windowkill Game Cover

"Windowkill" is a shoot-em-up game with both single-player and local cooperative modes for 2 players. It features split-screen gameplay and a unique mechanic involving a problematic window. The game has been updated to version 3.0 and is available on Steam. The soundtrack is by Keestak, and the game was originally created for Ludum Dare 54.

  • PC
  • Windows
  • Linux

Reviews

97%
Audience ScoreBased on 1,440 reviews
gameplay63 positive mentions
grinding3 negative mentions
  • Incredibly unique concept that utilizes actual windows for gameplay, making it a refreshing experience.
  • Highly addictive gameplay with a variety of characters and upgrades, providing a lot of replay value.
  • Great soundtrack and visuals that enhance the overall experience, making it enjoyable to play.
  • Can become overwhelming and chaotic, especially with multiple bosses spawning at once, leading to frustration.
  • Some performance issues, particularly with real window mode, which can cause lag during intense gameplay.
  • Limited variety in upgrades and enemies, which may lead to repetitive gameplay after extended play sessions.
  • gameplay123 mentions

    The gameplay of this title is characterized by its unique integration of window mechanics, creating an engaging and addictive experience that blends traditional twin-stick shooter elements with innovative visual and interactive features. Players appreciate the creative character designs, challenging bosses, and the balance of difficulty, although some note that the gameplay can become repetitive over time. Overall, the game is praised for its originality and fun mechanics, making it a standout in the bullet hell genre.

    • “The gameplay is engaging and offers a unique experience that sets it apart from other games.”
    • “The central concept is super creative, and the gameplay is wonderfully addictive.”
    • “A fun as hell little twin-stick shooter that utilizes its windows in a clever way - shoot walls to stretch your constantly shrinking playing field but also manage that and clearing the current wave and bosses before the next one shows up.”
    • “It does get a bit repetitive, and adding a few more unlockable characters would help to make the gameplay differ between attempts.”
    • “All enemies were repeats, all bosses were repeats, all the gameplay just boiled down to being a huge mess of shapes on my screen.”
    • “The shooting gameplay, the economy, and the window management don't synergize in the way that I wanted.”
  • music41 mentions

    The music in the game is widely praised for its engaging and diverse soundtrack, which enhances the overall gameplay experience. Many players find it to be a perfect fit for the game's chaotic and addictive nature, with some expressing a desire for more tracks, particularly for specific game events. Overall, the soundtrack is described as a standout feature that complements the game's visuals and mechanics, contributing to its appeal as a hidden gem.

    • “The soundtrack in combination with never knowing what in the fresh heck is going on at any time ever grabs me by the tisms.”
    • “The game has good music along with multiplayer that is super chaotic and fun.”
    • “Genius concept, great soundtrack.”
    • “Needs more soundtrack, maybe boss specific music?”
    • “The game is good and all, but someone knows how to fix that there is no music?”
    • “I wish there were more options for maybe customizing sound effects and music, but that would just be the icing on the cake.”
  • graphics21 mentions

    The graphics of the game are praised for their cool designs and clean aesthetics, effectively utilizing a unique windowed mechanic that enhances gameplay. Players appreciate the simple yet engaging visuals, which evoke a retro vibe reminiscent of early 2000s aesthetics, and the overall performance is noted to be well-optimized despite some minor stuttering issues. The combination of appealing graphics and a strong soundtrack contributes to the game's addictive nature and charm.

    • “The aesthetic is so lovely; I expected to drop it after the first playthrough, but there are so many unique playstyles with the characters.”
    • “Graphics are extremely clean and cohesive; the soundtrack is an absolute banger, customization is great, and the main menu looks amazing.”
    • “I love the aesthetic and the unique take on the gameplay using window size as a mechanic; it's really good.”
    • “The multiple window aesthetic is not just for show.”
    • “In terms of performance, on my fairly capable Windows 11 laptop, while connected to an external monitor, I do experience frequent stuttering, but it may be my own fault (needing to update my graphics driver, etc.). Other than the stuttering, the game is very well optimized, and I'm surprised by how smoothly the windows bounce around and respond to bullets and enemy movements.”
    • “It isn't the graphics (which are somewhat easy on the eyes), or the music (which is pretty good), or everything else the game contains... but it all comes down to the fact that it's a game that actually uses something from your system to its advantage.”
  • replayability16 mentions

    Overall, the reviews highlight a mixed perception of replayability across different games. While some titles are praised for their high replay value, unique mechanics, and unlockable content that enhance the experience, others are criticized for being repetitive or lacking depth, resulting in limited replayability. Ultimately, the replayability factor varies significantly, with some games offering exciting challenges and diverse gameplay, while others fall short in sustaining long-term interest.

    • “Extremely fun and massive replay value.”
    • “Has awesome amounts of replayability and has such a unique gimmick to the whole experience.”
    • “Windowkill is, despite its seemingly simple concept, a very deep game with many secrets and high replay value, especially given the different characters you can unlock that give new ways of killing enemies.”
    • “What it lacks in depth and replayability, it makes up for in being creative.”
    • “Lacks replayability and gets repetitive quickly.”
    • “6 weeks later - this is a 10/10 game idea with a 6/10 execution, still worth it but not much replay value.”
  • optimization13 mentions

    The game's optimization has received mixed feedback, with some players experiencing performance issues, particularly when using real system windows, which can lead to lag during intense gameplay. However, many have found that adjusting settings, such as switching to fake windows or disabling the Steam overlay, can significantly improve performance. Overall, while there are occasional stutters, the game is generally well-optimized and runs smoothly on capable systems.

    • “Even when the game was lagging before I optimized the performance in the options menu, I couldn't stop playing, and it rekindled that childlike wonder I used to have with computers.”
    • “I didn't expect to be blown away just as much, if not more, as the first time with the sheer amount of concepts and content that Torcado has added, as well as the subtle but very welcome changes and performance tweaks.”
    • “In terms of performance, on my fairly capable Windows 11 laptop, while connected to an external monitor, I do experience frequent stuttering, but it may be my own fault (needing to update my graphics driver, etc.); other than the stuttering, the game is very well optimized, and I'm surprised by how smoothly the windows bounce around and respond to bullets and enemy movements.”
    • “The game can use real system windows, but it's only usable for the first 20 minutes until it starts getting laggier with so many enemies/bosses/windows spawning that you'll have to use fake windows to regain performance.”
    • “There is still a bit of a performance problem, but at this point it's almost certainly due to any computer not expecting 20 windows being moved simultaneously; you can go into a pseudo-mode where it fixes that completely by faking the windows and having it be one big one, although it removes some of the charm.”
    • “If you are having performance problems then consider turning off Steam overlay, and if that doesn't work then turn on fake windows.”
  • humor9 mentions

    The humor in the game is widely appreciated, with players finding it both creative and entertaining, particularly in its quirky characters and absurd scenarios. Many reviews highlight the amusing contrast between the endless mode and standard gameplay, contributing to a lighthearted experience that keeps players engaged. Overall, the game's comedic elements are a significant draw for users.

    • “You can go for 30 minutes in endless mode to make the game pure stimulation, which is really funny compared to the normal gameplay.”
    • “Love the game, really funny and creative.”
    • “Very cool game with a funny concept.”
  • grinding4 mentions

    Reviews indicate that while some players appreciate the lack of grinding in the game, others find the setup process and shared resources among players to be tedious and cumbersome. Overall, the game is seen as enjoyable but may require significant effort in coordination and management during multiplayer sessions.

    • “You'll need a second life for grinding.”
    • “Lastly, having to share a health bar, shop, upgrades, and an exclusive ability is really tedious, as two players can only use the same ability if they are the same character.”
  • story3 mentions

    The game "Windowkill" is praised for its gameplay but criticized for lacking a story mode, which contributes to a quick completion time.

    • “There is no story.”
    • “Windowkill is a really good game, but the only problems I have with it are that the game can be beaten really quickly and there is no story mode.”
  • stability2 mentions

    Users report stability issues, particularly with the game freezing when using the laser character and experiencing buggy window positions in multi-monitor setups. There is hope for improvements in future patches.

    • “Great game, but it freezes when I use the laser character. Hopefully, they fix it.”
    • “Another issue is that the window positions tend to get a bit buggy when you enable multi-monitor, but hopefully this will be fixed in patches.”
  • emotional2 mentions

    Players express a strong emotional response to the game, highlighting feelings of frustration and claustrophobia. The unexpected technical issues during gameplay have left some feeling deeply affected, while others appreciate the game's concept despite its overwhelming nature.

    • “I've never played a game that made me feel claustrophobic. There was way too much to keep track of on top of managing your window size. Definitely not my cup of tea, but it's a cool concept though.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

6hMedian play time
8hAverage play time
4-10hSpent by most gamers
*Based on 9 analyzed playthroughs

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