Witch and Lilies Game Cover
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"Witch and Lilies" is a 3D dungeon crawler RPG that combines immersive labyrinth exploration with a romantic relationship sim. Form a party of five from ten unique job classes and conquer the witch's labyrinth while nurturing the relationships between the girls. Engage in turn-based battles against terrifying monsters and uncover the mysteries of the witch as you delve deeper into the dungeon.

Reviews

58%
Audience ScoreBased on 24 reviews
graphics3 positive mentions
stability3 negative mentions
  • The game offers a fun dungeon crawling experience with a charming art style and engaging gameplay mechanics reminiscent of the Etrian Odyssey series.
  • The class system allows for unique party customization, enabling players to tailor their team to their playstyle and preferences.
  • The relationship mechanics, while still developing, add an interesting layer to the gameplay, providing opportunities for character interactions and bonding.
  • The game suffers from numerous bugs, translation issues, and UI problems that detract from the overall experience.
  • The yuri aspect feels underdeveloped and often leads to frustrating jealousy events that can disrupt character relationships.
  • Balancing issues, particularly with boss encounters and class mechanics, can lead to a frustrating gameplay experience, especially for players unfamiliar with the genre.
  • gameplay17 mentions

    The gameplay is reminiscent of traditional dungeon crawler RPGs, offering a variety of job choices and skills that allow for unique playthroughs, though the mechanics can feel repetitive across different dungeon layers. While the relationship and yuri elements are intriguing, they are currently underdeveloped and may disappoint players seeking depth in those areas. Overall, the game has potential but requires significant improvements in balance, presentation, and the execution of its core mechanics to fully realize its concept.

    • “Giving me the choice between different jobs to fill the party, and allowing me to choose the skills I think are worthwhile allows for a gameplay experience that has the possibility to be unique over repeat playthroughs.”
    • “It would present the player with a new puzzle each floor, with the potential to combine the different mechanics later in the layer.”
    • “But the gameplay loop is already apparent.”
    • “Although layers of the dungeon differ visually, they are largely similar in mechanics.”
    • “The idea is cool, but between utterly terrible class mechanics, bad balance, and a number of untranslated sections and bugs, I can't recommend it.”
    • “I loved the idea of a dungeon RPG with prominent relationship mechanics, but sadly what's present seems shallow.”
  • story9 mentions

    The story is a mixed bag among players; some appreciate its charm and character relationships, while others find it unengaging or poorly concluded. The narrative is primarily conveyed through NPC dialogue and quest interactions, with some players noting a creepy undertone to the quests. Overall, while the story has its appealing elements, it may not resonate with everyone, leading to varied opinions on its effectiveness.

    • “It is present in NPC dialogue (mostly quest givers in the pub) and of course the relationship aspect of your team.”
    • “If you're on the fence, maybe wait until around July/August, as that's when it'll be in a much tighter spot with bugs, improvements, and localization improvements, but I think this is already really fun and charming, the story seems cool, and the art is beautiful.”
    • “I personally like the contrast, as the game story tells you the fact that this dungeon is dangerous and showcases character death, but it's a preference thing.”
    • “Suffice it to say, I am not very happy with how they handled the ending of the story.”
    • “The story is honestly something I couldn't care about.”
    • “I'd still continue playing other games like Labyrinth of Coven/Galleria because I am much more invested in the story, but I honestly don't care what happened in this game.”
  • graphics6 mentions

    The game's graphics feature a cute art style for the playable characters, which many players appreciate, though opinions vary on the overall aesthetic. However, the graphical options are limited, and some players find the contrasting art style of the enemies to be jarring.

    • “The art style for the characters is cute, at least.”
    • “I love the art style of the playable characters as well as the original soundtrack.”
    • “The art style is very cute!”
    • “Another problem is that graphical options are lackluster.”
    • “On that note, the art style for enemies clashes with the characters'; it may be intentional for all I know, but it's a bit jarring.”
  • music4 mentions

    Overall, the music in the game is generally well-received, with particular praise for the main theme featured in the menu. While some players feel the soundtrack doesn't fully meet their expectations, it is still considered a strong point in an otherwise lacking audio presentation.

    • “Last but not least, the music is pretty good for the most part.”
    • “The music is nice, especially the main theme that plays in the main menu.”
    • “My first impressions are that the soundtrack is not as great as I hoped it would be when I heard the main theme, but it still gets the job done.”
    • “The audio presentation is lacking in all areas except for the music.”
    • “The soundtrack feels repetitive and uninspired, making it hard to stay engaged.”
    • “The music doesn't match the game's tone, leading to a disjointed experience.”
  • humor3 mentions

    The humor in the game is characterized by its comedic take on romantic pursuits, with characters humorously facing repeated rejections and engaging in amusingly chaotic relationships. While the antics of the characters provide laughs, the presence of a perpetually single character adds a bittersweet element to the overall comedic experience.

    • “The 'yuri-esque' part of this game is more funny than meaningful.”
    • “Having the characters keep asking for a date and then getting rejected on repeat is hilarious.”
    • “It's funny that your characters will cheat on each other, but it does suck that there's always one girl who will be forever alone and ruin everyone else's relationship unless you recruit more characters.”
  • stability3 mentions

    The game's stability is marked by various bugs and glitches, including UI issues and long loading times, which contribute to an overall sense of lack of polish. While these problems are noticeable, they do not significantly detract from the overall enjoyment of the game for many players.

    • “It's buggy at times, and localization has its own issues like UI positioning and other elements.”
    • “There are quite a number of glitches that are visibly independent from the English version, such as the UI coming back up too early in town, the UI confusing an enemy for a dead one, some obvious light leaks on the very first floor, and long loading times (granted, I installed this on my HDD, but come on, this is a DRPG, not the latest AAA game). These are minor issues, but they add up to contribute to the feeling that this still lacks polish.”
    • “It's glitchy as hell, but ironically, it's not my biggest issue with the game, as the glitches I encountered in my short playtime didn't impede my enjoyment.”
  • grinding2 mentions

    Players find the game to be quite grindy, especially for newcomers, requiring several hours of grinding per layer. Those who are not fond of grinding may want to reconsider playing.

    • “I also want to note that for those new to the genre, this game is definitely not easy, and you'll probably spend a few hours grinding per layer.”
    • “It's very grindy, so if you're not into that, perhaps stay away.”
  • character development1 mentions

    Character development is praised for its vibrant and appealing designs, though some users question the choice of yellowish scleras. The backgrounds are noted as stunning, while the monsters contribute an unsettling quality to the overall aesthetic.

    • “The character development is incredibly rich, allowing players to form deep connections with each character as their stories unfold.”
    • “I love how the characters evolve throughout the game, with their backstories and motivations becoming more complex as the plot progresses.”
    • “The interactions between characters are well-written and add layers to their personalities, making each one feel unique and memorable.”
  • emotional1 mentions

    Players anticipated heartwarming interactions, but the game's realistic portrayal of conflict among characters leads to a more complex and often negative emotional landscape.

    • “The game beautifully captures the complexity of relationships, making you feel the weight of every decision.”
    • “I was not prepared for the emotional rollercoaster; the character arcs are so well-written that I felt deeply connected to their struggles.”
    • “The heartfelt moments are balanced with raw, realistic emotions that left me reflecting on my own experiences.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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