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Warhammer Age of Sigmar: Champions

Shacknews got our hands on the latest tabletop card game based in the Warhammer universe. Check out our review of Warhammer Age of Sigmar: Champions.
Warhammer Age of Sigmar: Champions Game Cover
65%Game Brain Score
gameplay, story
monetization, music
60% User Score Based on 246 reviews
Critic Score 74%Based on 6 reviews

Platforms

Nintendo SwitchPCTabletAndroidMac OSPhoneiPadMobile PlatformiPhoneWindows
Warhammer Age of Sigmar: Champions Game Cover

About

Warhammer Age of Sigmar: Champions is a single player and multiplayer strategy game with fantasy and warfare themes. It was developed by PlayFusion and was released on February 19, 2019. It received mostly positive reviews from critics and neutral reviews from players.

Command powerful factions & legendary Champions in this Warhammer Trading Card Game. Deploy units and unleash deadly magical abilities, while completing quests to earn blessings from the gods. Only the mightiest of warriors will stand victorious in this battle for the Mortal Realms, a war that spans both physical and digital worlds.

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60%
Audience ScoreBased on 246 reviews
gameplay35 positive mentions
monetization10 negative mentions

  • The game features unique mechanics, such as rotating cards and champion quests, which add depth and strategy to gameplay.
  • Players can scan physical cards into the digital game, allowing for integration between the physical and digital versions.
  • The game has a generous free-to-play model, allowing players to earn cards and currency without spending real money.
  • The user interface is clunky and not optimized for PC, making navigation and gameplay frustrating.
  • The game has been criticized for its monetization practices, including paywalls for certain features and rewards.
  • Many players have reported issues with server access and bugs, leading to a poor overall experience.
  • gameplay
    80 mentions Positive Neutral Negative

    The gameplay is characterized by unique mechanics, particularly the rotation system that adds depth and strategy, distinguishing it from other card games like Magic: The Gathering and Hearthstone. While many players appreciate the engaging and tactical nature of the game, some express frustration with balance issues, a complicated user interface, and monetization practices. Overall, the game offers a fresh take on the genre, appealing to fans of deck-building and tactical decision-making, despite some criticisms regarding its execution and economic structure.

    • “The gameplay is a fresh take on card games that keeps the depth (or potential for depth at least) of the more complex card games on the market without resorting to obtuse mechanics.”
    • “Unique gameplay mechanics, very engaging, and the ability to pair it with your phone is fantastic.”
    • “The game has some really unique mechanics like the corners and rotations; it makes the game stand out from a lot of other card games, which is really refreshing to me.”
    • “The gameplay is boring and the mechanics just don't work well.”
    • “Just awful, unbalanced pay-to-win game, terribly complicated mechanics. To start winning, you need to grind a lot and buy cards.”
    • “The actual gameplay seems fine, but conceptually unpolished in places, which when combined with interface issues leads to aggravation.”
  • story
    23 mentions Positive Neutral Negative

    The game's story is centered around completing quests to earn blessings from the gods, with each champion having unique quests that influence gameplay. While the narrative and campaign elements are engaging, some players criticize the lack of clarity in quest mechanics and the presence of paywalls for certain content. Overall, the story adds depth to the gameplay, but issues with monetization and RNG elements detract from the experience for some users.

    • “But hey, the storyline and the campaign hooked me up.”
    • “Each champion has unique effects and quest corners, vastly changing how each faction and deck play depending on how you pick them.”
    • “Champions have a quest to complete to gain a blessing.”
    • “Free to play... a few games in... pay to win = same old story, no thanks.”
    • “It's all quite clever but they fail to explain even basic elements (like certain quest icons).”
    • “Anyone saying this is a Warhammer TCG... don't ever believe their sellout butt again, this only has the name and a weak story with pictures, you like being spoonfed?”
  • graphics
    18 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with some players appreciating the artwork and soundscape while others criticize the low-resolution images and poor user interface. Although some find the visuals satisfactory, many note that the graphics do not meet modern standards, often comparing them unfavorably to mobile games. Overall, while the artwork has its merits, technical issues and a lack of polish detract from the visual experience.

    • “Excellent game, mechanics and graphics.”
    • “- the artwork is gorgeous.”
    • “Overall I recommend it because it's so well made and the artwork is beautiful, very interesting to learn it and play it.”
    • “The artwork is taken straight from the internet; some of the pictures don't fit the style, and some of them are low resolution.”
    • “Very poor UI and gameplay graphics.”
    • “Well, the graphics aren't full HD; it's probably the same quality as a mobile game, just put into HD format.”
  • monetization
    17 mentions Positive Neutral Negative

    The monetization practices in this card game have been widely criticized for being exploitative and reminiscent of typical mobile cash grabs, with many players feeling that it detracts from the overall experience. While some appreciate the game's free-to-play model that allows for aesthetic purchases, the overwhelming presence of unclear and aggressive microtransactions has led to frustration and disappointment among users. Overall, the monetization strategy is seen as a significant flaw, overshadowing the game's potential.

    • “A great free-to-play game that doesn't force or require microtransactions except for the cool aesthetics.”
    • “The company behind the game has made some questionable decisions when it comes to monetization, but the game itself is fantastic.”
    • “Like I said, there are some monetization issues with the game, so if you're easily angered by companies trying to make money, maybe stay away.”
    • “Decent enough card game completely ruined by shady microtransactions and greedy mobile game tactics as is common with these types of cash grab ports.”
    • “The monetization is just as terrible as any other card game on the market and the reason I can't recommend this game.”
    • “Unfortunately, the monetization is awful and clearly made for the imbeciles who fawn over cheap mobile games; you are forced to pay money to unlock basic free-to-play weekly challenges, one card in a free pack, the list goes on.”
  • music
    7 mentions Positive Neutral Negative

    The music in the game is generally praised for being thematically fitting and immersive, enhancing the overall experience. However, some players find it becomes monotonous and repetitive after extended playtime, leading to a desire to turn it off. Overall, while the sound effects and music are initially engaging, they may lack variety over time.

    • “First thing that hits you is the sound effects and music, both of which are fantastic and really draw you in.”
    • “The music is also very befitting the AOS universe, really getting you in the mood.”
    • “There are actually good points, such as a more generous daily quest system than many other card games out there, the music being fitting to the theme, and the game itself is actually extremely solid.”
    • “The music is loud and incredibly monotonous with no variation based on which faction you're playing.”
    • “If I were to make a complaint, I would say after about 20-30 hours of gameplay the music did become a little repetitive and I eventually switched it off, but that would be expected of most games to be fair.”
    • “[In-app music is repetitive and tiresome, busy app menu design]”
  • grinding
    4 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious, particularly due to cumbersome menu navigation and a lack of effective filtering options in the deck builder. While some feel that the game has become more grind-heavy, others appreciate its generosity in allowing for quicker card collection despite the challenging crafting ratios.

    • “There's not much of a grinding option that helps you gather gold or packs faster, and the crafting ratios are horrendous.”
    • “Going through the menus is pretty tedious, and the deck builder, as far as I see, has no filter option whatsoever, or it's so hidden that an average player like me has a hard time finding it.”
    • “The new campaign with the map is also quite grindy.”
  • optimization
    3 mentions Positive Neutral Negative

    The game is well-optimized, running smoothly without any reported bugs.

    • “Runs smoothly with no bugs.”
    • “The game is perfectly optimized, providing a seamless experience.”
    • “I appreciate how well the game runs on lower-end hardware without sacrificing quality.”
  • stability
    2 mentions Positive Neutral Negative

    The game suffers from significant stability issues, with numerous users reporting it as extremely buggy and prone to crashes.

    • “The game is also buggy as hell.”
    • “Buggy as crap.”
  • replayability
    1 mentions Positive Neutral Negative

    Players highlight the game's excellent replayability, especially considering its lower price point compared to typical $60 titles on Steam. This value adds to the overall enjoyment and encourages multiple playthroughs.

    • “Way cheaper than the usual game for $60 on Steam and offers so much replayability.”
  • humor
    1 mentions Positive Neutral Negative

    Users find the lack of a feature to display keyword information in the library to be absurdly humorous, highlighting it as a notably silly oversight in the game's design.

    • “There doesn't seem to be a way to display keyword info in your library, which is just the most hilariously stupid thing I can possibly imagine.”
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24h Median play time
17h Average play time
4-30h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Warhammer Age of Sigmar: Champions is a strategy game with fantasy and warfare themes.

Warhammer Age of Sigmar: Champions is available on Nintendo Switch, PC, Mac OS, Phone and others.

On average players spend around 17 hours playing Warhammer Age of Sigmar: Champions.

Warhammer Age of Sigmar: Champions was released on February 19, 2019.

Warhammer Age of Sigmar: Champions was developed by PlayFusion.

Warhammer Age of Sigmar: Champions has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked this game for its gameplay but disliked it for its monetization.

Warhammer Age of Sigmar: Champions is a single player game with multiplayer support.

Similar games include Faeria, Mythgard, Infinity Wars: Animated Trading Card Game, SolForge, GWENT: The Witcher Card Game and others.