WOLF IN THE CITY
- January 7, 2024
- SRİO
In "Wolf in the City," play as a lone wolf who has journeyed to a big city to find his kidnapped children. Survive in an unfamiliar environment by finding food, tracking suspects, and interacting with the city's inhabitants. Overcome challenges and discover the city's secrets as you search for your lost offspring. Total value of CD keys found is 5000 dollars.
Reviews
- The wolf simulation is very realistic, showcasing impressive animations.
- There is potential for the game to improve with future updates.
- The game offers a unique perspective on urban life from a wolf's point of view.
- The game lacks proper gameplay, story, and interactions, making it feel unfinished.
- It suffers from numerous bugs, poor performance, and a lack of optimization.
- There are no settings or controls explained, leading to a frustrating user experience.
- story2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The story aspect of the game is criticized for being minimal and underdeveloped, with many users noting a lack of meaningful gameplay and suggesting that the narrative could benefit from significant expansion. Some even dismiss the lore provided in the store description as irrelevant.
“It lacks proper gameplay; the story could be expanded.”
“There's no story, so don't even acknowledge the paragraphs of lore in the store description.”
- graphics1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Users report that the graphics are hindered by a lack of customizable settings, leading to performance issues such as significant lag.
“No settings available means I can't change the graphics, resulting in a laggy experience.”
“The graphics are outdated and lack detail, making the game feel unpolished.”
“The visual effects are underwhelming and fail to immerse me in the game world.”
- gameplay1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The gameplay is criticized for lacking any meaningful interactions or engagement with the game world, resulting in a stagnant experience.
“There is absolutely no gameplay or interactions with the world.”