You know my name?
- July 4, 2024
- Mystael studio
SHORT GRIM STORIES About the GameA short story about a girl who has forgotten her name. But it seems she lost something else along with her name. And she's losing it even now. The novella is more an experiment with abstractions than a standard story. Sources of inspiration: novellas about milk and the cartoon "Hedgehog in the Fog".Features A kinetic novel about the defense mechanisms…
Reviews
- The game features a unique and interesting art style that effectively creates an atmospheric experience.
- Despite its short length, the game provides a thought-provoking narrative that encourages interpretation and contemplation.
- It is affordably priced, making it a worthwhile purchase for those interested in experimental storytelling.
- The gameplay is entirely linear with no choices or replayability, which may disappoint players looking for more engagement.
- The writing attempts to be deep and experimental but often fails to execute effectively, leading to a lack of compelling storytelling.
- Technical issues such as the absence of a main menu or exit button can detract from the overall experience.
- story5 mentions
- 40 % positive mentions
- 0 % neutral mentions
- 60 % negative mentions
The story is open to interpretation, with some players viewing it as a representation of limbo or purgatory, while others find it straightforward but lacking depth. Despite its brief duration, the narrative has sparked mixed reactions, with some appreciating its intriguing art style and others criticizing it for being uninteresting. Overall, the story's clarity and brevity have led to varied opinions among players.
“I honestly find it strange that out of all the reviews, no one seems to understand the story, which is very straightforward—this is purgatory.”
“Very short, interesting art style, interesting story.”
“The description says the story is up for your own interpretation, and I would say that I interpret this as a version of limbo or purgatory, or perhaps naraka, or maybe ākimchanyāyatana, where the girl is trapped.”
“I honestly find it strange that out of all the reviews, no one seems to understand the story, which is very straightforward-- [spoiler] this is purgatory.”
“The story takes about ten minutes, or even less if you're a fast reader.”
- graphics4 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The graphics feature a lo-fi PSX horror aesthetic that effectively enhances the game's atmosphere and storytelling. This unique art style has garnered appreciation from users, contributing to the overall appeal of the game.
“I love this aesthetic, so why not?”
“Very short, interesting art style, interesting story.”
“The graphics are that lo-fi PSX horror style that is seeing a bit of a resurgence over the last year or two, and it is effective in creating the atmosphere necessary to tell this tale.”
“But to be honest, I love this aesthetic, so why not, I guess.”
- music3 mentions
- 33 % positive mentions
- -33 % neutral mentions
- 100 % negative mentions
The music in the game is characterized by a persistent and slightly unsettling background score that enhances the atmosphere, though some users question the absence of a more prominent soundtrack. Overall, the soundtrack is considered decent, contributing effectively to the game's mood.
“The persistent and slightly unsettling music in the background serves a significant purpose.”
“And the persistent and slightly unsettling music in the background serves the same purpose.”
“Could there have been a soundtrack?”
“It's accompanied by a decent soundtrack.”
- atmosphere2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game's lo-fi PSX horror graphics effectively contribute to its eerie atmosphere, aligning with a recent trend in retro aesthetics. However, some users suggest that eliminating certain sound effects, like clicking noises, could further enhance the immersive experience.
“The graphics are that lo-fi PSX horror style that is seeing a bit of a resurgence over the last year or two, and it is effective in creating the atmosphere necessary to tell this tale.”
“Could the clicking noises be removed to enhance the atmosphere?”
- replayability1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The game offers limited replayability, primarily appealing to those interested in exploring additional clues, but its short duration of 10-15 minutes raises questions about its value at a price of 99 cents.
“It's a game that lasts only 10-15 minutes and offers no replayability unless you're just looking for more clues. Is it really worth 99 cents?”
“Once you've completed the game, there's little incentive to play it again, making the replayability factor almost nonexistent.”
“The lack of varied outcomes or different paths means that after the first playthrough, there's no reason to revisit the game.”
- gameplay1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players express disappointment with the gameplay, noting that it is very brief, lasting only about 10 minutes, and feels inadequate for the price paid.
“Paid 90 pennies for some AI art and 10 minutes of gameplay.”
“The gameplay feels repetitive and lacks depth.”
“Controls are clunky and make the experience frustrating.”