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Zero Escape: Zero Time Dilemma

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79%Game Brain Score
story, gameplay
graphics, stability
84% User Score Based on 5,098 reviews
Critic Score 73%Based on 6 reviews

Platforms

PCNintendo 3dsPlaystation 4Xbox OneSteam DeckXboxWindowsPlayStationPlaystation Vita

About

In "Zero Escape: Zero Time Dilemma," nine strangers find themselves in an underground facility, forced to play a deadly game where they must kill six of their own for a chance to escape. Players will explore 3D environments, solve puzzles, and make life-or-death decisions in this cinematic, non-linear narrative game. Featuring returning characters from previous games in the series, players must question their morality and piece together the fractured narrative to unlock multiple endings.

Zero Escape: Zero Time Dilemma screenshot
Zero Escape: Zero Time Dilemma screenshot
Zero Escape: Zero Time Dilemma screenshot
Zero Escape: Zero Time Dilemma screenshot
Zero Escape: Zero Time Dilemma screenshot
Zero Escape: Zero Time Dilemma screenshot
Zero Escape: Zero Time Dilemma screenshot
Zero Escape: Zero Time Dilemma screenshot
Zero Escape: Zero Time Dilemma screenshot
Zero Escape: Zero Time Dilemma screenshot
Zero Escape: Zero Time Dilemma screenshot
+8
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84%
Audience ScoreBased on 5,098 reviews
story1.3k positive mentions
graphics114 negative mentions

  • Engaging and complex story with unexpected plot twists that tie up loose ends from previous games.
  • Fun escape room puzzles that challenge players without being overly difficult.
  • Strong character development for returning characters, particularly D Team.
  • Poor animation quality and stiff character models detract from the overall experience.
  • Confusing non-linear storytelling that can make it hard to follow the plot.
  • Unsatisfying ending that feels rushed and leaves many questions unanswered.
  • story
    4,728 mentions Positive Neutral Negative

    The story of "Zero Time Dilemma," the third installment in the Zero Escape series, is characterized by its complex, non-linear narrative structure that presents events in fragmented "story fragments," which can be confusing for players. While many reviews praise the game for its ambitious plot twists and emotional depth, others criticize it for plot holes, character inconsistencies, and a lack of cohesion compared to its predecessors, "999" and "Virtue's Last Reward." Overall, the game is seen as a fitting conclusion to the trilogy, but it may not resonate as strongly with newcomers or those expecting the same level of storytelling as the earlier titles.

    • “Amazing story and fun gameplay.”
    • “One of the best story games I have played yet.”
    • “The story is excellent and tied everything up in a good way.”
    • “This game was a disappointment in many areas: lack of character development, lack of continuity with the plot from 999 and VLR, time paradoxes, impossible puzzles, the use of cut scenes instead of a normal visual novel style, and especially the fact that the ending hinges on a party that is not explained anywhere in the game, leaving out chunks of vital information that would have probably changed my mind about this game and its review.”
    • “The writing was somehow incredibly predictable and completely inane at every turn - I was playing with a friend and we were able to predict most plot twists from a mile away, except for the ones which had no buildup, which also happened a fair amount of times.”
    • “The story is overall weaker with plot twists already used in the other games, a fair amount of plot holes, and an ending that could lead to another game even though this is supposed to bring closure to the trilogy.”
  • graphics
    613 mentions Positive Neutral Negative

    The graphics in "Zero Time Dilemma" have received mixed reviews, with many players criticizing the transition to a full 3D model aesthetic, which has resulted in poor animations and low-quality textures. While some appreciate the effort to create a more cinematic experience, others feel that the visuals detract from the overall enjoyment of the game, often describing them as dated and reminiscent of earlier console graphics. Despite these criticisms, some players argue that the story and gameplay can still shine through, making the graphics a secondary concern for fans of the series.

    • “The graphics and gameplay are commendable, as well as the musical score and sound effects.”
    • “The graphics are quite similar to 'The Walking Dead' and it works a lot better than the previous games.”
    • “The graphics are a marked improvement over VLR - I wasn't a fan of the move away from cel-shading to 3D models, especially when their expressions didn't change, but I'm pleased to say the 3D modeling in ZTD is of a much higher quality than VLR.”
    • “The graphics are horrible, the animation is pretty much non-existent in true visual novel tradition.”
    • “The graphics suck in ZTD due to a cut budget but don't let that stop you, the game is absolutely worth playing.”
    • “The graphics are dated even at 2016 standards, the story is straight up terrible and this game, overall, is just an enormous betrayal to everything that VTD was leading up to.”
  • gameplay
    524 mentions Positive Neutral Negative

    The gameplay of "Zero Time Dilemma" is a mix of escape room puzzles and visual novel elements, featuring a unique "fragment" system that allows players to experience the story in a non-linear fashion. While some players appreciate the engaging puzzles and the integration of story mechanics, many criticize the repetitive nature of the puzzles, convoluted gameplay, and an overabundance of cutscenes that detract from the interactive experience. Overall, the gameplay is seen as a step down from its predecessors, with a focus on narrative that may not satisfy those seeking a more traditional gaming experience.

    • “Amazing story and fun gameplay.”
    • “The escape room style puzzles are again the main gameplay element you have and I think they are super fun and more logical than the previous ones.”
    • “Gameplay-wise, the puzzles are really fun and engaging, as well as difficult!”
    • “The narration and gameplay is needlessly convoluted and somewhat complex, but I guess that's the whole point of the game... but it could be annoying especially when you're nearing the endgame.”
    • “Absolutely insufferable characters and an endless amount of lazily patched-up plot holes mashed into never-ending cutscenes, and when you get to some actual gameplay in the form of the escape sequences, those are mediocre as well.”
    • “Boredom, coupled with the convoluted gameplay, ruined what little enjoyment I got out of it.”
  • music
    358 mentions Positive Neutral Negative

    The music in the game is widely praised for its quality and emotional impact, with many reviewers highlighting it as a standout feature of the trilogy. However, there are significant concerns regarding the audio mixing, as the soundtrack often drowns out dialogue, necessitating constant volume adjustments. While the soundtrack includes many remixed tracks from previous entries, some players feel this reliance on older music detracts from the experience, as there are fewer new compositions to enjoy.

    • “The music is the best OST of the trilogy hands-down, though the audio mixing was terrible.”
    • “The soundtrack remains as my favorite part - the whole trilogy has a really good OST that's stuck with me for longer than I'd care to admit.”
    • “The music is amazing, the characters are wonderful, all in all this is a perfect game.”
    • “Audio mixing is terrible and half the time cutscene dialog is washed out by the soundtrack.”
    • “I wish I could say my audiovisual woes end there, but so much of this game's music is just reusing old tracks, which while fine, gets a little too tiring as this game sorta lacks in original tracks outside of a few gems and the escape room tracks.”
    • “The sound mixing is bad, the music is too loud and often drowns out the dialogue.”
  • emotional
    167 mentions Positive Neutral Negative

    The emotional aspect of "Zero Time Dilemma" is a mixed bag, with some players experiencing profound moments that evoke tears and deep connections to characters, while others feel let down by the lack of impactful climaxes and poor animation that detracts from emotional scenes. Many reviews highlight individual emotional moments and strong character backstories, but criticize the overall execution, particularly in the game's ending, which fails to deliver the emotional weight found in its predecessors. Despite these shortcomings, the game still manages to resonate with fans of the series, offering a blend of heartwarming and heart-wrenching experiences.

    • “I'm so glad they continued the route of giving the most innocent character the most traumatic and emotional routes.”
    • “This game made me feel an emotion I quite literally do not have the words to describe.”
    • “There were individual moments that made me cry, and in that sense, I cannot give this game higher praise.”
  • humor
    152 mentions Positive Neutral Negative

    The humor in "Zero Time Dilemma" is a mixed bag, often stemming from its awkward animations and absurd plot twists, leading players to laugh both with and at the game. While some moments are genuinely funny, the overall presentation can detract from serious scenes, resulting in unintentional hilarity. Many players found the character interactions and the ability to input humorous responses to be highlights, making the game entertaining despite its flaws.

    • “The deadpan humor that has been present since the first game to somewhat balance the tense atmosphere between the characters is still here, of course!”
    • “Honestly, I was so mad after playing this game but after some time I think this game is just incredibly funny.”
    • “Great pacing, beautifully jank animations, insane plot - it's absolutely hilarious.”
    • “This game tries to be funny, but the jokes fall flat and feel forced.”
    • “The humor in this game is more cringeworthy than comedic.”
    • “I expected laughs, but instead, I got a series of awkward moments that missed the mark.”
  • character development
    102 mentions Positive Neutral Negative

    Character development in the game has received largely negative feedback, with many players expressing disappointment over its lack of depth compared to previous titles in the series. While character designs are praised for their aesthetic appeal, the writing and development feel rushed or inconsistent, leaving players struggling to connect with the characters. Overall, the game fails to deliver satisfying character arcs, often relying on cutscenes that detract from meaningful interactions and growth.

    • “Furthermore, the character development is amazing (except Eric since I hate that character for some reason). The animation for its time is good, and I feel the voice actors did a great job voicing their respective characters.”
    • “This is the setup to tell a story with sci-fi themes that goes far beyond the mere concept of escaping, with plot twists and character development that defies the initial premise of the formula.”
    • “I went in expecting Telltale's The Walking Dead, and came out with 20 pounds of character development and feels.”
    • “Character development is a joke compared to 999 and Virtue's Last Reward, and all the jumping back and forth between different characters and events, combined with the vast amount of death scenes in different timelines, make it really hard to care about what happens to any of them.”
    • “The ending and character development are not satisfying and overall not worth the time.”
    • “Some of the returning characters have different personalities for weak reasons, and some of the new characters are just plain unpleasant, lacking any kind of real character development.”
  • atmosphere
    71 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its chilling and immersive qualities, enhanced by an atmospheric soundtrack and engaging puzzles. While some critiques mention inconsistencies in character lighting and voice acting, the overall experience is described as evolving and filled with mystery, maintaining the series' signature tension and emotional depth. Despite some shortcomings, the atmosphere remains a standout feature, contributing significantly to the game's appeal.

    • “But it was worth it, the atmosphere of this visual novel evolves with the time you spend in the game.”
    • “Story-wise a little lacking but makes up for it with an astounding atmosphere and feeling of mystery that the series delivers on while simultaneously allowing you to explore it in any way you'd like with its continued use of the intersected yet branching story paths the series is well known for.”
    • “Great game, a well-written story with lots of mystery and a great atmosphere.”
    • “A surprising blow to this game's atmosphere was the very subpar voice acting this time around.”
    • “Tl;dr - the change from first-person view to outside observer of events killed the atmosphere and suspense, the game no longer has any meaningful mystery because you're given next to no clues on who's secretly killing people and who's zero until the game is just suddenly ready to reveal their identities, then some other minor gripes.”
    • “That, combined with the altered atmosphere, just makes those scenes seem tragic instead of chilling.”
  • optimization
    34 mentions Positive Neutral Negative

    The optimization of the game has received mixed feedback; while some players report smooth performance on PC with options for widescreen displays, others experience significant issues, particularly on lower-end systems and with controller compatibility on PS5. Additionally, the animation quality and lip-syncing have been criticized, impacting the overall immersion despite strong voice acting performances, especially in the Japanese cast.

    • “As for the port of PC, mine runs smoothly at 60 fps with no form of performance issue.”
    • “Because of this rough animation, the lip-sync isn't perfect either, though I didn't find it breaking immersion at all. This is mostly because of the excellent writing, the localization team behind this has done a great job, and the well-done performances by the various voice actors.”
    • “It runs horribly on my computer with no way to optimize the game for performance. I don't have a decade to spend waiting to watch the characters get gunned down by gatling guns hidden inside suits of armor for the second time trying to roll a 1.”
    • “Feels unfinished; controls are not optimized for PS5 controller at least (it shows a generic control layout).”
    • “Just thought I would throw in this quick note here: I was very surprised by the optimization due to a lot of options being realized and put into the game, even an option for widescreen displays which almost nothing has.”
  • stability
    29 mentions Positive Neutral Negative

    The game's stability is notably inconsistent, with many users reporting various graphical glitches, including texture clipping and character animation issues, as well as sound problems like missing music and dialogue interruptions. While some players experienced a smooth performance on high-end hardware, others criticized the port for being buggy, with frequent crashes and poor controls. Overall, the stability issues detract significantly from the gameplay experience, leading to mixed reviews.

    • “Runs great on a 3090.”
    • “Won't recommend it because it's a very bad port, with all sorts of nuisances, like bugs, freezes and crashes.”
    • “Really buggy at times, background music will suddenly stop, or characters will stop talking mid-sentence, or major flickering of background objects whether UI or items you picked up.”
    • “The game itself I could give a 6/10, but due to the port being buggy, having horrible controls and showing controller inputs while not even supporting a controller apparently (tested with Nintendo Switch Pro controller)...”
  • replayability
    28 mentions Positive Neutral Negative

    Overall, the game's replayability is a mixed bag; while some players appreciate the ability to revisit chapters and enjoy the story multiple times, many feel that the lack of engaging puzzles and limited gameplay length significantly diminish its replay value. Some reviews highlight that the experience may only appeal to those with a poor memory or a strong desire to relive the narrative, while others express frustration with certain game elements that detract from the overall replay incentive. Ultimately, the consensus suggests that while the initial playthrough is rewarding, the game offers little motivation for repeated plays.

    • “This game also has incredible replay value compared to the other games in the series.”
    • “The replay value seems good enough to beat it about six more times or so.”
    • “Determining how and why this is happening is the key objective of all these games, with replayability in fact being a critical way of getting all the answers.”
    • “The last few fragments just absolutely ruined the game for me, removing all replayability (at least if I did not want to play the game seething with rage) and leaving a bad aftertaste in my mouth.”
    • “On the whole, while the story and the mechanics were interesting, it left very little room for replayability despite being a choice-based, story-driven game.”
    • “Lack of engaging puzzles, a 20-hour-max play time and no major replayability afterwards really makes it hard to defend the $40 USD price tag.”
  • grinding
    26 mentions Positive Neutral Negative

    Reviews highlight that grinding in the game often feels tedious and slow, with many players expressing frustration over pixel hunting and cumbersome camera angles that hinder gameplay. While some puzzles are enjoyable, the overall experience can be marred by repetitive and dull elements, particularly in the early stages. However, there are moments where the pacing improves, and certain mechanics alleviate some of the tedium.

    • “And that means it feels like a pixel hunt, which is tedious, and only serving to slow the pace of the game down further.”
    • “That's insanely tedious and boring!”
    • “Not to mention the story is extremely tedious with the fragment system, the escape rooms are dull in general, and the new style is horrible because of the robotic animations.”
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16h Median play time
14h Average play time
10-20h Spent by most gamers
*Based on 34 analyzed playthroughs
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