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Warlords of the Deck Game Cover

About

"Warlords of the Deck" is a multiplayer strategy game that combines card games with the battles of Total War. Players must strategically compile decks, gather legions, and charge to conquer opponents. Each game begins with choosing a hero, whose unique abilities offer a risk-reward scenario, and national armies have distinct tactics to master for various engaging gameplay styles.

Warlords of the Deck screenshot
Warlords of the Deck screenshot
Warlords of the Deck screenshot
Warlords of the Deck screenshot
Warlords of the Deck screenshot

92%
Audience ScoreBased on 77 reviews
gameplay12 positive mentions
grinding2 negative mentions

  • Warlords of the Deck combines card game strategy with large-scale battles, offering a unique and engaging multiplayer experience.
  • The game features a variety of heroes and factions, providing excellent replayability and strategic depth.
  • The developers are actively engaged with the community, showing commitment to improving the game based on player feedback.
  • The game suffers from translation errors and a confusing tutorial, making it difficult for new players to understand the mechanics.
  • There is a lack of players in multiplayer mode, which can lead to frustrating experiences when trying to find matches.
  • The user interface is clunky and could use improvements for better organization and quality of life features.
  • gameplay
    24 mentions Positive Neutral Negative

    The gameplay is praised for its engaging and challenging mechanics, combining elements of autobattlers and card games with rich upgrade systems and unique strategies. While the game is easy to learn, it offers depth that makes mastering it rewarding, though some players desire more variety. The multiplayer modes and distinct tactics for each army contribute to its replayability and overall enjoyment.

    • “Great autobattler in the vein of Dota Underlords, but with more interesting mechanics and synergies.”
    • “The artwork is fantastic and the gameplay is easy to learn but challenging to master.”
    • “The gameplay is engaging and challenging, and there's a lot of variety in the cards and strategies you can use.”
    • “However, I would like to see more variety in the gameplay.”
    • “Multiplayer modes ensure long-lasting gameplay!”
    • “Each army has its own tactics and play style, which diversifies the possible strategies and gameplay.”
  • graphics
    20 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews; while many players praise the creative unit and leader designs, as well as the beautiful art style that blends ancient cultures with fantasy elements, others criticize the game for lagging and having frame rate issues that detract from the experience. Overall, the visuals are generally considered acceptable and appealing, contributing to the game's replay value despite technical shortcomings.

    • “A beautiful mix between ancient cultures (like Sparta or Japan) and fantasy where the autobattles show great visuals and strategy with high replay value.”
    • “Honestly, I am very surprised that this game is as good as it is. The unit/leader design is very creative and the graphics are more than acceptable with a great art style.”
    • “The artwork and design are top-notch.”
    • “Lags a lot, the video graphics are too much for a simple game like this; it lags too much.”
    • “The graphics are underwhelming and do not meet modern standards.”
    • “The visual performance is disappointing, making it hard to enjoy the gameplay.”
  • replayability
    10 mentions Positive Neutral Negative

    The game boasts high replayability due to its diverse mix of ancient cultures and fantasy elements, enhanced by visually impressive autobattles. With 66 unique commanders, each offering distinct effects that influence gameplay strategies, players can enjoy varied builds and experiences, contributing to its overall depth and replay value.

    • “A beautiful mix between ancient cultures (like Sparta or Japan) and fantasy where the autobattles show great visuals and strategy with high replay value.”
    • “There are currently 66 different commanders, each with their own effect which varies your builds even more and makes for great replayability.”
    • “It's a well-crafted game with a lot of depth and replayability.”
  • grinding
    2 mentions Positive Neutral Negative

    Players express frustration with the extensive grinding required to unlock a single hero, noting that it can take a full week of dedicated effort.

    • “That's a full week of grinding for one hero.”
  • monetization
    2 mentions Positive Neutral Negative

    The game features no microtransactions, which is generally viewed positively; however, some players express a desire for optional purchases to expedite the unlocking of additional commanders.

    • “There are no microtransactions, which is good, but sometimes I wish there was so that I could unlock more commanders faster.”
  • story
    2 mentions Positive Neutral Negative

    The story aspect of the game involves a progression system where players unlock commanders over time, which requires a significant investment of time to earn gold coins through daily quests and gameplay. This slow unlocking process may impact the overall narrative experience for some players.

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