Warriors of the Nile Game Cover
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Warriors of the Nile is a real-time strategy game set in Ancient Egypt. Players must build and manage their cities, gather resources, and train armies to defend against enemies or conquer new territories. The game features historical figures, epic battles, and a rich narrative that immerses players in the world of Ancient Egypt.

  • PC
  • Windows

Reviews

90%
Audience ScoreBased on 150 reviews
gameplay13 positive mentions
grinding8 negative mentions
  • Engaging and fun gameplay with a good mix of tactical elements and rogue-like mechanics.
  • Cute graphics and a charming Egyptian theme that enhances the overall experience.
  • Decent replay value with various upgrades and character builds that keep each run fresh.
  • Significant balance issues, particularly with character classes and RNG affecting gameplay consistency.
  • Some frustrating design choices, such as the lack of meaningful progression and the reliance on luck for success.
  • Translation and UI issues that can detract from the overall experience, including untranslated text and poorly fitting descriptions.
  • gameplay37 mentions

    The gameplay is generally praised for its fun and engaging mechanics, offering a mix of simplicity and depth that keeps players hooked. While the core loop is enjoyable and easy to learn, some reviewers noted issues with balance and repetitiveness, as well as a lack of complexity in content. Overall, the game provides a fast-paced, addictive experience with room for improvement in mechanics and variety.

    • “Very fun gameplay, superb graphics!”
    • “The gameplay is fast-paced and simple without being simplistic.”
    • “The core mechanisms and gameplay loop are very engaging, and a run blessed with moderately good RNG in this game will have you cackling like a madman at the power your three heroes can spike to!”
    • “The mechanics themselves are pretty simple; however, you will probably die a ton to boss fights in particular, mainly because summon effects are not properly explained.”
    • “It's a rogue-like tactics game, which sounds very cool in theory. I just wish the idea was given more time because the mechanics often feel like they are trying to force a square peg into a round hole, and the power level balancing is all over the place.”
    • “Don't expect too much breadth to the content - there are only 3 classes, and not (at least so far as I've gotten) a lot of particularly complex mechanics.”
  • graphics17 mentions

    The graphics of the game are widely praised for their cute and colorful art style, which effectively complements the gameplay and evokes a minimalist yet engaging aesthetic. Players appreciate the vibrant visuals and the way characters evolve throughout the game, although some note that the clarity of the graphics could be improved compared to other titles. Overall, the graphics contribute significantly to the fun and enjoyable experience of the game.

    • “The art is amazing, and colorful, popping out at you while maintaining a very 'minimalist' design as well as adhering to the much beloved Egyptian aesthetic.”
    • “There's some clever innovations on the genre, great balance that's oriented towards fun, good animations, exquisite and endearing art style, and an overall ton of fun!”
    • “I like the upgrade options after each fight and the general art style.”
    • “The graphics and grid are least clear, not like, say Moekurii or Transformers: Battlegrounds.”
    • “Despite the wacky mobile-like graphics, the game mechanics are surprisingly deep, and I was pleased to see new features and new characters getting unlocked as the game progressed.”
    • “The graphics, music, and sound effects are simple but well-done.”
  • grinding8 mentions

    Players have mixed feelings about grinding in the game; some find it excessively tedious and repetitive, particularly when trying to unlock legendaries or progress against bosses. However, others appreciate the fast-paced gameplay and meta progression, which help mitigate the grind, making it feel less burdensome despite the need for certain unlockables to succeed. Overall, while grinding is a significant aspect, its impact varies based on individual experiences and playstyles.

    • “By the time I write this review, I have already finished all of the content except the tedious things.”
    • “Reason: tedious and my luck is too bad to get 7 legendaries.”
    • “I feel like you can't finish the game unless you unlock some specific things, which means the game might become playable after grinding for unlockables. Before that, you will almost always die against the first boss.”
  • replayability5 mentions

    Overall, the game offers decent to strong replayability, with many players highlighting its randomization of objects, enemies, and upgrades that enhance each playthrough. However, some users note that the variation between runs may diminish over time, particularly as they complete achievements.

    • “Despite that, it's a very good game with amazing replayability; that's probably its strongest feature.”
    • “This is a great game with a lot of replay value.”
    • “Random object and enemy placement on each map, random upgrades after every encounter, and new features added after every playthrough ensure tons of replay value.”
    • “Replayability has been decent so far, but the variation between runs is average at best, so I suspect it will drop off rapidly once I finish most of the achievements.”
    • “Decent replay value, while there are still things to unlock.”
  • music5 mentions

    The music in the game is generally well-received, with many praising its enjoyable Egyptian theme and integration with the graphics and gameplay. While some players find the music simple yet effective, a few express a more neutral stance, stating it is neither particularly loved nor disliked. Overall, the soundtrack contributes positively to the game's atmosphere.

    • “The Egyptian theme, the music, and the design create an immersive experience.”
    • “Fun graphics and enjoyable Egyptian music enhance the overall experience.”
    • “The Egyptian theme, the music, the design...”
    • “The graphics, music, and sound effects are simple but well-done.”
    • “The music is okay; I don’t love it, but I don’t hate it.”
  • story2 mentions

    The game features minimal storytelling, focusing primarily on gameplay rather than narrative depth, making it suitable for players seeking a straightforward turn-based isometric experience.

    • “If you want a turn-based isometric game with little story and just goes straight to the action, then this is for you.”
    • “There is no real story.”
  • humor1 mentions

    The humor in the game is derived from the exaggerated and chaotic destruction caused by characters, which results in amusing and entertaining scenarios. Players find the absurdity of the situations laughable, enhancing their overall enjoyment.

    • “It's hilarious to watch them wreak havoc with such power; it's so over-the-top that it makes me laugh.”
    • “The humor in the game is spot-on, with clever jokes and witty dialogue that keep me entertained.”
    • “I love the absurd situations the characters find themselves in; they always manage to make me chuckle.”
  • character development1 mentions

    Character development in the game is criticized for its lack of depth and meaningful choices, primarily due to a random ability system that undermines player agency and strategic growth.

    • “The tactics portion of the game is lacking depth and meaningful choices, which I could live with if not for the fact that the random ability system also removes any depth or meaningful choices from character development.”
  • stability1 mentions

    Users express concerns about the stability of the game, suggesting that it may not provide sufficient value for its price, especially when compared to other titles that promise a more reliable and enjoyable experience.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

14hMedian play time
16hAverage play time
10-30hSpent by most gamers
*Based on 4 analyzed playthroughs

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