World Demolition
- January 22, 2022
- Julian
InfoThis game was developed in Godot from scratch in 3 hours for TriJam. (With some breaks in between rapid development sessions). I'm happy with what I managed to get done. (Especially not having much experience working with Godot before). I think this is a playable and reasonably fun arcade game. I have plenty more ideas for how it could be improved. Maybe one day I'll come back and implement th…