narrative, many reviewers criticize the outdated design choices and forced interactions that detract from the overall experience. Despite these issues, some players appreciate the replay value and the intriguing story structure, making it a mixed bag for fans of the genre.

    • “The gameplay of this game is composed of two core mechanics: clicking on elements in the environment to find information, and reading through character dialogue.”
    • “All of this comes together to produce what feels like meaningful gameplay, where you're keeping track of things you need on one worldline as you traverse another, and jumping between them once you've gotten an item.”
    • “Gameplay: it's a point and click adventure style game, similar to Root Letter and other mystery/investigation type games, so it's more interactive than the typical visual novel.”
    • “Between the sometimes really long reading sections, the game offers a rather small amount of interactive gameplay, which is a key factor for advancing in the plot.”
    • “Later games in this genre are much better with this mechanic, but 'yu-no' is so insufferable with it that there were many times where I had to turn the skip feature on and spam-click things in order to make it through the tedium of activating the tenth-time-rock-click trigger for game progression.”
    • “The gameplay is tedious and frustrating since it is packed with loads of unnecessary forced user interaction.”
  • graphics
    14 mentions Positive Neutral Negative

    The graphics of the remake of "yu-no" have received mixed reviews, with some praising the updated art style and beautiful visuals, while others lament the loss of the original's nostalgic aesthetic and the removal of certain content. Fans of the original may find the new art style generic and prefer the classic graphics, highlighting a divide in preference between newcomers and long-time players. Overall, the graphics are considered standard for a visual novel, with a subjective appeal depending on individual taste.

    • “The art style did change and this might annoy people that played the 1995 version first, but to me, who didn't know about that version, I really appreciate the current art style, which is beautiful.”
    • “Graphics: I'm torn.”
    • “I wish there was an option to use the original graphics, but the remake does pretty well recreating all the characters and scenes; the music is awesome, the gameplay has a lot of replay value, and the characters - while not super original - are okay for what they are, which is bringing the story together.”
    • “That being said, many will recommend the original version with fan translations due to this remake's new generic art style, removal of h-scenes, and poor localization on Spike Chunsoft's part.”
    • “The art style is pretty standard.”
    • “I wish there was an option to use the original graphics but the remake does pretty well recreating all the characters and scenes.”
  • emotional
    7 mentions Positive Neutral Negative

    The emotional aspect of the game is highlighted by the collaboration between composer Ryu Umemoto and designer Hiroyuki Kanno, whose music enhances key character moments and emotional tension throughout the narrative. While the protagonist Takuya is portrayed as deeply flawed yet relatable, the game's ending leaves many plot threads unresolved emotionally, creating a unique but polarizing experience. Overall, the emotional depth is complemented by a dynamic soundtrack that aligns with the game's varying tones, though some players found the true ending to be overly drawn out.

    • “The composer (and math prodigy) Ryu Umemoto worked closely with designer Hiroyuki Kanno to create music that synergizes super well with emotional character moments.”
    • “Takuya was still one of the most fascinating characters I’ve ever seen; I like how 'humane' he was. The writer never tried to make a hero of him; he was pathetic, stubborn, too emotional, yet he tried his best and risked everything for his loved one, knew his limitations, and when he needed to depend on others.”
    • “When it was tense, the music was tense, and when it was heartwarming, so was the music.”
  • humor
    6 mentions Positive Neutral Negative

    The humor in the game is generally well-received, particularly in the first 80%, where players appreciate the funny protagonist and memorable characters. However, some find the later parts of the game to have a mixed comedic quality, with dialogue that may feel outdated and a plot that shifts towards a less coherent, fanfiction-like experience. Overall, while the humor is enjoyable, it varies in effectiveness throughout the game.

    • “Nothing to complain about in the first 80% of the game - great pacing, memorable characters, natural dialogue, amazing soundtrack, and a very funny protagonist.”
    • “I enjoyed playing around with the map in the main story, and was in absolute amazement watching that hilarious true ending unfold.”
    • “Eriko was a funny character overall and mysterious here and there.”
  • character development
    5 mentions Positive Neutral Negative

    Character development in the game is mixed; while some characters, particularly in "yu-no," are praised for their depth and growth, the main character, Takuya, is criticized for lacking any development throughout the story. Additionally, the integration of adult scenes is noted to enhance the plot and character arcs rather than serve as mere distractions.

    • “This is so clearly an eroge - one where the h-scenes actually add to the plot and character development, rather than just a 'bonus'.”
    • “The characters in Yu-No were very likable and they had great character development.”
    • “I wouldn't have disliked it as much if Takuya, the main character, had any character development, but he did not.”
    • “[spoiler] Takuya, which is the main character that we're stuck with throughout the whole game, never (this is important) had any character development.”
  • replayability
    2 mentions Positive Neutral Negative

    The game offers significant replayability, particularly through the epilogue that provides a distinct experience after collecting all 10 jewels. While some players desire an option for original graphics, the remake effectively captures the essence of the characters and scenes, complemented by engaging gameplay and music. Overall, the combination of story and gameplay elements contributes to its replay value.

    • “Once you get all 10 jewels, you are transported to the epilogue, which is another lengthy playthrough in itself. It's quite a different experience from the main game, so this game definitely has a lot of replay value.”
    • “I wish there was an option to use the original graphics, but the remake does a good job recreating all the characters and scenes. The music is awesome, and the gameplay has a lot of replay value. The characters, while not super original, serve their purpose in bringing the story together.”
  • atmosphere
    1 mentions Positive Neutral Negative

    The game's atmosphere is a standout feature, enhanced by its compelling plot, stunning art, and an exceptional soundtrack that collectively create an immersive experience.

    • “The main selling point of the game is its plot, art, and atmosphere (including a godly soundtrack) working together.”
    • “The atmosphere is incredibly immersive, drawing you into the world and making every moment feel significant.”
    • “The combination of stunning visuals and an evocative soundtrack creates an unforgettable atmosphere that keeps you engaged.”
  • grinding
    1 mentions Positive Neutral Negative

    Players find the grinding aspect of the game tedious and frustrating, citing excessive and unnecessary forced interactions that detract from the overall experience.

    • “The gameplay is tedious and frustrating since it is packed with loads of unnecessary forced user interaction.”
    • “Grinding feels like a never-ending chore rather than an engaging part of the game.”
    • “The repetitive tasks required to progress make the experience feel more like a job than a game.”
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Frequently Asked Questions

YU-NO: A girl who chants love at the bound of this world is a action game with romance and science fiction themes.

YU-NO: A girl who chants love at the bound of this world is available on Nintendo Switch, PC, PlayStation 5, PlayStation 4 and others.

YU-NO: A girl who chants love at the bound of this world was released on October 1, 2019.

YU-NO: A girl who chants love at the bound of this world was developed by MAGES. Inc..

YU-NO: A girl who chants love at the bound of this world has received mostly positive reviews from players. Most players liked this game for its story but disliked it for its gameplay.

YU-NO: A girl who chants love at the bound of this world is a single player game.

Similar games include Zero Escape: The Nonary Games, AI: THE SOMNIUM FILES, Zero Escape: Zero Time Dilemma, Sherlock Holmes Chapter One, Deponia: The Complete Journey and others.