- September 29, 2017
- The Gunseed Collab
Where They Cremate The Roadkill
Platforms
About
"Where They Cremate the Roadkill" is a surreal, immersive game with a cast of 700 unique characters and 700 hand-drawn landscapes. Players navigate through four distinct, visually striking chapters, each following an "incarnation of an outsider" confronting their own personal and existential struggles. The game features a rich musical score and a fully animated, interactive world where everything from vendors to worms can be targeted for battle.
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- The game features unique and surreal artwork, creating a visually captivating experience that stands out from typical RPGs.
- The narrative, while abstract and confusing, offers deep philosophical themes that resonate with players who appreciate avant-garde storytelling.
- Exploration is rewarded with numerous secrets and interesting NPC interactions, making the world feel rich and immersive.
- The controls are convoluted and unintuitive, leading to a frustrating gameplay experience that detracts from the overall enjoyment.
- The combat system is poorly designed, often resulting in button mashing without strategic depth, making encounters feel tedious.
- Technical issues such as crashes, poor hit detection, and a lack of clear objectives can leave players feeling lost and disoriented.
story
44 mentions Positive Neutral NegativeThe story of the game is often described as confusing and incoherent, with many players struggling to follow the plot and character motivations. While the world-building and environmental storytelling are praised for their depth and artistic appeal, the narrative is criticized for being pretentious and lacking clarity, leaving players to rely on external resources to make sense of it. Despite these issues, some players find the themes of absurdism and existentialism intriguing, and the story resonates with them on a personal level, showcasing a unique blend of surrealism and RPG elements.
“The world it takes place in is very interesting and was built up well with environmental storytelling.”
“The story revolves around themes of absurdism, existentialism, and nihilism at times.”
“A game that mixes great art, story, and music, but has mediocre gameplay that can be really confusing at first; despite that, this is easily one of my favorite games ever and the story has resonated with me in a way no other game story has ever done.”
“The plot itself is hardly comprehensible and is never developed.”
“The plot and world are grandiose-seeming, but hollow.”
“The story is so hard to follow, I had to look up the wiki to make some sense of it; I get what he is trying to show, and in fact, the art style is very eye-appealing because each scene you go has different elements that just keep asking why.”