Skip to main content

Wizard And Minion Idle

Wizard And Minion Idle Game Cover
90%Game Brain Score
gameplay, graphics
monetization, grinding
90% User Score Based on 610 reviews

Platforms

PCWindows
Wizard And Minion Idle Game Cover

About

Wizard And Minion Idle is a single player role playing game. It was developed by Oni Gaming and was released on February 7, 2019. It received very positive reviews from players.

Train your stats, cast spells, feed your minion, defeat monsters and bosses, raise demons, craft gems, go fishing and so much more in Wizard and Minion Idle--WAMI. This free to play, solo developed, Idle/active hybrid game has flexible pacing for long-time play-ability.

Skip User Reviews

90%
Audience ScoreBased on 610 reviews
gameplay26 positive mentions
grinding10 negative mentions

  • Engaging and complex gameplay with a variety of mechanics that keep players interested for a long time.
  • Free to play with optional microtransactions that do not hinder progress, allowing players to enjoy the game without spending money.
  • Active developer support and regular updates, fostering a helpful community that enhances the overall experience.
  • Slow progression, especially in the early stages, which may frustrate players looking for quicker rewards.
  • User interface can be cluttered and confusing, making it difficult for new players to navigate and understand the game mechanics.
  • Some features and mechanics are poorly explained, leading to confusion and a steep learning curve for new players.
  • gameplay
    63 mentions Positive Neutral Negative

    The gameplay of the idle game is characterized by a rich variety of mechanics that create engaging and satisfying progression dynamics, although some players find the user interface and explanations lacking. While it offers a unique and whimsical experience with a good balance of active and idle gameplay, it may feel overwhelming due to the sheer number of systems involved. Overall, players appreciate the depth and complexity, making it a standout in the idle genre despite some criticisms regarding clarity and linearity.

    • “A delightful whimsical treat, Wizard and Minion Idle offers a unique, immersive idle game experience that dwarfs its peers with its intricate mechanics and captivating narrative.”
    • “The game requires no real active gameplay as in demanding you to be there 24/7, but eventually it has so many aspects you can invest time in that it's actually enjoyable to play most of the day, waiting a little here and there and seeing everything progress.”
    • “The pacing is great - the player rarely feels overwhelmed by new mechanics or bored by old ones.”
    • “It's not the first time unexpected mechanics have taken place; after a night offline, there was strange unexpected progress in my save that made no sense whatsoever. Conjurations had happened automatically that I hadn't done, and it felt like resuming someone else's save that was almost but not quite where I had been.”
    • “Why introduce a new mechanic so late in the game that doesn't progress offline?”
    • “There are numerous mechanics, at least half a dozen completely different user interfaces, and very little in-game to help you figure out what to do.”
  • graphics
    21 mentions Positive Neutral Negative

    The graphics of the game are generally considered weak and simplistic, often compared to outdated 80s/90s visuals or basic browser games, with many users noting a lack of detail and appeal. While some find the aesthetic functional and fitting for an idle game, the overall consensus is that the graphics do not enhance the experience and could benefit from improvement. Despite this, players appreciate the engaging mechanics and intricate gameplay that overshadow the visual shortcomings.

    • “Engaging idle mechanics and charming graphics, yet lacks depth compared to other genre leaders.”
    • “Don't let the simple graphics fool you: this is a wonderfully intricate idle game.”
    • “This game is graphically simple, yet very complicated and enjoyable.”
    • “The graphics aren't great; it's just static menus and numbers with a couple of MS Paint images... the whole thing looks worse than most browser games today.”
    • “Graphics are essentially nonexistent, and the story is technically there, I guess, but I don't care.”
    • “Sure, the graphics are pretty ridiculous and remind me more of games from 1998, but it has everything an idler needs.”
  • story
    16 mentions Positive Neutral Negative

    The story in the game is generally considered mediocre, with some players noting its attempts at humor falling flat. While it provides a basic narrative that ties into gameplay mechanics like quests and progression, many agree that the story is not a primary draw for idle game enthusiasts. However, a few players appreciate the narrative elements, finding them enjoyable and well-integrated with the game's features.

    • “Story 10/10”
    • “The game focuses on story via advancement in stages which in turn has access to cooking, fishing, crafting, minions that help in adventure.”
    • “There is even a story, which is a fun read.”
    • “Graphics are essentially nonexistent and the story is technically there, I guess, but I don't care.”
    • “While it's true that the story is mediocre at best, let's be real: who plays idle games for the story?”
    • “Decent storyline.”
  • monetization
    12 mentions Positive Neutral Negative

    The monetization in the game has received mixed reviews, with some players feeling that the presence of microtransactions is excessive and detracts from the overall experience, while others appreciate that these purchases are optional and do not significantly impact gameplay. Some users recommend supporting the developers through in-game purchases, noting that the monetization scheme is well-balanced and allows for enjoyment without mandatory spending. Overall, opinions vary, with some viewing it as a cash grab and others finding it fair and manageable.

    • “Well balanced, good monetization scheme, and overall just fun with constant new layers to unravel and solve.”
    • “I strongly recommend this game and I strongly recommend supporting the development team with an in-game purchase.”
    • “Monetization is done fairly and can actually be ignored entirely without hindering your gameplay experience.”
    • “And the fact there are then microtransactions feels almost offensive for a game that has so many quite fundamental issues.”
    • “On pricing and value for gamers, this isn't really free as the game is infested with mobile app store-like microtransactions.”
    • “For now it just feels like a cash grab from someone with good ideas and a Pentium 110.”
  • grinding
    10 mentions Positive Neutral Negative

    Players generally find the grinding aspect of the game to be tedious and micromanagement-heavy, particularly in later stages, leading some to quit due to frustration. While some appreciate the gradual introduction of automation to alleviate repetitive tasks, others still feel that the grinding can overshadow the enjoyment of the game. Overall, the experience varies, with some players finding it worthwhile while others see it as a significant drawback.

    • “I guess I ended up quitting by the point of [spoiler]plaza ascension farming[/spoiler] as it was very micromanagement intensive and the resources required for it means that if I choose to spend them less efficiently to save on micromanagement, I am wasting days' worth of resources.”
    • “I really don't understand how many incremental games out there just have 95%+ tedious and uninteresting gameplay.”
    • “The game is good, but it gets very tedious at later stages.”
  • humor
    5 mentions Positive Neutral Negative

    The humor in the game is described as chaotic and addictive, reminiscent of a failed magic show, with some players finding it surprisingly educational about wizardry. However, others feel that while the game attempts to be witty, it ultimately falls short, lacking the humor they desired, yet still manages to keep them engaged.

    • “Like a magic show gone wrong - hilariously chaotic, strangely addictive, and surprisingly educational about wizardry!”
    • “I usually only read things that are funny or dumb, so I didn't really pay attention to it.”
    • “The story tries to be witty and funny, but it just isn't.”
  • replayability
    1 mentions Positive Neutral Negative

    Users indicate that the game's replayability is somewhat limited, suggesting that while it may offer some incentive to play again, it does not strongly encourage repeated playthroughs at this time.

    • “Replayability: hmmmm, an idle yes, for now”
  • music
    1 mentions Positive Neutral Negative

    The reviews indicate that the game lacks any music or sound, which may detract from the overall experience for players seeking an immersive auditory environment.

    • “The game has no sound or music at all.”
    • “There is a complete lack of any musical score.”
    • “The absence of music makes the experience feel empty and dull.”
  • optimization
    1 mentions Positive Neutral Negative

    Players find the game's optimization features engaging, leading to a compulsive desire to continually improve their performance and numbers, which can detract from other activities.

    • “In the end, I'm uninstalling because I have a compulsion to keep opening this game, doing minor optimizations, and watching my big numbers go up ever so slightly when I have better things I should be doing with my time.”
    • “But in the end, I'm uninstalling because I have a compulsion to keep opening this game and doing minor optimizations, watching my big numbers go up ever so slightly when I have better things I should be doing with my time.”
  • emotional
    1 mentions Positive Neutral Negative

    Players express a deep emotional connection to the game, highlighting feelings of heartbreak and loss, particularly when witnessing the demise of their characters, such as skeletons. This emotional engagement adds a poignant layer to the gameplay experience.

    • “It was kind of heartbreaking seeing my skeletons die like that.”
Skip Game Offers

Buy Wizard And Minion Idle

718h Median play time
1955h Average play time
200-2200h Spent by most gamers
*Based on 6 analyzed playthroughs
Skip Videos

Videos

Skip Games Like Wizard And Minion Idle

Games Like Wizard And Minion Idle

Idling to Rule the Gods Image
NGU IDLE Image
Magic Research Image
Farmer Against Potatoes Idle Image
Idle Wizard Image
Skip FAQs

Frequently Asked Questions

Wizard And Minion Idle is a role playing game.

Wizard And Minion Idle is available on PC and Windows.

On average players spend around 1955 hours playing Wizard And Minion Idle.

Wizard And Minion Idle was released on February 7, 2019.

Wizard And Minion Idle was developed by Oni Gaming.

Wizard And Minion Idle has received very positive reviews from players. Most players liked this game for its gameplay but disliked it for its monetization.

Wizard And Minion Idle is a single player game.

Similar games include Idling to Rule the Gods, NGU IDLE, Magic Research, Farmer Against Potatoes Idle, Idle Wizard and others.