- September 18, 2024
- Funday Games
- 2h median play time
Wild Indigo Ranch
Platforms
About
"Don't Die in the West" is an open-world RPG set in the Old West, allowing 1-4 players to build their own ranch, craft tools and weapons, and explore the frontier. The game features a town called Tumbleville, where players can gather rumors and undertake missions to stop the Gritt Corp. oil empire and the Dawson gang. With a variety of activities such as lassoing wild horses and seeking out wise hermits, this game offers a gritty and immersive western experience.





- The game is super funny and entertaining, providing a cozy and enjoyable experience.
- The leveling up system is rewarding, making players feel like they are improving their skills.
- The graphics are cute and aesthetically pleasing, contributing to a relaxing atmosphere.
- The game frequently crashes, causing frustration and loss of progress.
- There are numerous bugs and glitches that hinder gameplay, including issues with quests and inventory management.
- The farming mechanics can be tedious, taking too long to plant, water, and harvest crops.
story
200 mentions Positive Neutral NegativeThe game's story is described as cute and engaging, featuring entertaining characters and a light-hearted narrative that complements the gameplay. However, players frequently encounter issues with quest progression, including bugs that prevent quests from completing and a lack of clear guidance, which can detract from the overall experience. Despite these challenges, many reviewers appreciate the potential of the story and its integration with crafting and building elements, suggesting it could be a hidden gem for fans of casual survival games.
“The story line is enjoyable with a bit of dry humor and seems to have a lot of things for me to do before I’ll need to shelve the game and wait for future updates.”
“The characters are adorable and the story is very cute.”
“It's got a little bit of everything: adventure, story, crafting, and base building with a fun style and setting that keeps you engaged.”
“When talking to NPCs, you are going to get a lot of dialog options that simply don't make sense anymore because the game does not register the fact the related quest is over.”
“The quests are sometimes non-descriptive and have no map markers.”
“Progression is basically do a quest, quest wants you to build a wall, build the wall, reward is a roof, now use that roof to complete the next quest, get a wood roof, now use that roof to do another quest, rinse and repeat.”