Wildlife Planet: The Incremental Game Cover
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Wildlife Planet is a Simulation & Idle game with the theme of wildlife and nature. You will unlock more and more species as you level up and learn the species knowledge. This is a game with refreshing scenes, immersive background music, and different kinds of wild animals and plants.

Reviews

24%
Audience ScoreBased on 10 reviews
graphics4 positive mentions
monetization3 negative mentions
  • The game features nice, crisp, colorful, and clean graphics that are visually appealing.
  • It is a simple idle game that can be satisfying and enjoyable for passing the time.
  • The game is affordable, providing good value for those who enjoy idle games.
  • The progression system can be frustrating, requiring repetitive actions and resets after completing missions.
  • There are issues with in-game purchases and microtransactions that can feel forced and detract from the experience.
  • The music and overall gameplay experience have been criticized as uninteresting and lacking engaging content.
  • graphics4 mentions

    The graphics are consistently praised for being nice, crisp, colorful, and clean, with many users highlighting their beauty and visual appeal. However, some feel that while the visuals are satisfying, they do not compensate for a lack of engaging gameplay.

    • “Graphics are nice, crisp, colorful, and clean.”
    • “Satisfying and very pretty visuals.”
    • “Gorgeous graphics.”
  • story3 mentions

    Users express frustration with the story progression, noting that starting from scratch after completing missions feels repetitive and unfulfilling. The requirement to unlock cards through quests that are also necessary for leveling up creates a sense of redundancy, detracting from the overall narrative experience.

    • “The story is engaging and keeps you invested in the characters and their journeys.”
    • “The narrative is well-crafted, with twists and turns that make each mission feel meaningful.”
    • “I love how the quests are intertwined with the story, making every achievement feel rewarding.”
    • “I have to start from zero every time I complete a mission, which is frustrating.”
    • “The missions require about 100 million energy, but I can only produce 1 million energy at a time.”
    • “When the game states that you need to unlock cards to level up, you receive all the required cards from the quests you need to complete to level up, making it feel like a pointless grind.”
  • monetization3 mentions

    The monetization system in the game has been criticized for feeling like a cash grab, with in-game purchases perceived as unrewarding and boring. Players express frustration over the influence of microtransactions, which detracts from the overall experience.

    • “The system is unrewarding, boring, and honestly feels like a cash grab.”
    • “That's why I don't like the in-game purchase model: the developer will be influenced by things like diamonds or other premium currencies.”
    • “No, microtransactions...”
  • music1 mentions

    The music in the game has received overwhelmingly negative feedback, with users expressing strong dissatisfaction and frustration towards its implementation.

    • “First of all, I want to slap whoever implemented this music into the game.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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