World of One
- June 8, 2017
- Grimwood Team
"World of One" is an indie-platformer that takes you on a journey across small planet-like worlds filled with monsters, traps, and riddles. With a dark and atmospheric setting, the game features multiple levels, puzzles with different solutions, and big boss fights. As you explore, uncover the secrets of this mysterious world hiding something sinister within.
Reviews
- The game features a great aesthetic with beautiful visuals and a captivating atmosphere.
- The puzzles are interesting and provide a rewarding experience when solved.
- The art style and music are well-executed, contributing to an engaging overall experience.
- The controls are clunky and the hit detection is poor, leading to frustrating gameplay.
- Combat feels repetitive and tedious, detracting from the overall enjoyment of the game.
- The game suffers from visibility issues and a lack of feedback, making it difficult to navigate and interact with the environment.
- graphics20 mentions
- 80 % positive mentions
- 15 % neutral mentions
- 5 % negative mentions
The graphics of the game are generally appreciated for their spooky aesthetic and beautiful visuals, with many praising the art style and soundtrack. However, some players feel that while the visuals are good for a low-cost game, they lack depth and can become unengaging over time. Overall, the aesthetic is enjoyable, but opinions vary on its execution and lasting appeal.
“Great aesthetic and beautiful visuals.”
“The art style and aesthetics are there, the soundtrack is very good.”
“In general, I would even enjoy the aesthetic more if only I could look at the world's detail closer.”
“The graphics are okay, I guess, though the style is not my cup of tea.”
- gameplay14 mentions
- 14 % positive mentions
- 57 % neutral mentions
- 29 % negative mentions
The gameplay has been criticized for its inconsistent and sloppy controls, particularly with jump mechanics, leading to a frustrating experience. While some unique mechanics are present, the overall gameplay feels repetitive and lacks clarity, with a need for better guidance on new features. Many reviewers express disappointment, stating they cannot recommend the game due to these issues.
“+ many unique mechanics”
“Part of the problem is just the fact that the game has no zoom options (maybe will be added later?) I definitely feel that developers need to do a better job showing points of interest and maybe give some tooltips when new mechanics are introduced.”
“Sloppy controls and annoying jump mechanics.”
“Unfortunately, to me, this is a case of an identity problem toward gameplay.”
“In addition, the gameplay feels repetitive; at least I can't recommend this title.”
- story12 mentions
- 33 % positive mentions
- 42 % neutral mentions
- 25 % negative mentions
The game's story is described as relatively weak and unoriginal, with some players finding it enjoyable despite its flaws. While the first act offers a mix of puzzles and narrative that some found engaging, overall, the repetitive level design and frustrating gameplay detract from the experience. Many reviewers noted that the story lacks the emotional depth and innovation expected in a compelling narrative.
“The first act focused primarily on puzzles, story, and platforming which was very enjoyable.”
“Interesting design and while the puzzles and encounters are not a huge challenge, it's a £5 well spent as I enjoyed the story even if the payoff is not particularly original.”
“Even when the story was okay, I found the game completely boring and frustrating at some points.”
“Even when the story was okay (ish), I find the game completely boring and frustrating at some points.”
“Breath-taking design, emotional story, a new gameplay element you haven’t seen before … this game has nothing of those.”
“- relatively weak story”
- music6 mentions
- 67 % positive mentions
- 33 % neutral mentions
- 0 % negative mentions
The music in the game is widely praised for its quality and fitting aesthetic, enhancing the overall experience. However, some players feel that the enjoyment diminishes after extended playtime, suggesting that while the soundtrack is strong, it may not sustain engagement over longer sessions.
“The art style and aesthetics are there, the soundtrack is very good.”
“The concept is great, the art style and music is perfect.”
“+ soundtrack”
- grinding4 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be tedious and frustrating, citing repetitive level design and clunky controls that detract from the overall experience. The combat mechanics are described as monotonous, leading to a lack of engagement and enjoyment.
“The level design is repetitive and tedious; the attempt to make this game difficult just made it annoying and frustrating. The controls are clunky, and the fighting is boring (attack button, dodge button, attack button, dodge button). This game has the pace and control of a story-driven puzzle game, but the content of a jump and run/fighting game.”
“The level design is repetitive and tedious; the attempt to make this game difficult just made it annoying and frustrating. The controls are clunky, and the fighting is boring (attack button, dodge button, attack button, dodge button). This game has the pace and control of a story-driven puzzle game, but the content of a jump and run/fighting game.”
- emotional2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The emotional aspect of the game has been criticized for lacking depth, with reviewers noting that it fails to deliver a compelling story or impactful design elements that resonate with players. Overall, the emotional engagement appears to be minimal and uninspired.
- atmosphere2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The atmosphere of the game is generally appreciated, with users noting that the graphics contribute positively to the experience. However, some players feel that despite the enjoyable atmosphere, the overall impression of the game is negative.
“The graphics are fine, and I enjoy the atmosphere so far.”