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WILD HEARTS

While Wild Hearts doesn't shy away from its inspiration, it's unique spin on a tried and tested formula sets it apart from its contemporaries.
WILD HEARTS Game Cover
66%Game Brain Score
gameplay, graphics
optimization, stability
54% User Score Based on 4,997 reviews
Critic Score 78%Based on 54 reviews

Platforms

Xbox Series X|SPCXbox Game PassPlaystation 5CloudPlaystation 4Xbox OneXbox Cloud GamingXboxWindowsPlayStation
WILD HEARTS Game Cover

About

WILD HEARTS is a single player and multiplayer hack and slash game. It was developed by KOEI TECMO GAMES CO., LTD. and was released on October 5, 2022. It received mostly positive reviews from critics and neutral reviews from players.

In "WILD HEARTS™", players enter a mystical land where they must hunt towering monsters called Kemono, using a special tool called the Karakuri. With a variety of weapons, customizable gear, and a companionable dog, players uncover the land's mysteries and restore balance to the ecosystem. TeamNUKE has provided no additional information about this captivating action RPG.

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54%
Audience ScoreBased on 4,997 reviews
gameplay541 positive mentions
optimization865 negative mentions

  • Wild Hearts offers a unique twist on the monster hunting genre with its innovative Karakuri system, allowing players to build structures mid-combat.
  • The game features beautiful environments and well-designed monsters, providing an engaging and visually appealing experience.
  • Combat is fast-paced and satisfying, with a variety of weapons that feel distinct and enjoyable to use.
  • The game suffers from severe performance issues, including stuttering and crashes, making it unplayable for many users.
  • Despite its potential, the game was abandoned by EA shortly after launch, leading to a lack of updates and support.
  • The camera and controls can be clunky, often resulting in frustrating gameplay experiences during monster encounters.
  • optimization
    3,187 mentions Positive Neutral Negative

    The optimization of "Wild Hearts" has been widely criticized, with many players reporting severe performance issues, including stuttering, frame rate drops, and crashes, even on high-end systems. While some users have found workarounds or experienced improved performance after recent patches, the overall consensus is that the game remains poorly optimized, making it difficult to recommend at its current price point. Many reviewers suggest waiting for further updates to address these issues before purchasing.

    • “Wild hearts offers a fresh twist on the hunting genre, but it's hard to enjoy when performance constantly gets in the way.”
    • “Performance on PC has been inconsistent since launch, with reports of frame rate drops, texture pop-in, and compatibility problems on certain GPUs, particularly in densely populated areas or during large-scale battles.”
    • “The game is really cool and fun, but it has so many performance issues and crashes it's almost unplayable, which is a shame.”
    • “The performance issues are so bad that it is unplayable; there is so much stuttering going on that I'm baffled anyone approved this port.”
    • “Overall, I think Wild Hearts had the potential to be a proper competitor to the Monster Hunter series if the game wasn't destroyed by a bad launch due to poor optimization that plagues the game to this day.”
    • “It's too bad the performance issues at launch destroyed this game's reputation and it led to a chain reaction.”
  • gameplay
    1,162 mentions Positive Neutral Negative

    The gameplay of "Wild Hearts" has received mixed reviews, with many praising its innovative mechanics, particularly the karakuri building system, which adds depth and creativity to combat and exploration. While the core gameplay loop is engaging and reminiscent of the "Monster Hunter" series, players have reported significant performance issues, including stuttering and crashes, which detract from the overall experience. Despite these technical setbacks, the combat is described as fast-paced and satisfying, with a variety of unique weapons and monster designs that keep the gameplay fresh and enjoyable.

    • “Wild Hearts manages to carve out its own identity in a genre dominated by Monster Hunter: World/Rise through its clever take on classic monster hunting gameplay.”
    • “The gameplay is fun and quick, but the optimization is terrible and the game runs like garbage on a system with a 11th gen i7, 3080ti and 32gb of ram.”
    • “The karakuri system is a lot of fun and it allows you to vary your gameplay.”
    • “The gameplay is clunky; certain attacks feel outright unavoidable. I was only using the katana, and it really feels like the bow is a requirement (which should not be the case).”
    • “The gameplay quickly becomes repetitive, with little variation or excitement from beginning to end.”
    • “The unique mechanics feel incredibly polished and thought out, but the gameplay loop is mediocre.”
  • graphics
    753 mentions Positive Neutral Negative

    The graphics of the game have received mixed reviews, with many players highlighting significant performance issues, including stuttering and crashes, even on high-end systems. While some appreciate the art style and aesthetic, comparing it favorably to other titles, others criticize the graphical fidelity as outdated, likening it to last-generation visuals. Overall, the game's graphics are seen as a major drawback, with calls for better optimization to enhance the gaming experience.

    • “The graphics overall are pleasant to look at; the environment, small creatures, lootable objects, walkways, and lighting are all well done.”
    • “From the moment you dive into its breathtaking world, you’re greeted with stunning visuals, a vibrant ecosystem, and some of the most creative monster designs I’ve ever seen in the genre.”
    • “The artistic design of the world and the kemono within are stunning and look incredible if you are able to run the game on max graphical settings.”
    • “The biggest downside of Wild Hearts is definitely on the technical side – the performance is really bad for the graphics it offers.”
    • “The graphics quality wouldn't be a problem, but between the gameplay slowing down and the frame drops, timing anything gets beyond difficult to do.”
    • “The graphics are so bad it's like I'm playing on a PS3.”
  • story
    619 mentions Positive Neutral Negative

    The story in "Wild Hearts" has received mixed reviews, with many players noting its simplicity and lack of depth compared to other titles in the monster-hunting genre, particularly "Monster Hunter." While some appreciate the Japanese influences and the environmental storytelling, others find the narrative bland and unmemorable, often feeling like a vehicle for gameplay rather than a compelling experience. Overall, the story is seen as serviceable but not a primary draw for players, who tend to focus more on the engaging combat and cooperative gameplay.

    • “Beautiful and compelling story with amazing action.”
    • “The story is engaging but serves more as a backdrop to the action, with a strong emphasis on the hunt itself.”
    • “The story is actually pretty good, too.”
    • “I struggled to get into the story.”
    • “The story feels half-baked and not very good.”
    • “The story is so bad it made me skip every dialog after the few main quests.”
  • stability
    160 mentions Positive Neutral Negative

    The game's stability has been widely criticized, with numerous players reporting frequent stuttering, random freezes, and crashes that can corrupt save files. Many users experienced significant performance issues, even on high-end systems, leading to frustration and a sense that the game is unplayable in its current state. While some players noted improvements after patches, the overall consensus is that the game remains buggy and poorly optimized, requiring further updates to enhance stability.

    • “This game looks pretty and runs great on high graphic settings.”
    • “The game runs great now and has some really unique takes on equipment and combat.”
    • “Many of the performance issues have been addressed for me now and the game runs great, even in multiplayer.”
    • “The problem is the game has a major stutter issue with CPU usage going from 18% spiking to 110% usage randomly in weird spots in the game that makes it unplayable. The game freezes each time this happens, which is every 5-10 seconds, and the freeze lasts like a few seconds.”
    • “This game came out more than 2 years ago, is buggy as hell, crashes for no reason, and it costs 70 euros.”
    • “My high-end gaming PC experienced regular freezes and crashes.”
  • music
    157 mentions Positive Neutral Negative

    The music in the game has received widespread acclaim for its beautiful composition and ability to enhance the overall experience, with many reviewers highlighting its blend of traditional Japanese aesthetics and modern orchestral elements. Composed by Masashi Hamauzu, the soundtrack is noted for its emotional depth and fitting accompaniment to battles, although some players have reported audio bugs that disrupt the experience. Overall, the music stands out as one of the game's strongest features, contributing significantly to its immersive atmosphere.

    • “The in-game music is also an absolute masterpiece; however, no original soundtrack has been published.”
    • “The music is simply divine.”
    • “The soundtrack fits perfectly and has the same 'otherworldly Japan' identity that the art direction has.”
    • “The music in the game, as well as the sound effects, are well... second rate at best, in my opinion.”
    • “I've had sounds bug out on me where the game just goes completely silent, or I've killed a monster and the theme music just keeps on playing for ages afterwards.”
    • “Game is in dire need of optimization for PC; I only ran into one actual bug, and that's where the audio begins to corrupt, leaving you with only ambient music and no battle sounds.”
  • grinding
    149 mentions Positive Neutral Negative

    The grinding aspect of the game has received mixed feedback, with many players finding it excessively tedious, particularly in the endgame where crafting and transmog systems require hunting the same monsters multiple times for materials. While some appreciate the streamlined mechanics and faster gameplay compared to similar titles, others feel that the repetitive nature of missions and the need for extensive farming detracts from the overall enjoyment. Overall, the game is seen as having a significant grind, especially for those looking to optimize gear and cosmetics, which may not appeal to all players.

    • “And the grind... good god, whoever said Monster Hunter wasn't grindy enough clearly inspired this game.”
    • “You'll need a second life for grinding.”
    • “Wild Hearts has plenty of healing charges that require no farming or grinding.”
    • “The food system is tedious and little more than a chore that has been solved by other games in the genre.”
    • “The endgame is quite grindy and doesn't provide as much incentive to keep going given how relatively small or hard-to-get the gear augmentations or layered armor is.”
    • “This game is a mess; I really enjoyed it at first, but the grind is way too much in the late game. Grinding for weapons and armors isn't a bad example in the Monster Hunter series, but in this game, when I have to hunt the same monster 10+ times to get the normal armor and not the demon or human variants, it takes too much out of it.”
  • humor
    31 mentions Positive Neutral Negative

    The humor in the game is a mix of intentional comedic moments and unintentional glitches, with players finding amusement in both the slapstick elements and the game's technical shortcomings. Many reviews highlight the funny character designs, quirky mechanics, and absurd situations that arise during gameplay, while others point out the laughable performance issues and bugs that contribute to the overall comedic experience. Overall, the humor is described as a delightful blend of well-written moments and the game's inherent flaws, making it a source of entertainment for players.

    • “Great game, had some really funny moments in this game.”
    • “This slapstick-style humor injected a delightful element of entertainment into the narrative.”
    • “The monsters here behave more like homing missiles with most of their attacks, making the fight more like a Dark Souls boss fight and creating some very funny situations like craters in the air.”
  • atmosphere
    18 mentions Positive Neutral Negative

    The atmosphere of "Wild Hearts" is widely praised for its unique blend of feudal Japanese art direction, seasonal palettes, and mythical influences, creating a visually enchanting and whimsical world. Players appreciate the game's beautiful landscapes, intricate level design, and a soundtrack that enhances the immersive experience, setting it apart from other monster hunting games. However, some technical issues have been noted that can detract from the overall immersion.

    • “The seasonal palette, combined with the game’s feudal Japanese art direction and mythical influences, brings a distinct atmosphere that sets Wild Hearts apart from its genre peers.”
    • “The world of Wild Hearts is visually enchanting, filled with atmospheric landscapes that set the tone for each hunt.”
    • “The game's art style is unique and colorful, and it really helps to create this whimsical, dream-like atmosphere that just draws you in.”
    • “The game's art style is unique and colorful, and it really helps to create this whimsical, dream-like atmosphere that just draws you in; though it could improve on the art style direction compared to Monster Hunter World.”
    • “The art design is really good; you can find some Princess Mononoke's influence in the monster design, atmosphere, and nature, while the destroyed buildings (temples, fortifications) make the maps look more grounded than Monster Hunter Rise.”
    • “Mix the atmosphere of Sekiro with the high points of the Monster Hunter franchise, add satisfying weapons, and strip out half the annoying prep and go from there.”
  • replayability
    17 mentions Positive Neutral Negative

    Overall, the game's replayability is mixed; while some players appreciate the potential for revisiting lower-tier weapons and monsters, many feel that the lack of content updates and variety in monster encounters significantly diminishes long-term engagement. Although recent patches have improved performance and made the game more enjoyable, the absence of an endgame and limited monster diversity leave some players hesitant to invest more time. Ultimately, while there are elements that encourage replay, the overall consensus suggests that it may not sustain interest for all players.

    • “And there are mid-tier weapons that can be upgraded further to compete with endgame weapons if you like their inherent skills, or you can RNG roll the two inherent skills on them. This makes for good replayability and reasons to revisit lower-tier kemono and help newbies.”
    • “Should also mention this game is no longer getting new content, but the content and replay value are there, so I'm in for the long run :)”
    • “Koei did replayability so well; the total monster count is fewer than Capcom's Monster Hunter, but each chapter introduces and changes existing moves while introducing new monsters to fight.”
    • “Not sure that it has much replayability, but it definitely had the bones to be a series that contended with Monster Hunter before the studio gave up and moved on to the next thing.”
    • “Monsters are somewhat unique and their move sets aren't bad, but variety is severely lacking, leading to diminished replay value.”
    • “And because there is no end-game or replay value, few people continue to play this game.”
  • emotional
    16 mentions Positive Neutral Negative

    The emotional aspect of the game is polarizing; while some players find it capable of delivering profound highs and lows, with moments that evoke strong feelings, others feel underwhelmed and disconnected from the story. Many express frustration over the game's unfinished state, which detracts from the emotional impact, despite a few standout moments that resonate deeply, such as the final boss and certain cutscenes. Overall, the emotional experience varies significantly among players, with some finding it moving and others feeling indifferent.

    • “If you're the type to get attached to the emotional story a game tells you, this game will take you places with soaring highs and crushing lows.”
    • “The final boss is exceptional, and the ending cinematic was so emotional... it was really good.”
    • “I almost shed a tear... thank you.”
    • “The story intro was incredibly boring and failed to engage me emotionally.”
    • “I felt no connection to the characters, which made the emotional moments fall flat.”
    • “The game tried to evoke emotions, but the execution was lacking and left me feeling indifferent.”
  • monetization
    15 mentions Positive Neutral Negative

    The monetization aspect of the game has received mixed reviews, with some players appreciating the absence of microtransactions and battle passes, while others criticize the $70 price tag as steep for the game's quality. Many users express concerns that the game feels like a cash grab, particularly due to its association with EA, and worry about the long-term support and future monetization strategies. Overall, while the lack of in-game purchases is a positive note, the game's perceived value and optimization issues have led to dissatisfaction among players.

    • “No in-game purchases, just a solid game.”
    • “No microtransactions, plenty of monsters.”
    • “I was willing to give the game's price tag a pass since they assured us that they had no plans for microtransactions.”
    • “Just another cash grab. EA is copying the blueprint of Anthem.”
    • “This is clearly a cash grab.”
    • “I was willing to give the game's price tag a pass since they assured us that they had no plans for microtransactions, but this is just abysmal.”
  • character development
    6 mentions Positive Neutral Negative

    Character development in the game is generally perceived as lacking depth, with many players feeling disconnected from the story and its characters. While the world-building and character designs are praised, the delivery of character backstories and development is often described as shallow or fragmented, requiring players to rely on environmental cues and side quests for context. Overall, there is a consensus that the game could benefit from more substantial character development to enhance player engagement.

    • “The game does an excellent job of presenting the world and its stakes, and Minato is full of people you can care about, as opposed to the bare-bones, comparatively surface-level scripts that make up Capcom's Monster Hunter story and character designs.”
    • “The main plot beats are serviceable, but character development and world lore are delivered in a somewhat shallow or fragmented manner, leaving players to fill in the gaps through environmental observation and side quests.”
    • “Could use deeper backstories and character development.”
    • “Character development is virtually non-existent, leaving players feeling disconnected from the game's story and its characters.”
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16h Median play time
66h Average play time
6-50h Spent by most gamers
*Based on 89 analyzed playthroughs
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Frequently Asked Questions

WILD HEARTS is a hack and slash game.

WILD HEARTS is available on Xbox Series X|S, PC, PlayStation 5, PlayStation 4 and others.

On average players spend around 66 hours playing WILD HEARTS.

WILD HEARTS was released on October 5, 2022.

WILD HEARTS was developed by KOEI TECMO GAMES CO., LTD..

WILD HEARTS has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked this game for its gameplay but disliked it for its optimization.

WILD HEARTS is a single player game with multiplayer and local co-op support.

Similar games include Monster Hunter Wilds, Wo Long: Fallen Dynasty, Rise of the Ronin, STAR WARS Jedi: Survivor, Lords of the Fallen and others.