- May 19, 2016
- Mega Boss Game Studio
Where's My Helmet?
Platforms
About
"Where's My Helmet?" is a first-person shooter set in a procedurally generated world. Players must navigate through treacherous environments, battling enemies and collecting power-ups, all while searching for their lost helmet. With a variety of weapons and customizable difficulty levels, this game offers a unique and challenging experience.





- The game features a unique concept that combines puzzle-solving with platforming elements, providing an engaging experience.
- Challenging puzzles and creative obstacles keep players motivated and entertained throughout the gameplay.
- The graphics are colorful and appealing, contributing to a nostalgic feel reminiscent of classic platformers.
- The controls are often unresponsive and clunky, leading to frustration during gameplay.
- Limited content and lack of replayability diminish the overall value of the game once all levels are completed.
- The soundtrack can become repetitive, detracting from the immersive experience of the game.
gameplay
15 mentions Positive Neutral NegativeThe gameplay is characterized by a unique concept that offers a refreshing twist on traditional puzzle-solving, but it suffers from clunky mechanics and a lack of depth in puzzles and level design. While some players find it entertaining and innovative, others criticize its execution, noting issues with cursor control and repetitive elements that detract from the overall experience. Improvements in gameplay mechanics and sensitivity options could enhance its potential significantly.
“The game's premise offers a refreshing twist on traditional puzzle-solving gameplay, providing players with a novel and entertaining experience.”
“Offers a unique and entertaining puzzle-solving experience with its innovative concept and challenging gameplay.”
“Its unique gameplay mechanic involves utilizing two throwable axes as climbing tools while managing their cooldowns.”
“The gameplay is very clunky and unpolished as a result of these choices.”
“It's a cool concept, but I'm not sure the game is quite 'there'; the mechanics were okay, but the game overall was a basic platformer.”
“From a game design perspective, I think this game lacks puzzles, lacks level design, and risk/reward mechanics.”