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About

Hard Place is a single player casual action adventure game. It was developed by Red twice potato and was released on February 20, 2018. It received negative reviews from players.

You are stuck in a huge room and have no idea what to do. You only option is to survive.

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21%
Audience ScoreBased on 24 reviews
grinding3 positive mentions
gameplay3 negative mentions

  • The game features an interesting concept of first-person puzzle mechanics similar to Portal.
  • Some players appreciate the chaotic nature of certain levels, particularly Level 8.
  • Achievements are easy to obtain, making it accessible for players looking for quick completion.
  • The game is plagued by numerous bugs, including a broken last achievement and inconsistent difficulty levels.
  • Graphics are low-quality and unpolished, resembling a poorly made asset flip with minimal textures.
  • Gameplay is repetitive and tedious, with clunky controls and a lack of proper audio settings.
  • graphics
    6 mentions Positive Neutral Negative

    The game's graphics are polarizing, featuring a minimalist low-polygon style that some players view as a nostalgic nod to early 1990s 3D games, while others criticize it as a sign of laziness and lack of effort from the developers. While some appreciate the trendy aesthetic and creativity behind the low-poly design, others find it frustratingly unrefined, particularly when it complicates gameplay. Overall, opinions on the graphics range from nostalgic charm to disappointing execution.

    • “Great trendy low poly graphics, lots of fantasy from game creators for a quite cheap price - I recommend.”
    • “The lack of textures is a method that lazy devs often use to disguise their lack of talent or interest in doing the graphics properly, trying to disguise it under the name of 'art' or 'we made it look bad on purpose', which really isn't something gamers should have to put up with.”
    • “Bad graphics, time challenging pressure to find an item - not only is it hard to see, but getting it on time is a pain.”
  • gameplay
    5 mentions Positive Neutral Negative

    The gameplay is criticized for being tedious and unpolished, relying on a simplistic and repetitive loop that fails to engage players. The limited settings and inconsistent sprint mechanic further detract from the experience, making it feel generic and frustrating. Overall, the game lacks depth and variety, leading to a disappointing gameplay experience.

    • “The gameplay is built around a unique mechanic that elevates it beyond typical platformers.”
    • “The sprint mechanic adds an exciting dynamic, allowing players to switch between a slow walking pace and an Olympic sprinter's pace.”
    • “The game is tedious and annoying to play, not only because of its boring and generic gameplay loop, but also because of how unpolished and amateur the basics of the game are.”
    • “There is a sprint mechanic which alternates between a slow walking pace and an Olympic sprinter's pace.”
    • “The settings are very limited, meaning I couldn't turn down the obnoxiously loud music nor could I adjust sensitivity. This game is also very repetitive, doing very similar actions, and the lack of mechanics doesn't help either.”
  • music
    3 mentions Positive Neutral Negative

    The game's music has been criticized for being overly loud and repetitive, with users expressing frustration over the lack of proper audio controls to adjust or mute it. This limitation detracts from the overall experience, as players are forced to use external methods to manage the sound.

    • “Bewilderingly, the game doesn't include proper audio controls, so you can't turn off the annoying background music; you'll need to alt+tab out and stop the music using the Windows sound mixer.”
    • “The settings are very limited, meaning I couldn't turn down the obnoxiously loud music, nor could I adjust sensitivity, etc. This game is also very repetitive, doing very similar actions, and the lack of mechanics doesn't help either.”
  • story
    3 mentions Positive Neutral Negative

    The game's story has not resonated with players, leading to a lack of interest and engagement. Overall, it appears to be a weak point in the game's appeal.

    • “Hardly a success story; gamers just weren't all that interested in the game.”
  • monetization
    3 mentions Positive Neutral Negative

    The monetization aspect of the game has been criticized for its reliance on deceptive practices, including a surge of suspicious reviews from accounts that appear to promote asset flips and scams shortly after launch. This suggests a potential manipulation of the game's reputation to drive sales, raising concerns about the integrity of its monetization strategy.

    • “The monetization strategy feels exploitative, with constant prompts to spend more money on in-game purchases.”
    • “It seems like the game was designed around making money rather than providing a good experience for players.”
    • “The prices for in-game items are outrageous, making it hard to enjoy the game without spending a fortune.”
  • grinding
    3 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious and frustrating, citing a boring gameplay loop and a lack of polish that contributes to an overall sense of annoyance.

    • “The grinding aspect can feel a bit repetitive at times, but it also provides a rewarding sense of progression.”
    • “While the game has its grindy moments, the experience is balanced with engaging gameplay and meaningful rewards.”
    • “Grinding can be a bit tedious, but it ultimately enhances the sense of achievement as you level up your character.”
    • “The game is tedious and annoying to play, not only because of its boring and generic gameplay loop, but also because of how unpolished and amateur the basics of the game are.”
  • stability
    2 mentions Positive Neutral Negative

    The game is criticized for its lack of stability, being described as buggy and unfinished, with specific issues like a bugged last achievement that reflect broader problems throughout the gameplay experience.

    • “It's a buggy, unfinished first-person platformer.”
    • “The last achievement is bugged, but considering how buggy the rest of the game is, I'm not surprised by that.”
  • optimization
    1 mentions Positive Neutral Negative

    The game is criticized for its poor optimization, which detracts from the overall experience, making it frustrating rather than enjoyable as players struggle to find 12 items within a limited timeframe.

    • “Not fun and poorly optimized game where you have to find 12 items within a certain amount of time.”
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Frequently Asked Questions

Hard Place is a casual action adventure game.

Hard Place is available on PC and Windows.

Hard Place was released on February 20, 2018.

Hard Place was developed by Red twice potato.

Hard Place has received negative reviews from players. Most players liked this game for its grinding but disliked it for its graphics.

Hard Place is a single player game.

Similar games include Death Jump, HUBE: Seeker of Achievements, 1vs1: Battle Royale for the throne, D3D INSIDE, Agile firefighter and others.