The Walking Dead: A New Frontier
- December 22, 2016
- Telltale Games
- 7h median play time
It’s wonderful to be back with Clem, and the new characters are interesting. Even though the story is still in its infancy, it feels like we’ve got plenty to look forward to as the season moves forward.
"The Walking Dead: A New Frontier" is the third season in Telltale's episodic graphic adventure series based on the comic book series. Players take on the role of Javier Garcia, a former professional baseball player who becomes the guardian of his niece and nephew during the apocalypse. The game focuses on tough decisions, resource management, and survival as Javier and his group encounter other survivors and the threat of walkers looms.
Reviews
- Engaging story with emotional moments and character development.
- Javier is a likable protagonist, providing a fresh perspective.
- Clementine's growth and presence as a side character adds depth.
- Choices often feel meaningless and do not significantly impact the story.
- Many new characters are unlikable and poorly developed.
- The game lacks the emotional weight and depth of the first two seasons.
- story3,840 mentions
- 29 % positive mentions
- 65 % neutral mentions
- 6 % negative mentions
The story in "The Walking Dead: A New Frontier" has received mixed reviews, with many players appreciating the emotional depth and character development, particularly regarding Javier's journey and his family dynamics. However, a significant portion of the fanbase expressed disappointment over Clementine's reduced role, feeling that her story was sidelined in favor of a new narrative focus. Critics noted that while the game attempts to introduce fresh characters and plot twists, it often falls into predictable tropes and lacks the impactful choices that defined earlier seasons, leading to a sense of disconnection from the characters and their fates. Overall, while the game offers a compelling story, it may not resonate as strongly with fans who were deeply invested in Clementine's original arc.
“This sense of agency makes the story deeply personal, as players feel the weight of their decisions echo throughout the game.”
“The character animations and expressions bring the story to life, allowing players to feel the intensity of each moment.”
“By the time the credits roll, you'll find yourself emotionally drained yet deeply satisfied, having experienced a story that is as thought-provoking as it is entertaining.”
“Choices don't matter, proven by the fact that at the end of this game it says 'clementine's story will continue...' - right, so this was all just a meaningless sidetrack of a story, just to milk a bit of extra cash out of the franchise before we go bankrupt anyway.”
“The story is lazy and boring, and the choices you make don't actually have an impact.”
“Clementine's storyline feels like it’s been tacked onto the main story, as she is a background character to the new guy’s story arc.”
- graphics546 mentions
- 31 % positive mentions
- 63 % neutral mentions
- 6 % negative mentions
The graphics in "The Walking Dead: A New Frontier" have received mixed reviews, with many players noting a significant improvement over previous seasons. While some appreciate the enhanced detail and the new art style that blends realism with the series' signature comic-book aesthetic, others feel that the changes detract from the original charm and can lead to graphical glitches. Overall, the visuals are generally praised for their quality, but opinions vary on whether the new direction is a positive evolution or a disappointing departure from the past.
“The visuals effectively convey the desolation of the world, from the urban landscapes to the quiet moments in nature.”
“Visually, the game is stunning, with its signature comic-book art style brought to life with even greater detail and expressiveness.”
“The graphics are a huge improvement from season 1 and season 2, plus I think the story of Javi and Kate is really wholesome.”
“I can't explain what they did with the graphics, but I think it was a severe downgrade.”
“The art style looks like shit.”
“The graphics are a huge downgrade: I cannot understand how this game can look so much worse when it came out 2 years after the second season.”
- gameplay478 mentions
- 17 % positive mentions
- 75 % neutral mentions
- 8 % negative mentions
The gameplay in "The Walking Dead: A New Frontier" has received mixed reviews, with many players noting a significant reduction in interactivity compared to previous installments. While some appreciate the improved graphics and smoother mechanics, others criticize the reliance on quick-time events and the illusion of choice, leading to a more cinematic experience that feels less engaging. Overall, the gameplay is seen as minimalistic, often prioritizing story over player agency, which may disappoint fans seeking a more traditional gaming experience.
“The gameplay is smooth and exciting!”
“The new characters, new combat mechanics, well-told story, and development for Clementine make this an obvious must-play if you are a fan of the series.”
“The gameplay is accessible and engaging, with enough interactivity to keep you invested in the story without becoming overly complicated.”
“Gameplay isn't fun and half the time it's just button mashing only for it not to matter.”
“The gameplay is minimal, and I feel like most of the choices are just giving you an illusion of choice, as in they don't matter.”
“The gameplay is definitely lacking and apart from the rare Q & E quick-time events for very random things - there is very little gameplay.”
- emotional396 mentions
- 97 % positive mentions
- 0 % neutral mentions
- 3 % negative mentions
The emotional aspect of *The Walking Dead: A New Frontier* has received mixed reviews, with many players noting that while the game contains some touching moments and strong character development, it generally lacks the emotional depth and impact of the first two seasons. Some players felt a disconnect with the new characters, making it harder to form emotional attachments, while others appreciated the emotional journey of the protagonist, Javier, and the narrative's focus on family dynamics. Overall, while the game still delivers emotional highs, it does not consistently reach the same level of heart-wrenching moments that defined earlier entries in the series.
“The game expertly balances moments of intense action with quieter, character-driven scenes, allowing players to witness the emotional fallout of their choices.”
“By the time the credits roll, you'll find yourself emotionally drained yet deeply satisfied, having experienced a story that is as thought-provoking as it is entertaining.”
“The walking dead: a new frontier successfully continues the legacy of the series, offering an engaging and emotional journey through a zombie-infested world.”
“This is one of the most boring story games I've ever played and a disappointment to the Walking Dead games.”
“In conclusion, it's a tedious slog through a boring story that commits the unforgivable sin of having unlikable characters in this type of game. Whatever Telltale Games was trying, it just ends up feeling like an easy cash grab.”
“Boring storyline packed with uninteresting characters.”
- stability144 mentions
- 2 % positive mentions
- 0 % neutral mentions
- 98 % negative mentions
The game suffers from significant stability issues, with numerous users reporting frequent glitches, freezes, and crashes that disrupt gameplay and immersion. Many players experienced game-breaking bugs, particularly in later episodes, leading to lost progress and frustrating gameplay. While some noted minor improvements in performance compared to previous titles, the overall consensus is that the game is plagued by technical problems that detract from the experience.
“The new engine is gorgeous and runs flawlessly for me. The annoying stutters are gone, and there were no glitches from what I encountered. Just an amazing story I got sucked into right away. God, I missed Telltale's Walking Dead; so glad it's back.”
“The game still suffers from the 'Telltale lag'; however, otherwise, the game is surprisingly bug-free.”
“The previous games haven't exactly been bug-free.”
“The game is really buggy now, and in episode 3 this weird thing pokes out of Javi's chest, and when I restart the game... well... it pokes out of somewhere else.”
“There were many issues pertaining to pacing, glitches, general story, etc. but it's an integral part to my favorite series of games.”
“Do not buy this game, it constantly freezes and I am unable to log in to my new Telltale account in-game because of its failure to communicate with Telltale servers.”
- character development124 mentions
- 28 % positive mentions
- 53 % neutral mentions
- 19 % negative mentions
Character development in the game has received mixed reviews, with some praising the depth and relatability of certain characters, particularly Javier and Clementine, while others criticize the lack of growth and emotional resonance compared to earlier seasons. Many players feel that character arcs are inconsistent, with some characters experiencing significant development while others remain flat or unlikable, leading to a disconnect with the story. Overall, while there are moments of strong character development, many reviewers express disappointment that it does not reach the heights of the first two seasons.
“Javi García (along with the rest of the family) are very well-written characters whose character development throughout the season is amazing.”
“A New Frontier continues to deliver the emotional storytelling, difficult choices, and deep character development that fans have come to expect, while introducing new characters and storylines that keep the experience fresh and engaging.”
“The character development was sublime and had a real heart.”
“Some of the characters felt whiny and annoying, and it's very apparent while playing that you really see a drop-off in quality, story writing, and character development.”
“The character development in this game doesn't feel very strong; the illusion of choice is extremely prevalent, where it feels that none of your choices inherently matter or hold any weight, as no matter what you do, the game plays out nearly the same way every time.”
“There is simply zero character development throughout the entire game for any of the main characters.”
- music111 mentions
- 43 % positive mentions
- 51 % neutral mentions
- 5 % negative mentions
The music in the game has received mixed reviews, with some praising its emotional impact and fitting atmosphere, while others find it lacking compared to earlier titles in the series. Many players noted that while certain tracks enhance key moments, the overall soundtrack feels less memorable and cohesive, with some expressing disappointment over the absence of vocal music and the quality of end credits songs. Despite these criticisms, the sound design remains strong, contributing to the immersive experience typical of Telltale games.
“Lastly, the song at the end was the most wholesome song I've heard in the Walking Dead series so far.”
“The music is fantastic and I love the gameplay!”
“The soundtrack is also really good with some great emotional tracks and such.”
“The OST is forgettable or just flat out bad, which is very disappointing since I think season 2 has some of the best OST I've heard in a video game.”
“The sounds are good, but the music seems to be lacking a bit more than usual here.”
“There was very little vocal music, mostly just music for tone and mood. I would have liked more music in the credits for each episode like they did for Michonne.”
- optimization70 mentions
- 19 % positive mentions
- 43 % neutral mentions
- 39 % negative mentions
The game's optimization has received significant criticism, with many players reporting frequent stuttering, visual glitches, and performance issues even on high-end systems. While some users noted improvements in later episodes, the overall consensus is that the game is poorly optimized, detracting from the experience and making it unplayable for some. Despite occasional praise for voice acting and story elements, the technical shortcomings remain a major concern for the player base.
“Performance-wise, there are lots of times where the game 'freezes' for fractions of a second, which gets very annoying over time (high-end or not).”
“- Smooth framerates and feels optimized well in comparison to previous Telltale titles.”
“Optimized well.”
“I'm sure the plot would be great if you could focus on it, but all you can see is visual glitches, stuttering, and awful gameplay.”
“Technical-wise, the game is poorly optimized, where I have to turn down resolution and graphics to make it smooth, and there are also times when the game would still lag or freeze for no reason.”
“The game's performance and quality was pretty painful.”
- monetization57 mentions
- 5 % positive mentions
- 0 % neutral mentions
- 95 % negative mentions
The monetization aspect of the game has drawn significant criticism for its excessive in-game advertisements, which many players feel detract from the overall experience of a paid title. Users express frustration over being bombarded with ads for other Telltale games and comics between episodes, leading to a perception that the game is more of a cash grab than a meaningful continuation of the series. Despite the absence of microtransactions, the intrusive advertising has left players feeling disappointed and disillusioned with the game's value.
“No microtransactions, thank you!”
“I'm quite happy to see the changes -- no matter how little there is, the action, camera movement, etc. -- they surprise me compared to what the series provided in the previous two seasons.”
“I'm not dissatisfied because I somehow expected this 'volatility' in quality after the development crew went through major personnel changes.”
“Unfortunately it's riddled with ads.”
“I paid for the game already and I don't want to see advertisements every time the game loads new chapters and/or whenever I launch the main menu.”
“Season 3 seems more like a cash grab as the illusion of choice is very noticeable and every bit of dialogue that you control ends with the person you are speaking to saying the same thing.”
- humor47 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is a mixed bag, with some players finding it genuinely funny while others describe it as unintentionally hilarious due to poor writing and technical issues. Characters like Javier and Jesus are often highlighted for their charm and comedic moments, but the overall execution can feel awkward or cheesy, especially in dramatic scenes. While some moments elicit laughter, whether through clever dialogue or absurd situations, the humor often stems from the game's flaws, leading to a unique blend of intended and unintended comedy.
“I'm not sure if they're trying to make me feel sad by showing David/Gabe slowly die, while giving a dying speech, with blood on their hands, and sad violin music blasting in the background, but that scene was just cheesy and hilarious.”
“Javi is very funny and very likable and has some very unique dialogue choices that differentiate him from Lee in noticeable ways such as being more approachable, funny, and considerate.”
“I absolutely love Javier, he's funny, charming, and just one of those characters that you gotta love.”
- atmosphere41 mentions
- 54 % positive mentions
- 39 % neutral mentions
- 7 % negative mentions
The game's atmosphere is generally praised for its immersive quality, enhanced by a haunting score and strong voice acting, which effectively draws players into its emotional and often bleak narrative. However, some users noted distractions, such as graphical issues and less engaging menus, which detracted from the overall experience. While the atmosphere varies across installments, many agree that it remains a key strength of the series, contributing significantly to the storytelling and emotional impact.
“Coupled with a haunting score and stellar voice acting, the game creates an immersive atmosphere that enhances the emotional stakes.”
“From the very first episode, the game grips you with its intense and immersive atmosphere, pulling you into the harrowing world of the apocalypse.”
“The characters, story, and general atmosphere of the game is terrific.”
“Red lines appear randomly in scenes, which ruins the atmosphere and moments between the characters; it's very distracting.”
“There are times when I thought the atmosphere was a bit bland, but overall it was decent.”
“Javi is okay, Clem is an NPC now, but it is okay too; there is no horror atmosphere because the story is very simple and predictable.”
- replayability32 mentions
- 13 % positive mentions
- 78 % neutral mentions
- 9 % negative mentions
Replayability in the game is a mixed bag, with some players praising its multiple endings and diverse choices that encourage multiple playthroughs, while others criticize the lack of significant impact from decisions and repetitive elements that diminish the overall replay value. Many feel that despite the potential for varied outcomes, the experience can become stale due to unskippable cutscenes and surface-level choices. Overall, while some players find it highly replayable, others see it as lacking in depth and variety.
“I've played A New Frontier three times now and I plan to play it again; it's a really great game that's surprisingly replayable with how many outcomes and endings there are.”
“Multiple endings means it has plenty of replay value.”
“Saying that, I will provide concession to my own rant by saying that I think this series of 'The Walking Dead' perhaps has the highest opportunity for replayability in that there are 42 different Clementine backstory scenarios corresponding to choices made in uploaded saves from Season 2, the build-a-story feature for Clementine, or the default story, and I do plan on playing through another time or two to see exactly what changes between saves.”
“And I don't really know how much replay value there is in this, because the choices seem to be on the surface level.”
“The replayability for this one is rather low since it doesn't have any huge implications for the final game in choices.”
“The choices system offers potential replay value, but even playing again with completely different choices, there is likely to be some repetition watching the same cutscenes that are unskippable.”
- grinding11 mentions
- 9 % positive mentions
- 18 % neutral mentions
- 73 % negative mentions
Overall, players find the grinding aspect of the game to be tedious and often frustrating, with many expressing a need for a "second life" to endure the repetitive tasks. While some appreciate the engaging story, the grinding is frequently described as a boring slog, exacerbated by unlikable characters and technical issues like mouse lag. This has led to a perception that the game may prioritize profit over player enjoyment.
“You'll need a second life for grinding.”
“It was so tedious.”
“This brings a new category to grinding, the one that tests how you can bear the boredom!”
“In conclusion, this game is a tedious slog through a boring story that commits the unforgivable sin of having unlikable characters. Whatever Telltale Games was trying, it just ends up feeling like an easy cash grab.”
Critic Reviews
The Walking Dead: A New Frontier Episodes 1 & 2 Review - Jesus Saves
The Walking Dead: A New Frontier opens up with two strong episodes that have me the most invested I've been in The Walking Dead since the first release. Hopefully fleshing out the characters a little more can push this season to be even more memorable.
85%The Walking Dead: A New Frontier – Episode 1: The Ties That Bind Us Part One and Two Review
It’s wonderful to be back with Clem, and the new characters are interesting. Even though the story is still in its infancy, it feels like we’ve got plenty to look forward to as the season moves forward.
85%The Walking Dead: A New Frontier episode one and two review
A promising, assured start, and a welcome return to form for Telltale.
82%