We Are Legion
- August 6, 2015
- Pwnee Studios
In Ancient China, We Are Legion lets you command armies of massive sizes, unrestricted by unit caps, in frenetic, arcade-style strategy warfare. Send orders to millions of soldiers, manage resources, and build barracks at breakneck speed for endless carnage. This game is not about delicate micro-management or build orders, but rather unbridled mayhem and numbers-driven victory.
Reviews
- The game has a unique concept that allows players to command massive armies, providing a fun and chaotic experience.
- Players have enjoyed the simplicity and accessibility of the game, making it easy for newcomers to engage with RTS mechanics.
- The potential for strategic gameplay with endless unit creation and large-scale battles is appealing to fans of the genre.
- The game is plagued by numerous bugs, including a game-breaking white screen issue, rendering it unplayable for many users.
- Development has seemingly ceased, with no updates or support from the developers, leading to a lack of content and features.
- The multiplayer experience is severely lacking due to a low player base, making it difficult to find matches and enjoy the game as intended.
- music4 mentions
- 25 % positive mentions
- 0 % neutral mentions
- 75 % negative mentions
The music in the game is generally considered decent but quickly becomes repetitive, especially given the lengthy battles and expansive maps. Reviewers suggest that the game would benefit from a more varied soundtrack to enhance the overall experience.
“Considering the epicness of the large battles and the dimensions of every map, a game can require a lot of time. I think that just one piece of music is not sufficient, plus the fact that it is just 'okay' music that gets boring really fast. You should add some new tracks.”
“The music in this game is quite underwhelming. Given the scale of the battles and the time spent in each map, a single track simply doesn't cut it. It quickly becomes repetitive and loses its impact.”
“With the vastness of the maps and the intensity of the battles, the music feels inadequate. It's just average and becomes tiresome after a while. More variety in the soundtrack is definitely needed.”
- graphics3 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The graphics of the game have been widely criticized for their outdated and unattractive retro style, particularly the poorly rendered trees, which many players find unrecognizable. Additionally, the game struggles to display properly on high DPI screens, making it unplayable at higher resolutions for numerous gamers.
“The ugly retro graphics count against this game, and it doesn't display properly on high DPI displays, rendering it unplayable at high resolution for many gamers.”
“Speaking about the trees... you really should work on their graphics; they are ugly and when I look at them, I hardly recognize them as trees!”
“At first, I thought it was just another 2D RTS game that had really bad graphics.”
- gameplay2 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
Players express enthusiasm for the gameplay, highlighting its engaging mechanics and positive impressions from early demonstrations at RTX 2015. The overall consensus is that the gameplay experience meets or exceeds expectations, making it a worthwhile purchase.
“Some friends and I bought this game after talking to the devs and seeing gameplay at RTX 2015, and it seemed absolutely worth it.”
- humor1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the reviews is characterized by a sarcastic tone, with users expressing amusement at the game's price, leading to negative feedback. This suggests that the humor may stem from frustration rather than intentional comedic elements within the game itself.
- replayability1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The game offers high replayability due to its vast scale and numerous battle possibilities, making it enjoyable even in smaller groups of players.
“The massive scale and endless battle possibilities give it endless replayability, and even playing it with just three friends can be fun.”
“Each playthrough offers a unique experience, making you want to dive back in and explore different strategies.”
“The variety of characters and story paths ensures that no two games feel the same, keeping the excitement alive.”
- story1 mentions
- 0 % positive mentions
- 100 % neutral mentions
- 0 % negative mentions
The story aspect of the game is criticized for its lack of depth, as players note that the training missions feel empty due to the absence of actual AI, leading to a low player engagement.