- December 19, 2017
- DiabolicalMind
Xenon Valkyrie
Platforms
About
Xenon Valkyrie is a roguelite platformer with pixel art graphics. You explore alien caves, battle enemies, and collect upgrades to progress. Each playthrough features randomized levels and permadeath, offering a challenging and replayable experience.
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- The game features great pixel art and an engaging soundtrack that evokes nostalgia.
- Frequent updates from the developer have addressed many initial issues, improving gameplay and responsiveness.
- The game offers a challenging roguelike experience that keeps players engaged with its mechanics and character variety.
- The gameplay can feel frustrating due to unclear mechanics, poor hit detection, and a lack of tutorials, making it hard for new players to understand how to progress.
- Boss fights restrict players to melee weapons only, which can lead to unfair encounters and a lack of strategic options.
- Randomly generated levels can lead to cheap deaths and inaccessible areas, making the experience feel more luck-based than skill-based.
gameplay
48 mentions Positive Neutral NegativeThe gameplay of the game has received mixed reviews, with many players finding the core loop frustrating and lacking in variety, despite appreciating the visuals and music. While some enjoy the technical challenge and retro style, others criticize the unclear mechanics, clumsy controls, and a lack of engaging features, leading to a general sentiment that the game could benefit from significant tweaks to enhance the overall experience. Overall, the gameplay is seen as a barrier to enjoyment, with many players hesitant to return due to its irritating mechanics.
“If you enjoy very technical gameplay, you might feel the opposite and Xenon Valkyrie might be worth checking out.”
“Like most roguelikes, this one has a fair bit of challenge, and getting used to enemies and mechanics can take a little while.”
“Gameplay is very nice; it's just classic style retro.”
“I want to like this, but the core gameplay loop feels frustrating in a dozen small ways.”
“It was actually really hard to decide whether or not to recommend this game because there are things about it I love (the great pixel art and chip tunes), but the mechanics were fundamentally lacking and often downright frustrating.”
“There are various other things that make the game clumsy (having four usable abilities, but having to cycle between them rather than mapping them to separate buttons? Really?), but one can learn to work with them and they feel sort of forgivable, but really the simple boringness of this game's main gameplay makes it impossible to recommend.”