- October 13, 2016
- Silver Legends
Win Big Or Die
59%Game Brain Score
gameplay, graphics
85% User Score 20 reviews
Platforms
About
Win Big or Die! is a third-person shooter that takes place on the distant planet of Swaria. You were born into slavery and the only way to escape is to fight in a game show. You must survive to win fame, fortune and your freedom.









Audience ScoreBased on 20 reviews
graphics3 negative mentions
- The game features tight and responsive controls, making the gameplay enjoyable despite its simplicity.
- Win Big Or Die is a commendable effort for a student project, showcasing solid game design fundamentals.
- The minimalist visuals and straightforward gameplay create an accessible experience for casual players.
- The lack of variety in enemies and mechanics can lead to repetitive gameplay over time.
- Visuals and audio are basic and could benefit from enhancements to create a more engaging experience.
- The game feels more like a proof of concept rather than a fully developed title, lacking depth and progression.
gameplay
10 mentions Positive Neutral NegativeThe gameplay is characterized by its simplicity and accessibility, offering responsive controls in a basic PvE arena shooter format. While it effectively delivers a solid core experience, the lack of variety in enemies and mechanics can lead to repetitive gameplay over time. Overall, the game successfully focuses on its strengths but could benefit from additional content to enhance engagement.
“Given its scope and origins, the game demonstrates an admirable effort to create a simple, functional PvE arena shooter that focuses on responsive controls and straightforward gameplay.”
“This game, on the other hand, knows its limits and delivers what it promises—a basic PvE shooter with solid mechanics.”
“Rather than trying to do too much, the creators concentrated on getting the core gameplay to work well, and it shows.”
“However, the lack of variety in enemies, mechanics, or upgrades means the gameplay loop can get repetitive after a while.”
“The downsides are the visuals (models, level design, environment, etc.), mechanics (just shoot and jump), and sounds.”
“Adding variety in enemies or mechanics to break up the repetition.”