- July 21, 2006
- Egosoft
- 6h median play time
X3: Reunion
Platforms
About
"X3: Reunion is a single-player Role Playing game with a good plot, improved game mechanics, and exceptional visuals, offering a complex economy and evolved A.L. system for a dynamic universe. Its DirectX 9 technology creates realistic starships and an ever-changing universe shaped by player's actions. The X³ 2.0: Bala Gi Research Missions expansion adds even more features and missions."
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- X3: Reunion offers a vast and immersive universe with a deep economy system, allowing players to build trading empires and engage in exploration and combat.
- The game features easy automated ship navigation and fast travel, making it accessible for players who prefer keyboard or mouse controls.
- The graphics and atmosphere are praised for their beauty, contributing to a relaxing space opera experience.
- The game suffers from a steep learning curve with no tutorial, making it difficult for new players to understand controls and gameplay mechanics.
- Many players report frequent crashes and bugs, particularly on modern systems, which can hinder the overall experience.
- The user interface is often criticized for being clunky and unintuitive, making navigation and management cumbersome.
story
208 mentions Positive Neutral NegativeThe story in the game is described as a mix of engaging elements and frustrating execution, with some players finding it interesting and relatable while others criticize its writing and lack of coherence. It serves primarily as a backdrop to the gameplay, allowing for a largely optional experience where players can focus on exploration and empire-building instead. While the narrative includes memorable moments and character arcs, many reviewers note that the steep learning curve and poor user interface detract from the overall enjoyment of the story.
“It's also has a nice relaxing space opera atmosphere and the storyline is interesting with relatable characters.”
“The story of Reunion is really good for a game made in 2005, and trust me it is really worth the price.”
“Anyway the plot introduces a number of new characters, it has a few curveballs, and it ends in a final battle that is probably a little more epic than the final one from the first game and is much more engaging than the final one from the second game.”
“The entire UI is different, there are no cockpits, the story has nothing to do with the rest of the game mechanics, the writing is very poor, and if you clear your message log you lose access to an extremely large side quest which is really the only reason to play this game.”
“The main story, however, does not yield any reward other than an ore mine in Paranid space, but can be played in full with the ship you start with (on normal, the Argon Buster), which throws the storyline even more to the sideline.”
“The story missions available are in true X style utterly forgettable and easily missable.”