Warlords of the Deck
- October 4, 2024
- Legion Forge Games
"Warlords of the Deck" is a multiplayer strategy game that combines card games with the battles of Total War. Players must strategically compile decks, gather legions, and charge to conquer opponents. Each game begins with choosing a hero, whose unique abilities offer a risk-reward scenario, and national armies have distinct tactics to master for various engaging gameplay styles.
Reviews
- Warlords of the Deck combines card game strategy with large-scale battles, offering a unique and engaging multiplayer experience.
- The game features a variety of heroes and factions, allowing for diverse strategies and high replayability.
- The developers are actively engaged with the community, showing commitment to improving the game based on player feedback.
- The game suffers from performance issues, including lag and frame rate drops, which can detract from the overall experience.
- There is a steep learning curve and some translation errors that can make understanding the game mechanics challenging for new players.
- The multiplayer mode currently has a low player base, making it difficult to find matches against other players.
- gameplay12 mentions
- 50 % positive mentions
- 25 % neutral mentions
- 25 % negative mentions
The gameplay is praised for its engaging mechanics and strategic depth, drawing comparisons to popular autobattlers like Dota Underlords while incorporating unique card elements. Players appreciate the rich upgrade systems and diverse tactics available for each army, although some desire more variety. Overall, the game is easy to learn but offers a challenging experience that keeps players invested, especially in multiplayer modes.
“Great autobattler in the vein of Dota Underlords, but with more interesting mechanics and synergies.”
“The artwork is fantastic and the gameplay is easy to learn but challenging to master.”
“The gameplay is engaging and challenging, and there's a lot of variety in the cards and strategies you can use.”
“However, I would like to see more variety in the gameplay.”
“Multiplayer modes ensure long-lasting gameplay!”
“Each army has its own tactics and play style, which diversifies the possible strategies and gameplay.”
- graphics10 mentions
- 70 % positive mentions
- 0 % neutral mentions
- 30 % negative mentions
The graphics of the game receive mixed reviews; while some users praise the creative unit and leader designs, as well as the beautiful art style and visuals during battles, others report performance issues such as lag and frame drops. Overall, the aesthetic is appreciated for its blend of ancient cultures and fantasy elements, contributing to a visually appealing experience despite some technical shortcomings.
“A beautiful mix between ancient cultures (like Sparta or Japan) and fantasy where the autobattles show great visuals and strategy with high replay value.”
“Honestly, I am very surprised that this game is as good as it is. The unit/leader design is very creative and the graphics are more than acceptable with a great art style.”
“Lags a lot; the video graphics are too demanding for a simple game like this. It lags too much.”
“This is a game that could benefit from a free week or weekend because of the aesthetic, but the graphics detract from the satisfaction of larger scale fights.”
“The artwork and design are top-notch.”
- replayability5 mentions
- 60 % positive mentions
- 40 % neutral mentions
- 0 % negative mentions
The game offers high replayability due to its diverse mix of ancient cultures and fantasy elements, featuring 66 unique commanders that enhance strategic depth and build variety. Players appreciate the visually impressive autobattles and the overall depth of the game, contributing to its strong replay value.
“A beautiful mix between ancient cultures (like Sparta or Japan) and fantasy where the autobattles show great visuals and strategy with high replay value.”
“There are currently 66 different commanders, each with their own effect which varies your builds even more and makes for great replayability.”
“It's a well-crafted game with a lot of depth and replayability.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players express that grinding for a single hero can be a time-consuming endeavor, often requiring a full week of dedicated effort.
“That's a full week of grinding for one hero.”
“The grinding feels endless and repetitive, making it hard to stay engaged.”
“I spent hours grinding for resources, only to realize it was all for nothing.”
- monetization1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The monetization model is free of microtransactions, which is generally viewed positively; however, some players express a desire for optional purchases to expedite the unlocking of commanders.
“There are no microtransactions, which is good, but sometimes I wish there were so that I could unlock more commanders faster.”
- story1 mentions
- 0 % positive mentions
- 100 % neutral mentions
- 0 % negative mentions
The story aspect of the game involves unlocking commanders, which requires a significant investment of time to earn gold coins through daily quests and gameplay. Players note that this progression can feel slow and may impact their overall engagement with the narrative.