- March 15, 2015
- Zonitron Productions
Why So Evil 2: Dystopia
Platforms
About
"Why So Evil 2: Dystopia" is a challenging video game that requires quick thinking and reflexes to survive a series of traps and enemy attacks. The game consistently tries to outsmart players, making victory a difficult but rewarding achievement. With its high difficulty level, it's perfect for those seeking a real challenge and a test of their problem-solving skills.







- The game introduces an interesting color-shifting mechanic that adds a unique challenge.
- Some players found the gameplay to be addictive and enjoyed the challenge it presents.
- There are trading cards available, which some players appreciated as a bonus.
- The controls are clunky and frustrating, making gameplay difficult and unenjoyable.
- Many players reported bugs and issues with the game's mechanics, leading to a lack of polish.
- The graphics and overall design were criticized as being poor and unappealing.
gameplay
17 mentions Positive Neutral NegativeThe gameplay has received mixed reviews, with some players appreciating the introduction of the color-changing mechanic, while others criticize it for being unreliable and contributing to frustrating experiences. Many users report clunky controls, poor collision detection, and a lack of engaging content, leading to an overall perception of the gameplay as boring and annoying. Despite some improvements over the previous game, the consensus suggests that the gameplay still falls short of expectations.
“Smooth gameplay than before...”
“The gameplay is good.”
“Better than the first game, and introduces a new color-shifting mechanic that is both interesting and intriguing to use.”
“The main mechanic of changing color sometimes doesn't work correctly and you die because of it.”
“The gameplay is annoying, the controls are the textbook definition of clunky, the story is nonexistent, the collision detection makes blocks drop way before I've actually landed on them... this is just not a good game.”
“Crappy controls and gameplay.”