XenoTown
- August 17, 2022
- Boatmeal Brothers
XenoTown is a single-player Role Playing game with a good story and music. As a crash-landed alien in disguise, you aim to brainwash humans of Earth using alien mind control glasses. The game features an original soundtrack, RPG style battles, varied enemies, and a dialogue-heavy, comedy-focused story, taking place in a suburb hub area with different buildings to explore.
Reviews
- The art, music, and story are charming and engaging, reminiscent of Earthbound.
- The game features unique humor and a quirky narrative that keeps players entertained.
- It's a short and straightforward RPG that offers a fun experience for fans of the genre.
- The lack of experience points and random encounters makes character progression feel stagnant.
- Boss fights are overly tedious due to their high health and the limited resources available to players.
- The game design leads to long stretches of empty exploration, which can feel tedious and unengaging.
- story8 mentions
- 50 % positive mentions
- 50 % neutral mentions
- 0 % negative mentions
The game's story revolves around an alien tasked with conquering Earth by defeating and mind-controlling humans, featuring engaging dialogue and humor that resonates with players. Many reviewers appreciate the unique chapters and emotional depth, noting that the narrative takes precedence over gameplay mechanics, creating a fun and memorable experience that they hope will be expanded in the future. Overall, the combination of art, music, and storytelling has garnered positive feedback for its entertaining and humorous approach.
“A story that has made me screen record dialogue to share with my friends so they can laugh too; it's engaging and throws many unique chapters at you throughout the whole game.”
“The game leans more into story and art than mechanics, and it was a really fun little story that I'd love to see expanded.”
“The game is very railroaded; I don't think that's a bad thing because it delivers on what it sets out to do: tell a funny story with some emotional pull.”
“You play as an alien on a mission to conquer the planet by defeating humans and mind-controlling them to serve your boss.”
“A story that has made me screen record dialogue to share with my friends so they can laugh too; it's engaging and throws many unique chapters at you throughout the whole game.”
“The game leans more into story and art than mechanics, and it was a really fun little story that I'd love to see expanded.”
- music5 mentions
- 80 % positive mentions
- 20 % neutral mentions
- 0 % negative mentions
The music in the game, composed by Myles Lynn, is highly praised for its ability to seamlessly enhance the gameplay experience, particularly during fight scenes. Reviewers appreciate the soundtrack's engaging style, which complements the art and story, creating a unique atmosphere reminiscent of an "anti-earthbound." Overall, it is recommended as a standout feature for RPG fans.
“The music made by Myles Lynn ties the scenes smoothly together, and the fight scenes keep you on your toes by requiring strategic use of your abilities.”
“The best part is the style: the music, the humor, and the graphics all work together to create what I think might be best described as an anti-Earthbound.”
“Great soundtrack too, highly recommended to all RPG fans.”
- humor5 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is well-received, characterized by a blend of witty dialogue and an engaging story that balances lightheartedness with emotional depth. Players appreciate the cohesive style, where music, graphics, and humor work in harmony, creating a unique experience reminiscent of an "anti-earthbound" vibe. Overall, the humor is seen as a strong point, enhancing the game's narrative without crossing the line into excess.
“The best part is the style: the music, the humor, and the graphics all working together to create what I think might be best described as an anti-Earthbound.”
“It's full of homeless vagrants and humor that goes far, but I never felt like it went too far.”
“The game is very railroaded; I don't think that's a bad thing because it delivers on what it sets out to do: tell a funny story with some emotional pull.”
- graphics2 mentions
- 0 % positive mentions
- 100 % neutral mentions
- 0 % negative mentions
The graphics feature a unique and charming art style reminiscent of crayon drawings, which, while somewhat amateurish, contribute positively to the game's overall aesthetic. This visual approach, combined with the music and humor, creates a distinctive experience that sets it apart from traditional games, likened to an "anti-earthbound."
“The best part is the style: the music, the humor, and the graphics all working together to create what I think might be best described as an anti-Earthbound.”
“The art style, while looking a tad amateurish, is charming in its own right, akin to a crayon drawing come to life, but the gameplay has some serious strikes against it.”
“The graphics, while unique, feel underdeveloped and lack the polish expected from modern games.”
“The visuals are disappointing and do not match the creativity of the game's premise.”
- gameplay1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The gameplay prioritizes narrative and artistic elements over mechanics, resulting in an enjoyable experience that many players hope will be further developed in future iterations.
“The game leans more into story and art than mechanics, and it was a really fun little story that I'd love to see expanded.”
- emotional1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game effectively combines humor with emotional depth, successfully delivering a compelling narrative despite its linear structure. Players appreciate its ability to evoke feelings while maintaining an entertaining storyline.
“The game is very railroaded; I don't think that's a bad thing because it delivers on what it sets out to do: tell a funny story with some emotional pull.”
- grinding1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to have both positive and negative elements, with some noting that it can lead to a tedious experience.
“There's good and bad, but the bad can mean the game feels a bit tedious.”
“The grinding is relentless and makes the game feel more like a chore than fun.”
“I find myself repeating the same tasks over and over, which really drains the enjoyment.”