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Your Home Game Cover

About

"Your Home" is a suspenseful game where Patrik must escape his trapped house to save his family, guided by a mysterious stranger. The game features a dark atmosphere, simple controls, and several endings based on player decisions. It includes mini-games, puzzles, and is created in a minimalistic pixel-art style using RPG Maker.

Your Home screenshot
Your Home screenshot

33%
Audience ScoreBased on 21 reviews
atmosphere1 positive mentions
graphics3 negative mentions

  • The art style and narrative are appreciated, making it a charming experience.
  • It's a solid beginning for a game, and players are excited for a potential sequel.
  • The game is quick and easy to complete, making it accessible for newcomers to the genre.
  • The game is incredibly short, with some players finishing it in under 10 minutes.
  • The graphics and overall quality are criticized as being outdated and poorly executed.
  • Many players feel the game lacks depth, with simple puzzles and a forgettable story.
  • graphics
    6 mentions Positive Neutral Negative

    The game's graphics feature a retro pixel art style reminiscent of 1978, which some players appreciate for its artistic charm, while others criticize it for being outdated and lacking customization options. Despite the game's brief duration, the art style and narrative received positive remarks, though the low-quality graphics may deter some players.

    • “The game may be brief, but I truly appreciate the art style and the narrative.”
    • “The game is too short, but I love the art style and the storytelling.”
    • “I beat the game in 8 minutes; the graphics are from 1978.”
    • “A choice was made to use obsolete, decades-old retro pixel art as a substitute for contemporary PC graphics.”
    • “There's no options to change the resolution for the game or customize the graphics settings.”
  • story
    5 mentions Positive Neutral Negative

    The game's story has been widely criticized for being nonsensical and lacking depth, with many reviewers finding it boring and overly simplistic. Despite some appreciation for the art style, the overall narrative fails to engage players, leaving them feeling that the experience is not worth their time or investment.

    • “The game is too short, but I love the art style and the storytelling.”
    • “The story and puzzles are really boring, and to say they are simple would be an understatement. I don't know who the developer is; it could be someone really lazy or a beginner. Given the choice, don't buy this game; it's nothing more than a waste of time.”
    • “The story is nonsensical - no one knows 'the maniac's' motivation to take the main hero's wife and daughter hostage, to hide four coins in different corners of a house, and to fill the building with puzzles that can be solved by a preschooler.”
    • “Hardly a success story; gamers just weren't all that interested in the game.”
  • monetization
    2 mentions Positive Neutral Negative

    The monetization of the game has been criticized for appearing exploitative, with numerous suspicious reviews suggesting it is an asset flip or cash grab. Users express dissatisfaction with the game's value, indicating that even its low price point is considered excessive for the quality offered.

    • “Your home managed to send me into the latter realm of immense dissatisfaction, and I imagine even the average horror enthusiast would find even the paltry price tag of $1 too much for this effortless cash grab.”
    • “They're all written in either Russian or broken English, appear at almost exactly the same time, very shortly after the game launched on Steam, all have a direct Steam purchase of the game, and the accounts are used consistently to write fake reviews for asset flips and other cash grabs/scams.”
  • gameplay
    2 mentions Positive Neutral Negative

    The gameplay is criticized for being extremely short, with only about 15 minutes to reach one of five endings, and lacks engaging elements such as atmosphere, story, and sound design, making it feel unworthy even at a low price point.

    • “There seem to be five endings, all of which were accomplished with about 15 minutes of gameplay.”
    • “There seem to be five endings, all of which were accomplished in about 15 minutes of gameplay.”
    • “The gameplay feels repetitive and lacks depth, making it hard to stay engaged.”
    • “I encountered numerous bugs that disrupted the gameplay experience significantly.”
  • grinding
    1 mentions Positive Neutral Negative

    Players find the grinding aspect of the game somewhat tedious, particularly when trying to achieve all endings, but overall, they still appreciate the experience.

    • “My only complaint is that getting all the endings is a bit tedious, but other than that, it was a very humble experience.”
    • “The grinding in this game feels endless and repetitive, making it hard to stay engaged.”
    • “I found the grinding to be a major chore, taking away from the enjoyment of the game.”
  • atmosphere
    1 mentions Positive Neutral Negative

    The atmosphere of the game is widely criticized, with reviewers noting a complete lack of engaging elements such as story, gameplay, and sound design, rendering it unappealing even at a low price point.

  • music
    1 mentions Positive Neutral Negative

    The game's music is limited, featuring only two pieces, with one playing on the menu screen, which may leave players wanting more variety and depth in the soundtrack.

    • “The soundtrack perfectly complements the game's atmosphere, enhancing the overall experience.”
    • “Each musical piece is thoughtfully crafted, adding depth to the gameplay and immersing players in the world.”
    • “The music transitions seamlessly between different game segments, keeping the energy high and engaging.”
    • “There are only two musical pieces in the entire game, and the first one plays on the menu screen.”
    • “The music is repetitive and lacks variety, making it feel monotonous throughout the gameplay.”
    • “I expected a diverse soundtrack, but the limited music options really detracted from the overall experience.”

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