- October 18, 2019
- Team Jolly Roger
- 54h median play time
Worbital
Platforms
About
"Worbital" is a real-time action game that features local multi-player options for 2 players, including co-op and PvP modes. Command a planet, build structures and weapons, and exploit gravity to destroy enemy planets and be the last civilization standing. The game features unique weaponry, cosmic chaos, and is 100% scientifically inaccurate for maximum mayhem.




- Worbital offers a unique and fun gameplay experience, especially when played with friends, combining strategy and chaotic action.
- The game features a variety of weapons and mechanics that allow for creative strategies and tactics, making each match feel different.
- The campaign mode is enjoyable and serves as a good introduction to the game's mechanics, while the multiplayer aspect can be a blast if you can gather friends to play.
- The multiplayer community is nearly non-existent, making it difficult to find matches with real players, which significantly limits the game's replayability.
- Controls can be unintuitive and frustrating, especially for new players, which detracts from the overall experience.
- The game has not received updates in a long time, leading to concerns about its long-term viability and player engagement.
story
33 mentions Positive Neutral NegativeThe game's story is generally considered simplistic and not the main draw, with many reviewers noting that it serves more as a backdrop for gameplay rather than a deep narrative experience. While the campaign missions are varied and feature character dialogue, they often present challenging scenarios that can feel unbalanced. Overall, the story is described as passable and entertaining enough to support the gameplay, but it lacks depth and complexity.
“The campaign has a great story and the different timelines are interesting.”
“The story wasn't too deep, but it was enough to entertain and felt like the right amount of immersion.”
“Simple but compelling campaign mission story.”
“The makers of Interplanetary have made a sequel with a story mode, but with a painful interface.”
“It is clear that the campaign mode wasn't really intended to be the game's selling point due to the simplicity and shortness of the story itself.”
“I didn't play any multiplayer, just the story, which consists of stupid chatty cartoon characters yelling at you while the missions become increasingly one-sided and unfair.”