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Midas Gold Plus - Idle Clicker

Midas Gold Plus - Idle Clicker Game Cover
82%Game Brain Score
gameplay, graphics
grinding, monetization
82% User Score Based on 967 reviews

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Midas Gold Plus - Idle Clicker Game Cover

About

Midas Gold Plus - Idle Clicker is a single player casual role playing game. It was developed by Holyday Studios and was released on February 1, 2017. It received positive reviews from players.

"Midas Gold Plus" is a game where you can turn everything you touch into gold, giving you the opportunity to build an ancient gold-filled empire. The game features three different modes, Rage-Clicker, Mana-Idle, and Energy-Hybrid, where you can touch stones to transmute them into gold, build and upgrade your city, and manage your kingdom. You can also grow your own pet to fight enemies in arena battles and level them up for more powerful attacks.

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82%
Audience ScoreBased on 967 reviews
gameplay23 positive mentions
grinding16 negative mentions

  • Midas Gold Plus offers a variety of gameplay mechanics, including different heroes and events, which keeps the experience fresh and engaging.
  • The game allows for both active clicking and idle play, catering to different play styles and preferences.
  • It features a fair progression system where players can earn premium currency through gameplay without mandatory microtransactions.
  • The game can feel very slow-paced, especially in the early stages, which may deter some players from continuing.
  • There are frequent prompts for microtransactions, which can be annoying and may create a perception of pay-to-win mechanics.
  • The game has been criticized for being abandoned by developers, leading to concerns about future updates and content.
  • gameplay
    77 mentions Positive Neutral Negative

    The gameplay of the game is characterized by a mix of engaging mechanics and a slow progression pace, which some players find appealing while others see it as tedious. While there are numerous unlockable features and a variety of gameplay styles, the presence of pay-to-win elements and a lack of significant updates have drawn criticism. Overall, the game offers a solid idle experience with unique mechanics, but its reliance on microtransactions and slow advancement may deter some players.

    • “Unlocking the higher tier advisors helps a lot in the overall bonuses, and knowing when to turn in the 'blessed diamonds' can accelerate your gameplay.”
    • “There's always something new around the corner; whilst you are almost finished up with one set of mechanics, there are more approaching.”
    • “An idle game that does a lot of things right: multiple areas of progression, tiered changes of focus, a steady stream of unlockables that alter gameplay, and a good pace of progression.”
    • “The game does a terrible job of explaining its deeper mechanics.”
    • “Slow and boring gameplay with no interesting mechanics.”
    • “If you expect a good idle game that doesn't force you to get in with lame mechanics, stay away.”
  • graphics
    32 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with some players finding them shallow and aesthetically displeasing, while others appreciate the hand-drawn style and decent visuals. Critiques often highlight a lack of originality and poor town graphics, leading to confusion during gameplay. Overall, while the graphics may not be the game's strongest aspect, they are deemed acceptable for a free title, with potential for improvement.

    • “Cute graphics, impactful clicking, lots of upgrades and tech to unlock, and a feeling of progression.”
    • “This one has nice graphics, and multiple elements of playstyle.”
    • “The art style is consistent and has a great hand-drawn look.”
    • “The town graphics are poor; two of the buildings look very similar, and I found myself upgrading the wrong building.”
    • “The look of the game (graphics) is not very sweet or inviting.”
    • “The main bad thing (other than the usual 'idle clickers are life-ruining, just go outside instead' warning) is that it's aesthetically displeasing.”
  • grinding
    17 mentions Positive Neutral Negative

    Reviews highlight that the grinding aspect of the game is excessively tedious, often requiring players to resort to automation or scripts to manage the repetitive upgrade loops. Many players feel that the game presents a false sense of progress, with grinding becoming a significant barrier to advancement, leading to frustration and a sense of stagnation. While some acknowledge the grind as typical for clicker games, the overwhelming consensus is that it can become a chore, especially at higher levels, making it less enjoyable for newcomers.

    • “Even with 100x speed and hacking hundreds of thousands of the premium currencies in, I still had to resort to idling an autohotkey script I wrote or risk getting repetitive strain injury from the tedious upgrade loops.”
    • “There seems like there's a lot to do and acquire, but it quickly becomes clear that those things are pretty much tedious hurdles to jump just to keep crawling forward... but towards what?”
    • “This will not make for a failed game, but will lead you to a point where the game will come to a grinding halt for a long time as you work to get the resources stockpiled again to proceed.”
  • monetization
    15 mentions Positive Neutral Negative

    The game's monetization strategy heavily relies on microtransactions, which some players find excessive and reminiscent of mobile app store practices. While in-game purchases are optional and do not block progress, many users feel that the balance of gameplay is skewed towards those willing to spend money, leading to a perception of pay-to-win elements. Overall, the monetization approach has drawn mixed reactions, with some appreciating the lack of paywalls while others criticize the game's pacing and the prevalence of microtransactions.

    • “Microtransactions to help speed up play (usually a non-competitive solo player in most idle games), but I don't feel blocked off from progress (early gameplay stages still) by not purchasing anything, which is great to see here.”
    • “While there are in-game purchases available, they are not necessary.”
    • “Also, while there are microtransactions, everything you can get by paying you can also get via regular gameplay, so there is currently no content that is behind a paywall.”
    • “This game is infested with mobile app store-like microtransactions.”
    • “Game is mediocre and they are clearly trying to shove in as many microtransactions as possible, and those seem like a rip-off as well.”
    • “Game pace is terrible and the microtransactions are a rip-off.”
  • music
    15 mentions Positive Neutral Negative

    The music in the game receives mixed reviews; while some players appreciate the varied and atmospheric soundtrack, others find it repetitive and tedious, with complaints about the lack of a volume slider. Despite the criticisms, many users enjoy the music enough to highlight it positively, suggesting that it enhances the overall experience, though some would prefer more variety and additional sound effects.

    • “A more complex fantasy version of Adventure Capitalist, with a nice and varied soundtrack, pleasant graphics, and an interesting theme.”
    • “An atmospheric clicker game with good music and lots of different features.”
    • “Surprising depth hidden under super simple designs, with top-notch music worth noting.”
    • “No music volume slider; the same 18 bars on a loop gets a bit tedious.”
    • “Horrible redundant music.”
    • “One song over and over.”
  • story
    8 mentions Positive Neutral Negative

    The story aspect of the game is minimal and serves primarily as a backdrop for gameplay, focusing on idle clicking and strategy rather than a deep narrative. Players engage in side quests and missions, but the overall experience is more about casual play than storytelling, making it suitable for those seeking a quick gaming fix without the need for a complex plot.

    • “Its a great time waster when you just want a quick gaming fix without worrying about story and gameplay, but sometimes mindless clicking is what I want to do.”
    • “As you collect tokens (or buy them), you can hire mercenaries to fight missions shown as islands.”
    • “I understand they are trying to give the player a bit more to do, but having team quests and such would be better than leveling up a parrot.”
    • “It's a great time waster when you just want a quick gaming fix without worrying about story and gameplay (weird that I said that) but hey sometimes mindless clicking is what I want to do.”
    • “An idle clicker game that incorporates a bit of strategy with increasingly difficult side quests to further the game.”
  • humor
    8 mentions Positive Neutral Negative

    The humor in the game is generally well-received, with players finding it funny and enjoyable, particularly praising the hilarious pet artworks. However, some critiques highlight a lack of depth and animations, suggesting that the humor can feel superficial or overshadowed by gameplay mechanics, such as reliance on expensive raid items. Overall, while the game has its comedic moments, it may not fully deliver a strong personality or sustained humor throughout.

    • “The clicker is pretty funny, albeit a bit short compared to most games of the genre I've played.”
    • “All in all, it's a good and funny clicker game.”
    • “It's horrible at first, but it reaches its peak at the pet artworks (they are hilarious).”
  • replayability
    3 mentions Positive Neutral Negative

    The reviews indicate that replayability is influenced by various factors, including the game's originality, depth of content, and ongoing updates. Players appreciate games that offer engaging mechanics and a strong community presence, which enhance the desire to revisit the experience. Overall, titles that maintain a balance of fun and challenge tend to score higher in replayability.

    • “The game offers a wealth of choices and paths, making each playthrough feel unique and engaging.”
    • “With multiple endings and varied character interactions, I find myself coming back to explore every possibility.”
    • “The dynamic world changes with each playthrough, ensuring that no two experiences are ever the same.”
    • “The game lacks meaningful choices, making it feel repetitive after just a few playthroughs.”
    • “Once you've completed the main story, there's little incentive to dive back in; the side quests are uninspired and feel like filler.”
    • “Despite the initial excitement, I found myself quickly losing interest as there are no new experiences to uncover on subsequent runs.”
  • optimization
    2 mentions Positive Neutral Negative

    The game is generally resource-efficient and does not hinder the performance of more demanding titles. However, it suffers from poor optimization when running in the background, as features like auto-casting are disabled.

    • “The optimization is impressive, allowing for smooth gameplay even on lower-end systems.”
    • “I appreciate how well the game runs; it maintains high frame rates without sacrificing visual quality.”
    • “The game is poorly optimized to run while not active; for example, auto-cast and similar features are disabled.”
    • “The game doesn't consume much in the way of resources and doesn't interfere with the performance of bigger games.”
  • emotional
    2 mentions Positive Neutral Negative

    Players find "Midas Gold Plus" emotionally engaging, as it evokes a sense of nostalgia and comfort reminiscent of other clicker games. The game's mechanics of generating wealth through simple interactions create a satisfying and rewarding experience that resonates with users.

  • atmosphere
    1 mentions Positive Neutral Negative

    The game is praised for its immersive atmosphere, enhanced by a captivating soundtrack and a variety of engaging features.

    • “An atmospheric clicker game with great music and a variety of features.”
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144h Median play time
263h Average play time
13-577h Spent by most gamers
*Based on 5 analyzed playthroughs
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Frequently Asked Questions

Midas Gold Plus - Idle Clicker is a casual role playing game.

Midas Gold Plus - Idle Clicker is available on PC, Web Browser, Mac OS and Windows.

On average players spend around 263 hours playing Midas Gold Plus - Idle Clicker.

Midas Gold Plus - Idle Clicker was released on February 1, 2017.

Midas Gold Plus - Idle Clicker was developed by Holyday Studios.

Midas Gold Plus - Idle Clicker has received positive reviews from players. Most players liked this game for its gameplay but disliked it for its grinding.

Midas Gold Plus - Idle Clicker is a single player game.

Similar games include Idling to Rule the Gods, Crusaders of the Lost Idols, Cell to Singularity: Evolution, Idle Slayer, Idle Champions of the Forgotten Realms and others.