World Demolition

World Demolition Game Cover

InfoThis game was developed in Godot from scratch in 3 hours for TriJam. (With some breaks in between rapid development sessions). I'm happy with what I managed to get done. (Especially not having much experience working with Godot before). I think this is a playable and reasonably fun arcade game. I have plenty more ideas for how it could be improved. Maybe one day I'll come back and implement th…

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