- February 2, 2023
- poorlocke
Windmills
Platforms
About
"Windmills" is a single-player Fantasy Action Metroidvania where you play as the last Crimson Cape, a witch-hunter on a quest to find your missing father. The combat is combat-focused and allows you to suppress, deflect, dodge, and parry enemies, as well as absorb their powers for your own use. The story unfolds in a unique way based on your actions, making each narrative unique. Unlock new abilities as you progress through the story, adding more options for combat and exploration.




- Windmills features beautiful pixel art and a unique storytelling style that keeps players engaged and entertained.
- The combat system is satisfying, with a well-executed parry mechanic that rewards skillful play and adds depth to encounters.
- The game offers a challenging experience reminiscent of classic metroidvanias and souls-like games, with a variety of enemies and exciting boss fights.
- The game suffers from numerous bugs, including hitbox issues and clunky movement, which can detract from the overall experience.
- There is no minimap or detailed level map, making navigation difficult and sometimes frustrating for players.
- Some design choices, such as enemy AI behavior and checkpoint placement, feel unpolished and can lead to tedious gameplay.
story
21 mentions Positive Neutral NegativeThe game's story is praised for its unique and engaging narrative style, blending humor with a heart-wrenching quest about a son searching for his lost father. Players appreciate the charming characters and well-written dialogues, as well as the innovative use of an unreliable narrator that adds depth and intrigue to the lore. Overall, the storytelling is considered a standout feature, enhancing the gameplay experience and encouraging exploration.
“This game is beautiful, and not just the scenery, but the story is heart-wrenching and amazing; there's so much to learn and explore.”
“Windmills is an amazing metroidvania with a very original and unique style of storytelling that keeps you laughing while also reeling you into the mystery and the world.”
“One of its strengths is the way that the unreliable narrator reveals the game lore as you progress, with twists in the story depending on how he remembers some of the events.”
“The game doesn't hold your hand; there is no minimap, zone map, nor quest marker—just a world map and collected hints in the narrative tab of the menu.”
“The story is about a son looking for his lost father.”
“The story is also a labor of love, it seems. The narrator guides you through the story but makes mistakes or misremembers, which is tied into the death system, providing a nice explanation as to why things work the way they do.”