- November 30, 2021
- Grounding Inc.
- 2h median play time
World's End Club
Platforms
About
"World's End Club" is a 2D side-scrolling action-adventure game with a riveting story, featuring 12 unique characters on a 1200 km journey. Written by the creator of Zero Escape, Kotaro Uchikoshi, and Danganronpa's Kazutaka Kodaka as creative director, the game offers simple controls, player choice-driven story branches, and explores famous locations in Japan. The game begins with the "Go-Getters Club," an eccentric group of kids, on their class trip, where they get into an accident and wake up in a mysterious world.











- The game features a fantastic story that is engaging and emotional, with well-written characters that develop throughout the journey.
- The art style and presentation are visually appealing, complemented by a good soundtrack that enhances the overall experience.
- Despite its flaws, the game offers a unique and heartwarming adventure that can be enjoyable for those who appreciate story-driven games.
- The gameplay is often criticized for being clunky and unresponsive, with awkward platforming and overly simplistic puzzles that detract from the experience.
- Many players found the pacing to be slow, with excessive dialogue and repetitive elements that can lead to boredom.
- The game has performance issues, including bugs and optimization problems, which can hinder the overall enjoyment and immersion.
story
119 mentions Positive Neutral NegativeThe game's story is a mixed bag, with many praising its engaging characters and impactful writing, reminiscent of the creators' previous works like Danganronpa and Zero Escape. While some players found the narrative enjoyable and filled with twists, others criticized it for being predictable, shallow, and riddled with plot holes. Overall, the story is seen as the main draw of the game, despite its flaws, making it worth experiencing for fans of story-driven games.
“A fantastic story that lives up to its creators' reputations and previous works!”
“The steam reviews are not very high, as the game is flawed, but I still believe that it is worth playing as it delivers a well-written and impactful story quite effectively.”
“Not only does it do a fake-out where they make you think it's another murder mystery, Danganronpa-esque game where kids are immediately okay with killing each other, but the actual rest of the game is great, only getting better the further you go through the story, with the characters progressing and (most of them) becoming more intricate than how one-dimensional they start out to be.”
“My only gripe is that the endgame of the story is really bad.”
“The plot mostly fails because it's hard to get emotionally invested in it - there's a subplot about a character's older sibling dying that is introduced and then resolved in like a half hour with no real prior indication and no real buildup, it's just a thing that... happens, and then the game just moves on from it and never mentions it again.”
“There are definitely moments it gets so absurd it wraps back around to interesting, but it's a shallow story padded out by tedious dialogue, uninteresting characters, excessive amounts of forced romance, bad platforming, and a general lack of real surprises or engaging writing.”