In "The Last Sin," play as an unnamed knight in purgatory, recruiting a party of unique characters to cleanse the land of corruption and save the world from an endless hell. Dark sins have turned purgatory into a nightmarish realm, and it's up to you to gather a balanced party and defeat the demons ruling each layer. Fight for eternal rest and peace in this JRPG set in a haunting, limbo-like world.
The game offers a unique character design and allows players to build their own teams, enhancing the gameplay experience.
The storyline is intriguing and has replayability value, making it engaging for players.
The game provided a sense of joy and hope for some players during difficult times, showcasing its emotional impact.
The game suffers from long and slow animations, poor combat pacing, and lacks proper leveling up mechanics.
Many players found the dialogues to be poorly written and the overall game experience uncomfortable.
Technical issues such as crashes and lack of support from developers have led to frustration among players.
story
8 mentions Positive Neutral Negative
25%
37%
38%
The story is described as intriguing and carries a strong moral about perseverance in the face of adversity. However, the dialogue is criticized for its lack of polish, resembling the work of a young writer, and the overall pacing of the combat is considered poor, with limited progression outside of story objectives.
“Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today.”
“So far, the storyline is intriguing and amazing.”
“Dialogue has no editing; the story seems to be written by a 12-year-old.”
“Combat pacing is poor, and there is no leveling up outside of story objectives.”
“The story lacks depth and fails to engage the player emotionally.”
music
2 mentions Positive Neutral Negative
50%
50%
The music in the game is noted for its calming and soothing qualities, providing a relaxing experience that allows players to feel at ease.
“I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”