- June 28, 2016
- Spike Chunsoft Co., Ltd.
- 16h median play time
Zero Escape: Zero Time Dilemma
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In "Zero Escape: Zero Time Dilemma," nine strangers find themselves in an underground facility, forced to play a deadly game where they must kill six of their own for a chance to escape. Players will explore 3D environments, solve puzzles, and make life-or-death decisions in this cinematic, non-linear narrative game. Featuring returning characters from previous games in the series, players must question their morality and piece together the fractured narrative to unlock multiple endings.











- Engaging and complex story with unexpected plot twists that tie up loose ends from previous games.
- Fun escape room puzzles that challenge players without being overly difficult.
- Strong character development for returning characters, particularly D Team.
- Poor animation quality and stiff character models detract from the overall experience.
- Confusing non-linear storytelling that can make it hard to follow the plot.
- Unsatisfying ending that feels rushed and leaves many questions unanswered.
- story4,728 mentions Positive Neutral Negative
The story of "Zero Time Dilemma," the third installment in the Zero Escape series, is characterized by its complex, non-linear narrative structure that presents events in fragmented "story fragments," which can be confusing for players. While many reviews praise the game for its ambitious plot twists and emotional depth, others criticize it for plot holes, character inconsistencies, and a lack of cohesion compared to its predecessors, "999" and "Virtue's Last Reward." Overall, the game is seen as a fitting conclusion to the trilogy, but it may not resonate as strongly with newcomers or those expecting the same level of storytelling as the earlier titles.
“Amazing story and fun gameplay.”
“One of the best story games I have played yet.”
“The story is excellent and tied everything up in a good way.”
“This game was a disappointment in many areas: lack of character development, lack of continuity with the plot from 999 and VLR, time paradoxes, impossible puzzles, the use of cut scenes instead of a normal visual novel style, and especially the fact that the ending hinges on a party that is not explained anywhere in the game, leaving out chunks of vital information that would have probably changed my mind about this game and its review.”
“The writing was somehow incredibly predictable and completely inane at every turn - I was playing with a friend and we were able to predict most plot twists from a mile away, except for the ones which had no buildup, which also happened a fair amount of times.”
“The story is overall weaker with plot twists already used in the other games, a fair amount of plot holes, and an ending that could lead to another game even though this is supposed to bring closure to the trilogy.”
Zero Escape: Zero Time Dilemma Review - A Worthy Finale
Zero Time Dilemma is a more than fitting end to a series already known for its gripping narrative and compelling characters. Director/writer Kotaro Uchikoshi has outdone himself here and delivered, most assuredly, his magnum opus. This is narrative risk-taking and some of the best storytelling available in the medium that manages to overcome its presentational flaws to offer a must-play experience.
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