World Warfare & Economics Game Cover
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"World Warfare & Economics" is a grand strategy game that simulates the political, economic, and military challenges of the World War II era. Players manage their nation's resources, diplomacy, and military forces to achieve strategic goals. The game features a realistic economic model, intense combat, and a high level of historical accuracy, providing an engaging and immersive experience for fans of the period.

  • Mac OS
  • PC
  • Windows

Reviews

62%
Audience ScoreBased on 509 reviews
gameplay12 positive mentions
stability34 negative mentions
  • The game has immense potential and could become a standout in the geopolitical simulator genre with further development.
  • The developers are responsive and actively engage with the community, showing dedication to improving the game.
  • The UI is visually appealing and the game offers a rich geopolitical experience with various mechanics.
  • The game is currently riddled with bugs, making it nearly unplayable and frustrating for users.
  • Many core mechanics, such as the economy and military systems, are not functioning as intended, leading to confusion and lack of clarity.
  • The tutorial is broken and does not effectively guide players, contributing to a steep learning curve and user frustration.
  • gameplay63 mentions

    The gameplay of the game is plagued by numerous bugs and unfinished mechanics, rendering it largely unplayable and frustrating for users. Core elements such as warfare and resource production are described as broken or glitchy, while the user interface is criticized for being clunky and difficult to navigate. Despite some potential for strategic depth, many players recommend avoiding the game until significant improvements are made.

    • “Enhancing the military mechanics to better reflect the technologies, strategies, and geopolitical realities of the time would significantly enrich gameplay.”
    • “Its vision of global strategy and intricate mechanics is something that could evolve into a genre-defining experience.”
    • “Detailed global strategy: it provides a depth of strategic gameplay, allowing me to engage in complex global interactions and decision-making.”
    • “Bugs, bugs, bugs... and even now the game is not playable. The core mechanics are glitchy since day one, many essential things are missing, and the warfare mechanics are very strange.”
    • “How can it be that a core mechanic like resource production doesn't work at all?”
    • “Not to mention that the gameplay itself is only manageable until you load the first save, after which everything starts to fall apart, making it unplayable.”
  • stability36 mentions

    The game currently suffers from significant stability issues, with numerous bugs and incomplete features reported by users. While many express optimism about its potential once polished, the consensus is that it is a "buggy mess" at this stage, leading some to seek refunds. Players acknowledge that these issues are typical for an early access release, but they hope for improvements as the developers continue to work on the game.

    • “Good game with a lot of promise once it is polished and bug free.”
    • “Game is very incomplete and buggy.”
    • “It's a buggy mess at the moment.”
    • “Game is not finished; everything is buggy and some features are not working properly.”
  • graphics24 mentions

    The graphics of the game receive mixed reviews, with some players appreciating the visual aesthetics while others criticize the lack of detail and functionality, particularly in military unit representation. Technical issues, including a reported graphic card failure, further detract from the experience, leading to frustration with the game's performance at higher settings. Overall, while the artwork is noted as attractive, many feel that the focus should shift towards improving gameplay mechanics and stability rather than enhancing graphics.

    • “Graphics are nice.”
    • “Scrolling through menus is an exercise in admiring the pretty artwork while trying to see if there is any substance to be gleaned from the difficult size 6 text and possibly clickable rainbow-colored UI elements.”
    • “If they make a game to go with the UI, and make the UI usable in some capacity, then they should be able to salvage some of the very pretty artwork that has so far been released.”
    • “The graphics and controls are all bad.”
    • “Military units are graphically displayed as the same unit, no matter if they are F-22 Raptor or F-16 Falcon.”
    • “Your graphics card is thinking it's Buzz Lightyear... to infinity and beyond. If you choose ultra settings (known bug, by the way), then it really starts to tick you off.”
  • grinding6 mentions

    Players find the grinding aspect of the game to be excessively tedious, requiring extensive micro-management of resources, diplomats, and military units. The repetitive nature of these tasks can quickly lead to frustration, making the experience feel overwhelming and time-consuming.

    • “You'll need a second life for grinding.”
    • “Everything looks like micro hell; setting budgets, micro-managing every single diplomat, and sending them to the right country, signing individual trade deals for individual goods all seems to require a lot of repetitive micro-management that gets tedious very fast.”
    • “Building military units also seems to be extremely tedious for any large country.”
  • story4 mentions

    The reviews indicate that there is no story present in the game, suggesting a lack of narrative depth or engagement.

    • “There is absolutely no story to speak of.”
    • “The game feels like it lacks any narrative depth.”
    • “I was disappointed by the absence of a coherent storyline.”
  • optimization4 mentions

    The game's optimization has been widely criticized, with users noting a lack of essential features and functional gameplay at launch. Many believe the developers rushed the release, ignoring known issues and feedback, resulting in a product that feels unfinished and broken. Overall, the game's performance is compared unfavorably to previous titles, indicating a significant need for improvement.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
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Play time

3hMedian play time
3hAverage play time
3-3hSpent by most gamers
*Based on 2 analyzed playthroughs

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