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Wuchang: Fallen Feathers

Wuchang: Fallen Feathers Game Cover
70%Game Brain Score
gameplay, story
optimization, grinding
70% User Score Based on 6,599 reviews

Platforms

Xbox Series X|SPCXbox Game PassPlaystation 5CloudXbox Cloud GamingXboxWindowsPlayStation
Wuchang: Fallen Feathers Game Cover

About

Wuchang: Fallen Feathers is a single player open world hack and slash game with fantasy and mystery themes. It was developed by Leenzee and was released on July 23, 2025. It received mostly positive reviews from players.

Buy Wuchang: Fallen Feathers on PlayStation Store. Explore a hauntingly beautiful land inspired by Ming Dynasty China in this soulslike action RPG.

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70%
Audience ScoreBased on 6,599 reviews
gameplay562 positive mentions
optimization607 negative mentions

  • The game features stunning graphics and intricate level design, reminiscent of classic Souls games.
  • Combat is fluid and engaging, with a unique Skyborn Might system that rewards skillful dodging and allows for diverse builds.
  • The game offers a rich atmosphere and an interesting blend of Chinese mythology and dark fantasy elements.
  • The 1.5 patch introduced censorship that altered key story elements and made certain bosses unkillable, frustrating many players.
  • Performance issues persist, with stuttering and frame drops reported even on high-end systems.
  • The level design can be confusing, leading to disorientation and missed quests due to the lack of clear direction.
  • optimization
    3,192 mentions Positive Neutral Negative

    The optimization of "Wuchang: Fallen Feathers" has been a contentious topic among players, with many reporting significant performance issues at launch, including stuttering and low frame rates, particularly on mid-range systems. However, recent patches have improved performance for some users, leading to a more stable experience, though many still find the game poorly optimized overall. While some players enjoy smooth gameplay on high-end rigs, the inconsistency in performance across different hardware configurations has led to a mixed reception, with calls for further optimization and fixes.

    • “The optimization is okay; I did not have any issues on my RX 9070 XT.”
    • “I did not encounter any bugs or performance problems throughout my entire playthrough, not a single one.”
    • “Despite some performance issues at launch, the game is super fun, the graphics are nice, and the world is large and packed with secrets for avid explorers.”
    • “Dogshit performance (40 fps on a 4070? Really?) and also stiff walking animation turned any interest in me off.”
    • “The optimization is definitely a problem.”
    • “The game is still hindered with performance issues and now the developers have neutered their game to appease a loud and whiny part of the customer base.”
  • gameplay
    1,688 mentions Positive Neutral Negative

    The gameplay of "Wuchang: Fallen Feathers" has received mixed reviews, with many players praising its unique mechanics, such as the madness system and weapon variety, which encourage experimentation and strategic play. However, some criticize the steep learning curve, poorly explained mechanics, and frustrating boss encounters that can feel unbalanced or overly punishing. Overall, while the game offers engaging combat and beautiful visuals, it suffers from performance issues and design choices that may detract from the experience for some players.

    • “Dodging and using weapon mechanics will give you mana points which can then be spent to use weapon skills or cast spells.”
    • “It captures the very essence of the genre while adding its own unique touches through smart gameplay improvements.”
    • “The gameplay with the many choices of weapons, skills, spells, and play-styles are catered to every kind of player.”
    • “I got this game at launch but gave up shortly thereafter because I had a hard time mastering the mechanics.”
    • “Wuchang bosses suck and there's no sense of satisfaction, just frustration mechanics added.”
    • “The gameplay is very polarised.”
  • story
    1,543 mentions Positive Neutral Negative

    The story of "Wuchang: Fallen Feathers" has received mixed reviews, with many players noting its intriguing premise rooted in Chinese mythology and themes of reincarnation. However, the narrative has been criticized for being convoluted and difficult to follow, especially after the controversial changes introduced in patch 1.5, which altered key plot points and made certain bosses unkillable, undermining the story's coherence and emotional weight. While some players appreciate the environmental storytelling and character depth, others feel that the storytelling is overshadowed by gameplay mechanics and that the censorship has significantly detracted from the overall experience.

    • “The story and lore are curiously deep and you quickly get into it.”
    • “The story is interesting, the music and sound design are on point.”
    • “Wuchang's level design may be up to par, but between its clunky combat and nebulous, practically incomprehensible storytelling, I struggle to find anything else worth recommending.”
    • “It's an enticing opening, but just as you begin to expect an intriguing mystery that subtly hints its hand in careful visual cues and drip feeds satisfying revelations in its questlines, it so quickly devolves into an utterly rudderless mess of vague motivation, endless dialogue clarifying nothing, and, as of August's near universally condemned patch 1.5, a hoard of incongruent story alterations.”
    • “It's impenetrable even by soulslike standards, primarily because it neglects the genre's most potent narrative tool, substituting any meaningful attempts at environmental storytelling with yet more word vomit.”
    • “The story changes themselves are reason enough for potential newcomers to not buy it too because it fundamentally alters the atmosphere of what should be a pretty gritty world.”
  • graphics
    1,065 mentions Positive Neutral Negative

    The graphics of "Wuchang: Fallen Feathers" have received a mixed reception, with many praising the stunning visuals and intricate world design that effectively convey a dark, atmospheric aesthetic inspired by Chinese mythology. However, performance issues, including frame rate drops and optimization challenges, have led to frustration among players, particularly those with mid-range hardware. Overall, while the game showcases impressive graphical fidelity, it struggles with stability and clarity, prompting some players to recommend adjusting settings for a smoother experience.

    • “Incredible gameplay and graphics combined with some insanely detailed world design makes for an amazing experience.”
    • “The graphics are stunning, and the detail of the world is absolutely incredible.”
    • “The visuals are breathtaking, with gothic temples, eerie forests, and fog-drenched ruins brought to life with striking detail and lighting.”
    • “The graphics are extremely outdated — it looks like something from the early 2010s, and the optimization is poor.”
    • “The graphics look so 2016 even at extreme settings and the game still performs like shit.”
    • “The overall graphics, textures, don't feel like UE5 honestly.”
  • music
    290 mentions Positive Neutral Negative

    The music in "Wuchang: Fallen Feathers" receives mixed reviews, with many players finding it serviceable but largely forgettable, aside from a few standout tracks, particularly during boss battles. While some praise the atmospheric and culturally grounded compositions that enhance the game's immersive experience, others feel that the soundtrack lacks memorable moments and fails to elevate the overall atmosphere as effectively as other titles in the genre. Overall, the music is seen as a solid but not groundbreaking aspect of the game, contributing to the ambiance without leaving a lasting impression.

    • “The soundtrack is absolutely incredible, with powerful and immersive tracks that elevate both exploration and boss fights to another level.”
    • “The music is phenomenal, adding to the atmosphere of the game, combined with the stunning world.”
    • “The soundtrack builds tension perfectly, and the audio feedback in combat is punchy and rewarding.”
    • “The soundtrack is boring and forgettable, adding nothing to the atmosphere that a souls game should have.”
    • “The music is forgettable, at least up to the part of the game where I am.”
    • “The music, if it can be called that, is terrible, terrible, terrible, and it just keeps playing non-stop, at least in every area I went to.”
  • atmosphere
    194 mentions Positive Neutral Negative

    The atmosphere of "Wuchang: Fallen Feathers" is widely praised for its haunting beauty and immersive world design, effectively capturing the dark, gritty essence of a plague-ridden late Ming dynasty. Players appreciate the rich environmental details, eerie folklore, and atmospheric soundscapes that enhance the overall experience, making it a standout in the soulslike genre. However, some critiques mention that recent updates have altered the atmosphere, potentially detracting from the game's initial impact.

    • “The game nails the dark and ominous atmosphere of this historical dark fantasy rendition of the late Ming dynasty, with occasional aesthetically pleasing vistas and arenas.”
    • “A plague-ridden Ming dynasty era, cloaked in mist, ruined villages, and cursed temples, creates an atmosphere that is both eerie and beautiful.”
    • “The world is drenched in atmosphere: mist-laced villages, corrupted temples, and grotesque foes that feel torn from forgotten nightmares.”
    • “Combat felt bland, the atmosphere didn’t stand out, and nothing hooked me enough to want to keep playing.”
    • “On top of that, the soundtrack is boring and forgettable, adding nothing to the atmosphere that a souls game should have.”
    • “Combine this with coding NPCs in some areas as un-killable coupled with several bosses who also no longer die after their battle completely derails not only the story but the solemn atmosphere and tension a player's decisions have when playing a souls-like.”
  • stability
    112 mentions Positive Neutral Negative

    The stability of the game has received mixed feedback from users. While some players report a smooth experience with no crashes or major glitches, others have encountered frequent freezes, stutters, and performance issues, particularly during intense gameplay moments. Overall, the game's performance seems to vary significantly depending on hardware specifications, with many recommending optimizations or mods for a better experience.

    • “No performance issues and no glitches.”
    • “The game runs great on decent, current-gen hardware, and the day-one patch squashed a ton of early hiccups.”
    • “I bought it on both PC and PS5 and it runs great on both platforms.”
    • “This is a game with so much potential, the gameplay is good and the mechanics are interesting, but the optimization definitely needs improvements since the game freezes at times.”
    • “Waste of money. 3 hours in and it just freezes. No crashing, the freezes after the patches rolled through did not help whatsoever. This needs to be fixed.”
    • “I went into this game with the lowest possible expectations. I knew about the problems with performance, and they were right. This game is poorly optimized, and even with a high-end PC, I experienced frequent freezes and frame drops during my whole run.”
  • grinding
    105 mentions Positive Neutral Negative

    The reviews highlight a mixed experience with grinding in the game, where some players find it tedious and frustrating due to long runbacks, slow traversal, and the need to frequently reset builds for different bosses. While some appreciate the ability to farm levels and items, many feel that the overall design leads to unnecessary repetition and a lack of engaging exploration. The balance between challenge and enjoyment is often disrupted by the grind, making it a significant point of contention among players.

    • “You'll need a second life for grinding.”
    • “Endless farming simulator!!!”
    • “They aren't tedious and I haven't felt like a death was pure bullsh*t design.”
    • “Actually trying to learn a boss fight is made very tedious by this.”
    • “The severe lack of shrines in the areas makes the runbacks not only tedious but also annoying as hell.”
    • “However, as of right now, it's hard to appreciate the positives when such a large portion of this game is frustrating, tedious, and downright not fun.”
  • replayability
    49 mentions Positive Neutral Negative

    The game's replayability is generally viewed as high, with multiple playstyles, diverse weapon builds, and several endings encouraging players to revisit it. However, some reviews note that after the initial playthrough, the incentive to replay diminishes due to certain design choices and the challenge of uncovering all content. Overall, while many players appreciate the depth and variety, opinions vary on whether the replay value is sufficient to warrant multiple runs.

    • “It has immense replayability because there's a lot of playstyles to experience.”
    • “The game is long, 50+ hours, and has multiple endings offering a lot of replayability.”
    • “The replayability is pretty big too with different endings and choices to make during the game, and with NG+, it's worth going through it a few times.”
    • “The replayability is pretty big too with different endings and choices to make during the game, and with New Game Plus, it's worth going through it a few times.”
    • “While having multiple endings adds replay value, some are hidden behind obscure requirements or dialogue decisions.”
    • “Replayability is weak.”
  • character development
    48 mentions Positive Neutral Negative

    Character development in the game has received mixed reviews, with many praising the stunning character designs and customization options, particularly for the main protagonist and bosses. However, some players feel that the depth of character development is lacking, citing limited dialogue and storytelling as drawbacks. Overall, while the visuals and design are impressive, the narrative and character growth may not meet the expectations of all players.

    • “The lore of each NPC runs really deep, with some NPCs having connections with each other, and you can notice their character development as you progress through the game.”
    • “The environments, from glistening wet grounds to swaying branches, feel alive and immersive, while character designs—especially bosses like the menacing masked warrior with a flaming staff—leave a lasting impression.”
    • “Combat and character development is pretty awesome overall, with infinite and completely free re-specs available, so you can literally redo your entire build for each boss should you wish.”
    • “From what I understood of the story after reading about it, this had great potential if it had proper storytelling, cutscenes, and character development, but no, they had to give you these NPCs with 3/4 lines of dialogue and item descriptions.”
    • “Too bad because except for the main character design, there is a good game behind all the flaws.”
    • “- Character design feels lazy.”
  • emotional
    40 mentions Positive Neutral Negative

    The emotional aspect of "Wuchang: Fallen Feathers" elicits mixed responses from players. While some appreciate the game's immersive world and the emotional weight of certain encounters, many criticize the lack of character development and clunky dialogue that detracts from the overall narrative impact. The game is seen as a journey filled with potential emotional depth, but it often falls short, leaving players feeling disconnected from the characters and story.

    • “Stepping into the world of Wuchang: Fallen Feathers felt like unearthing a hidden masterpiece crafted with deep love—this soulslike isn’t just a game, it’s an immersive, emotionally-charged journey that resonates long after you’ve walked away.”
    • “Emotional weight: the story of Bai Wuchang, burdened by fragmented memories and a mysterious illness amidst societal collapse, carries a profound sense of melancholy and desperation.”
    • “The combination of the music and visuals nearly made me tear up, and at the same time made me feel like I can kill a god.”
  • humor
    39 mentions Positive Neutral Negative

    The humor in the game is described as a mix of intentional and unintentional elements, with players finding amusement in absurd gameplay mechanics, quirky character designs, and the juxtaposition of serious combat with comedic bugs and traps. Many reviewers noted the hilarity of certain design choices, such as revealing armor with poor protection and the exaggerated animations, while others found the game's reliance on "soulslike" tropes to be both amusing and frustrating. Overall, the humor adds a layer of entertainment, though it can become repetitive over time.

    • “It's also funny that there are benedictions for elemental attack but no elemental weapons.”
    • “Funny that you can release a game in this form.”
    • “These reviews are absolutely hilarious.”
    • “A few funny bugs.”
    • “Stop any soul-like traps; this is seriously annoying. This game is full of them, and it's not funny anymore after the 100th time. Don't continue this soul tradition nonsense.”
  • monetization
    8 mentions Positive Neutral Negative

    The monetization aspect of the game has received mixed reviews, with some players criticizing the presence of microtransactions for cosmetic items and progression elements, which they feel detracts from the experience. However, others appreciate the game's reasonable pricing compared to higher-priced titles that also include microtransactions, and note that it offers a traditional single-player experience without excessive monetization. Overall, while there are concerns about cash grab tactics, the game's pricing and lack of intrusive microtransactions have garnered some positive feedback.

    • “The standard pricing of $50 depending on the country is a relief compared to others wanting $70 or $80, which come without any microtransactions, just a 'good old single player' experience that works offline.”
    • “Because they have already done 3 or so patches to make things better, priced the game reasonably, and have no microtransactions in the game.”
    • “There are no microtransactions.”
    • “They sort of marketed it a bit like Wukong and made the main character look a bit like the one from Stellar Blade, so it all looked like a bit of imitation/cash grab.”
    • “[b] Microtransactions [/b]: cosmetic paywalls (weapons/costumes) aren’t game-breaking, but still disappointing.”
    • “First off, microtransactions in a single-player game ranging from armor and weapons to progression items.”
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11h Median play time
22h Average play time
4-40h Spent by most gamers
*Based on 51 analyzed playthroughs
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Frequently Asked Questions

Wuchang: Fallen Feathers is a open world hack and slash game with fantasy and mystery themes.

Wuchang: Fallen Feathers is available on Xbox Series X|S, PC, PlayStation 5, Windows and others.

On average players spend around 22 hours playing Wuchang: Fallen Feathers.

Wuchang: Fallen Feathers was released on July 23, 2025.

Wuchang: Fallen Feathers was developed by Leenzee.

Wuchang: Fallen Feathers has received mostly positive reviews from players. Most players liked this game for its gameplay but disliked it for its optimization.

Wuchang: Fallen Feathers is a single player game.

Similar games include Lords of the Fallen, Wo Long: Fallen Dynasty, AI LIMIT, Steelrising, Enotria: The Last Song and others.