Witch of Ice Kingdom Ⅱ Game Cover
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"Witch of Ice Kingdom II" is a retro JRPG with a brevily described yet rich storyline, set in a permanently wintered Exlester Continent. As a little witch, you'll use magic and summoned pumpkins to combat foes in turn-based battles, while uncovering hidden events and exploring dangerous locations. The game takes a unique approach by disabling physical attacks for your character, emphasizing the use of magical abilities. The plot revolves around the aftermath of a devastating war between witches and the ensuing chaotic weather patterns, "Crazy Winter," threatening the mainland.

  • PC
  • Windows

Reviews

76%
Audience ScoreBased on 36 reviews
story10 positive mentions
gameplay2 negative mentions
  • The game has a unique art style and interesting story that stands out from typical RPG Maker games.
  • Many players found the game enjoyable and a good way to pass the time, with some praising its music and character design.
  • Despite its flaws, the game has provided a sense of joy and hope for some players, helping them through difficult times.
  • The translation is poorly executed, leading to many grammatical errors that detract from the overall experience.
  • Gameplay can be unbalanced, with early bosses being overly difficult while later encounters become trivial.
  • The game is relatively short, leaving some players wishing for a more extended experience.
  • story26 mentions

    The story of "Witch of Ice Kingdom II" is a fairy-tale inspired narrative featuring a good witch and a prince on a quest to reclaim a throne, which, while enjoyable and endearing, suffers from clumsy translations that detract from its overall impact. Despite some cringe-worthy dialogue, players find the story interesting and the game offers a decent experience, especially when purchased on sale. Overall, it stands out from typical RPG Maker games due to its unique themes and characters, though it may not be particularly groundbreaking.

    • “Witch of Ice Kingdom II is a short story-oriented RPG Maker RPG seemingly inspired by fairy tales, about a good witch named Nonoly and a prince named Gind, who reclaim Gind's throne from the evil witch from the original Witch of Ice Kingdom.”
    • “Great story, amazing music, good graphics, and great characters.”
    • “An awesome short game with a great story.”
    • “This leaves the story, which feels quite different from generic RPG Maker games due to its fairy-tale inspirations, but is very clumsily translated from Chinese.”
    • “It's still decently serviceable, more 'engrishy' than incomprehensible, but for something where the story is the main attraction, it's a shame.”
    • “Prolly the only thing that ruins the story.”
  • graphics10 mentions

    The graphics in this game are noted for their unique art style, offering a refreshing departure from traditional RPG Maker visuals. However, some reviewers pointed out inconsistencies in the graphical presentation, with a mix of grid-based and isometric designs that could benefit from greater cohesion. Overall, the graphics are considered an improvement over typical RPG Maker fare, contributing positively to the game's appeal.

    • “Compared to its prequel with the classic RPG Maker sprites, this game has a unique art style which is a nice breath of fresh air.”
    • “The graphics are unique and better than the usual RPG Maker fare.”
    • “The graphics are somewhat different from your typical RPG Maker style, although it would be better if they were more consistent, as some are grid-based while others attempt an isometric look.”
    • “- the graphics are somewhat different from your usual RPG Maker fare, although it would probably be better if they were consistent with themselves, since like half of them were grid-based and half of them were isometric, or attempted to be.”
    • “The graphics are... different.”
    • “The graphics are unique and better than the RPG Maker same old, same old.”
  • music4 mentions

    The music in the game is highly praised for its ability to create a relaxing atmosphere, contributing significantly to the overall experience alongside the engaging story, impressive graphics, and well-developed characters.

    • “Great story, amazing music, good graphics, and great characters.”
    • “I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
  • gameplay4 mentions

    The gameplay is considered repetitive and lacks challenge, particularly after initial grinding, similar to its prequel. Players find it generic, with a clear distinction in character utility, where the spellcaster is more effective throughout most of the game, while the physical attacker gains significance only towards the end.

    • “The gameplay isn't much of a challenge after grinding a little at the start, much like in the prequel.”
    • “Gameplay-wise, it's kind of boring and generic, with Nonoly as a spellcaster who is much more useful for most of the game, and Gind as a physical attacker who becomes very useful towards the end of the game.”
  • grinding2 mentions

    Players note that grinding at the beginning of the game leads to a lack of challenge later on, similar to the experience in the prequel. This suggests that while initial grinding may be necessary, it ultimately diminishes the game's difficulty and engagement.

    • “The gameplay isn't much of a challenge after grinding a little at the start, much like in the prequel.”
    • “The gameplay isn't much of a challenge after grinding a little at the start, much like in the prequel.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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