Wired
Wire up electrical circuits and make your way through a derelict building to keep your appointment with a mysterious professor who lives at the top.
Reviews
- Engaging puzzle-platformer that effectively teaches basic concepts of electricity, including Ohm's law and circuit relationships.
- Intriguing story that adds emotional depth to the gameplay, making it more than just a series of puzzles.
- Free to play, making it accessible for anyone interested in learning about electronics in a fun way.
- Some puzzles can be too easy for players with prior knowledge of electronics, leading to a lack of challenge.
- Repetitive gameplay mechanics and occasional bugs can detract from the overall experience.
- Visuals and voice acting may feel outdated or cheesy, which could impact immersion for some players.
- story37 mentions
- 35 % positive mentions
- 57 % neutral mentions
- 8 % negative mentions
The game's story is a mixed bag, with some players finding it intriguing and touching, while others describe it as boring or confusing. Many appreciate the emotional depth and the way it ties into the puzzles, though the acting can be cheesy and the pacing slow. Overall, the narrative adds a whimsical layer to the gameplay, but its optional nature allows players to focus solely on the puzzles if they choose.
“The story is quite interesting and I enjoyed it.”
“The story had me intrigued from the beginning as well, and it wrapped up nicely after some obvious and not-so-obvious foreshadowing.”
“A very fun game with a simple premise that opens up into a great story backed by solid music and puzzles.”
“The story is a bit boring and confusing.”
“There's a background story unfolding throughout the game, although it seems to serve more as window dressing.”
“Aside from that, the game's creator has a personal agenda that he emphasizes more and more throughout the story.”
- gameplay11 mentions
- 27 % positive mentions
- 45 % neutral mentions
- 27 % negative mentions
The gameplay is characterized by a repetitive structure, where players are often required to engage with the same mechanics multiple times without significant variation, leading to a drawn-out experience. While the game introduces puzzle mechanics related to electricity gradually, it suffers from awkward design choices, such as unconventional controls and lengthy cutscenes that disrupt the flow of play. Overall, the gameplay feels tedious and lacks the polish expected from a well-developed PC game.
“It plays like a typical puzzle game, but the mechanics to solve the puzzles are related to electricity.”
“It rather slowly and gradually introduces new mechanics, interspersed with story snippets (most of which are skippable if you're that way inclined).”
“To my surprise, the mechanic introduced after that mostly lent itself to much easier puzzles, right up to the last couple.”
“Leading to very bizarre things, like literally 20% of the game is teaching you about a mechanic that does not apply to real life modern engineering or circuitry in the fashion it does in-game (the terminals).”
“Since he also needed to stretch out the game, every mechanic will be followed by between 5 to 10 stages of the exact same mechanic, without any form of twist at all.”
“At some points, gameplay is very repetitive.”
- music4 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The music in the game is generally well-received, described as good, calming, and relaxing, effectively complementing the fun gameplay and engaging story. Players appreciate how the soundtrack enhances the overall experience, particularly in various environments.
“A very fun game with a simple premise that opens up into a great story backed by solid music and puzzles.”
“The different environments were cool, and the music is calm and relaxing.”
“Good music (what I could hear anyway)”
- graphics3 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The graphics are generally considered outdated, evoking a nostalgic 2000s aesthetic that resonates with players' childhood memories. However, many reviewers feel that improvements are needed to enhance the overall visual atmosphere of the game.
“The graphics are outdated, giving it a nostalgic 2000s feel.”
“The graphics are bad, but they are bad at an exact level to give me a heavy nostalgia for the games that I used to play when I was a kid.”
“Needs work on the visuals so it can create a better atmosphere.”
- humor3 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game effectively combines humor with educational elements, featuring a charismatic high school teacher character that adds a hilarious touch to the storyline. Players appreciate the engaging and funny narrative, which enhances the puzzle-solving experience while also providing insights into electrical engineering concepts. Overall, the humor is seen as a standout aspect that makes the game both entertaining and informative.
“This game packs in electrical engineering and problem-solving skills to challenge your mind while solving puzzles in a humorous way. The storyline has a cool high school teacher vibe, and the professor plays his character so well; it's hilarious!”
“Anyways, 10/10 because this game is so underrated. It definitely needs some polish, but I see the reminiscence of an educational indie sci-fi game that fits perfectly into the hilarious acting and plot involving Professor Late's wife.”
“Wow, I just love it! It's really engaging, funny, and at the same time, educational.”
- atmosphere3 mentions
- 67 % positive mentions
- -67 % neutral mentions
- 100 % negative mentions
The atmosphere is generally praised for its calm and relaxing qualities, enhanced by a compelling story and excellent acting, particularly highlighted by the evocative 70s decor. However, some users feel that improvements in visuals are necessary to further enhance the overall atmosphere.
“The atmosphere is nice; it's calm and relaxing.”
“The setting is atmospheric (down to the impressively dire 70s decor), and I found the story rather compelling (and the acting was excellent).”
“The visuals need significant improvement to enhance the overall atmosphere.”
“The atmosphere feels flat and uninspired, lacking the depth needed to engage players.”
“There's a distinct lack of immersion; the atmosphere doesn't draw you in at all.”
- emotional2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game features a touching and memorable story that evokes strong emotions, particularly in its impactful ending, despite some cheesy acting in the cutscenes. Players appreciate the unique perspective it offers, making it a significant and unforgettable experience.
“Even though the acting in the cutscenes was cheesy at times, the story is touching and actually kind of sad.”
“A game I'll never forget; it taught me everything I learned in my entire university experience from a different point of view. The ending of the game was very emotional; it was so hard, but really fun. I hope you can launch another game like this, maybe on different topics or the same ones. Thank you and congratulations, it's a great game.”
- replayability2 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The game's replayability is mixed; while some users find it highly enjoyable and recommend it for multiple playthroughs, others feel it lacks sufficient elements to encourage repeated play.
“Very well executed and replayable, highly recommended.”
“This really hurts replay value.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Reviews indicate that the grinding aspect of the game is poorly designed, featuring tedious cutscenes that disrupt gameplay and require players to wait unnecessarily. This design choice detracts from the overall experience, making it feel awkward and frustrating, especially for those accustomed to more fluid gameplay mechanics.
“The grinding in this game feels endless and tedious, making it hard to stay engaged.”
“I found myself doing the same repetitive tasks over and over, which really took away from the enjoyment of the game.”
“The amount of grinding required to progress is frustrating and feels like a chore rather than a fun challenge.”