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Warhammer 40,000: Gladius - Relics of War

A pretty and novel use of the 40K license, brought down by uninspired design and plain bad game balance.
76%Game Brain Score
gameplay, story
monetization, grinding
80% User Score Based on 15,104 reviews
Critic Score 72%Based on 8 reviews

Platforms

PCPCWindowsWindowsCloudCloudEpic GamesEpic GamesLinuxLinux
Warhammer 40,000: Gladius - Relics of War screenshot
Warhammer 40,000: Gladius - Relics of War screenshot
Warhammer 40,000: Gladius - Relics of War screenshot
Warhammer 40,000: Gladius - Relics of War screenshot
Warhammer 40,000: Gladius - Relics of War screenshot
Warhammer 40,000: Gladius - Relics of War screenshot
Warhammer 40,000: Gladius - Relics of War screenshot
Warhammer 40,000: Gladius - Relics of War screenshot
Warhammer 40,000: Gladius - Relics of War screenshot

80%
Audience ScoreBased on 15,112 reviews
gameplay555 positive mentions
monetization88 negative mentions

  • The game successfully captures the grimdark atmosphere of the Warhammer 40,000 universe with stunning visuals and immersive sound design.
  • Each faction offers unique mechanics and strategic depth, providing engaging gameplay experiences for fans of the franchise.
  • The character designs and intricate narratives contribute to a rich world-building experience that draws players into the game.
  • The game suffers from a steep learning curve and can become tedious over time due to slow pacing and repetitive gameplay.
  • Frequent crashes, bugs, and stability issues, particularly in multiplayer modes, detract from the overall experience.
  • The monetization model is criticized as excessively predatory, with essential content locked behind high-priced DLCs, making the game feel incomplete.
  • gameplay
    1,983 mentions Positive Neutral Negative

    The gameplay of "Warhammer 40,000: Gladius - Relics of War" is characterized by its focus on combat and strategic depth, drawing heavily from the mechanics of the Warhammer 40K tabletop game and the Civilization series. Players appreciate the unique mechanics of each faction, which contribute to varied gameplay experiences, though many note that the game can feel repetitive and lacks depth in certain areas, particularly due to its limited number of factions without DLC. While the game is accessible and easy to learn, it suffers from a steep learning curve for newcomers and can become tedious over time, especially with its slow pacing and reliance on combat-focused mechanics.

    • “If you like Warhammer 40k or tactical, combat-focused gameplay, this game is a hidden gem and a must-play.”
    • “It's a very, very solid port of 40k tabletop mechanics onto a 4x platform.”
    • “With its diverse factions and strategic depth, it provides engaging gameplay for fans of the franchise.”
    • “And that kills the gameplay diversity and replayability.”
    • “The gameplay is painfully slow.”
    • “The gameplay gets like every other 4x game boring and dull after you played 50 times.. i guess its normal.”
  • story
    1,407 mentions Positive Neutral Negative

    The game's story aspect is largely criticized for its lack of depth and engagement, with many players noting that it lacks a traditional campaign mode. Instead, each faction has a single quest line that serves as a loose narrative framework, but these quests often feel repetitive and poorly implemented, leading to frustrating gameplay experiences. While the quests provide some lore and context, they are generally seen as insufficient to create a compelling story, leaving players desiring a more robust narrative experience.

    • “One of the best 4X games around and personally I think it's a pretty good introduction into Warhammer 40K. It's where I started after seeing some lore videos online, unit/character info can be viewed on any factions encountered and each faction comes with its own story quest which can lead to a victory along with giving better insight into that faction's way of life in the 40K universe.”
    • “The story is incredibly well written in my opinion and I haven't even finished the main story for each of the factions.”
    • “The faction-specific cinematics are decent and not too brief, and there is a chain of quests for each faction that follows their part in the story of the overall conflict which is a nice touch.”
    • “Unfortunately there's no real campaign or story mode; each faction has a 'quest' that you can turn on during a game that gives you four 'missions' that are fairly boring, but that's pretty much it.”
    • “The story/quest mode is terrible, so if that's what you want, don't waste your money.”
    • “Without a story, one doesn't feel like achieving, just fiddling around.”
  • graphics
    807 mentions Positive Neutral Negative

    The graphics of the game have received mixed reviews, with many praising the stunning visuals and atmospheric design that effectively capture the Warhammer 40,000 aesthetic. However, some players criticize the graphics as dated or mediocre, particularly in comparison to other modern titles, and note issues with animations and UI design. Overall, while the game features appealing artwork and solid unit designs, it may not meet the expectations of those seeking cutting-edge graphics.

    • “The graphics are stunning, and the sound effects are immersive.”
    • “The audio and graphics successfully invoke much of the glory and grandeur of the setting.”
    • “Its deep gameplay mechanics, stunning visuals, and faithful representation of the Warhammer 40,000 universe make it a highly enjoyable and immersive experience.”
    • “It also doesn't help that the graphics and sound design are mediocre, if not subpar, which kind of undermines what is usually the strong point of the franchise (aka, impressive visuals).”
    • “And to be fair, my graphics card runs Civ, it runs Anno 1800, The Witcher, Remnant from the Ashes, and loads of other beefy titles, so I'm not willing to just accept that my PC is too old for this game.”
    • “The graphics are not great and the UI gets the job done but nothing more.”
  • replayability
    334 mentions Positive Neutral Negative

    The game's replayability is a mixed bag, with many players praising the unique mechanics and diversity of factions that contribute to a high replay value, especially with the inclusion of mods and DLCs. However, some critics point out limitations due to repetitive maps and scenarios, as well as the high cost of additional content, which can hinder the overall experience. Overall, while there is significant potential for replayability, especially in multiplayer and with varied setups, some players feel it may not sustain long-term engagement without further content updates.

    • “Each faction is unique enough and there are so many ways to customize a game that it seems to have endless replayability.”
    • “The depth of the gameplay ensures that each match feels fresh and offers a high level of replayability.”
    • “This game is rife with intricacies, action, deep strategy, and procedural replayability that promises endless hours of engagement.”
    • “That said, it doesn't have much replay value - the maps and scenarios are pretty much the same every time - and the majority of factions are locked in paid DLC.”
    • “Just as their Steam's sale page says: they exploit their player base's wallets, and then exterminate any real replay value by not adding anything of substance to this game over and over again as it goes stale around 2-3 hours.”
    • “However, once you beat it for the first time and do everything available for each faction, the replayability gets a little lackluster.”
  • music
    333 mentions Positive Neutral Negative

    The music in the game has received mixed reviews, with many praising its epic and atmospheric qualities that enhance the overall experience, particularly in relation to the Warhammer 40,000 universe. However, several players noted that the soundtrack can become repetitive, with a limited number of tracks that do not vary significantly between factions. While some found the music to be a standout feature, others felt it lacked depth and variety, suggesting that additional tracks or voice lines would improve the overall sound experience.

    • “The music is epic, each track is a masterpiece!”
    • “The soundtrack is phenomenal.”
    • “The battles feel intense even if this is a turn-based strategy, the music is awesome and sets the atmosphere very well.”
    • “The music is incredibly repetitive; I swear there's only like 3 or 4 different tracks, and they do not change depending on the faction you are playing.”
    • “The music in this game sucks; there aren't enough tracks, and they are just simple loops with not enough variation.”
    • “The gameplay is boring, the music is bland and forgettable, the sound effects are weak and lifeless.”
  • atmosphere
    132 mentions Positive Neutral Negative

    The atmosphere of Warhammer 40,000: Gladius is widely praised for its immersive and gritty representation of the franchise's lore, enhanced by dark visuals and a compelling soundtrack. Players appreciate the attention to detail in the game's aesthetics, which effectively capture the grimdark essence of the 41st millennium, although some critiques mention a lack of voice acting and narrative depth that could further enrich the experience. Overall, the game successfully creates a captivating atmosphere that resonates with fans of the Warhammer 40k universe, despite some minor shortcomings.

    • “The game’s setting in the Warhammer 40k universe adds an extra layer of depth, with rich lore and a grim atmosphere that fans of the series will appreciate.”
    • “The game presents a dark and gritty aesthetic that perfectly captures the grim and war-torn atmosphere of the Warhammer 40,000 universe.”
    • “I am not kidding when I write this-- Gladius beautifully nails the grimdark atmosphere of the 41st millennium.”
    • “The game atmosphere feels a bit empty and I feel this is due to the lack of voice acting on units.”
    • “It lacks atmosphere, e.g. it has no story or campaign (which for me makes a huge difference in the appeal, and especially the maps with the solid borders and barely recognizable terrain features are kind of immersion breaking/really make it feel like a static board game).”
    • “The game has no voice acting to speak of (something that served old 40k games quite well, for example Dawn of War), there is no feeling of story, no identifying with the character, no atmosphere.”
  • monetization
    124 mentions Positive Neutral Negative

    The monetization model of the game has been widely criticized as excessively predatory, with many factions and essential units locked behind high-priced DLCs, leading players to feel they are being subjected to a cash grab. Reviewers noted that a significant portion of the game's content is effectively advertised as DLC, detracting from the overall experience and making it feel incomplete without additional purchases. While some players found the core gameplay enjoyable, the aggressive monetization practices overshadowed their enjoyment, prompting strong recommendations to wait for substantial discounts before investing.

    • “Good game destroyed by bad monetization.”
    • “Base game cost ~ $35, DLCs with races and additional single units for faction ~ $50 (new units and factions should be free, players already paid for the game! This is not an MMO RPG with microtransactions or P2P approach!).”
    • “I suggest these changes to avoid the cancer that monetization can become when things that obviously should have been part of the base game end up becoming DLC due to a launch date happening too soon and the other parts needing more polish before they're ready.”
    • “The game's monetization is so excessively predatory that it beggars belief.”
    • “The DLCs and their pricing are predatory and asinine; parts of your army get locked behind paywalls. As common sense, I did not bother to play this shameless cash grab any longer.”
    • “Cash grab - you receive half a game and are expected to hand out extra money for core factions that should be in the base game.”
  • grinding
    122 mentions Positive Neutral Negative

    The grinding aspect of the game is widely criticized for being tedious and slow, with many players expressing frustration over the repetitive nature of combat and unit management, especially in the late game. Reviewers note that the gameplay often feels like a chore, requiring excessive time to complete simple tasks, which detracts from the overall enjoyment. While some acknowledge that the grind aligns with the game's lore, the consensus is that it significantly hampers the fun factor, making the experience feel monotonous and overwhelming.

    • “You'll need a second life for grinding.”
    • “A bit grindy sometimes.”
    • “It's not that this design is too hard to surpass, it's just that it's really tedious and not actually very fun.”
    • “Grinding through endless waves of kastelan robots is no fun at all.”
    • “I'll probably give this game another chance, but it just seems to be a tedious unwinnable combat slog, as my units can't damage this huge wall of neutral armored units between me and my quest goal to advance the game.”
  • stability
    84 mentions Positive Neutral Negative

    The game's stability is widely criticized, with numerous reports of frequent crashes, freezes, and various bugs affecting gameplay, particularly in multiplayer modes. Many users have spent significant time troubleshooting issues without resolution, leading to frustration over the game's performance. While some players find it runs well on lower-end systems, the overall consensus is that the game suffers from serious stability problems that detract from the experience.

    • “This game seems very stable and bug free in a single player environment but the multiplayer environment is a different story.”
    • “++well-optimized; runs great on my non-gaming laptop.”
    • “Update: they've added a bunch more factions and it runs great on all my computers.”
    • “I spent like 2 hours troubleshooting just to get the game to work semi-properly and I still cannot access the T'au (which I have bought) and the game will crash every time I tab out of it.”
    • “The game either freezes or crashes every turn.”
    • “This game is buggy as hell and barely matches up to other hex-based 4X games.”
  • optimization
    79 mentions Positive Neutral Negative

    Overall, the game's optimization is a mixed bag; while many players report smooth performance and stability on various hardware configurations, some experience frequent crashes and technical issues, particularly on specific setups. The game is generally well-optimized for lower-end systems, but there are concerns about its reliance on a single core and the impact of DLCs on performance. Regular updates from the developers have improved performance, but some users still encounter significant optimization problems.

    • “I was absolutely mind blown how extremely well this game is optimized.”
    • “Good thing though is optimization - super high settings on GTX 1070 Ti with i5-9600K 32 GB RAM.”
    • “Performance is solid, easy to get into, the tutorial and the tips do help out quite a bit.”
    • “Why must it be an unoptimized, one-core-using mess?”
    • “The only problem is the game is not quite optimized; I experience frequent crashes, disconnects, and the game doesn't launch properly sometimes.”
    • “I had to edit my review because I previously stated that I had no crashes, but unfortunately that is no longer the truth... the game has some optimization issues that make it crash sometimes. It's still a decent game, but sadly it crashes more than it should.”
  • humor
    48 mentions Positive Neutral Negative

    The humor in the game is largely derived from its quirky characters, particularly the orks and skeletons, which provide a comedic contrast to the otherwise grim setting of the Warhammer universe. Players find the game's absurdities, such as clunky animations and humorous dialogue, to be entertaining, especially when playing with friends. While some reviewers criticize the game's depth and mechanics, they still appreciate the lighthearted moments that contribute to its charm.

    • “Skeletons are still funny, even in the grim dark future of the 41st millennium.”
    • “There's a hilarious twist included in the orks' intro related to imperium intros that only the dumbest boyz in the universe can be responsible for.”
    • “Graphics are really pretty and do the combat justice... the ork commentary is pretty funny too!”
  • emotional
    22 mentions Positive Neutral Negative

    Players express a mix of emotions while engaging with the game, ranging from frustration and heartbreak due to its challenging mechanics to a sense of fulfillment and connection through its rich Warhammer lore and beautiful unit designs. The emotional experience varies significantly based on individual skill levels and gameplay progression, with some finding joy in the aesthetics and narrative, while others struggle with difficulty that can lead to feelings of inadequacy. Overall, the game offers a complex emotional landscape that can evoke both joy and despair, depending on the player's journey.

    • “This game is hard and the Necrons made me cry.”
    • “Had a tremendously heart-breaking experience that almost broke me from playing this game.”
    • “It gives you something to focus on, which sometimes in games like this just creates a more wholesome feeling of doing the right thing.”
  • character development
    2 mentions Positive Neutral Negative

    Character development is highly praised for its intricate designs and detailed narratives, contributing to a rich world-building experience that immerses players deeply into the game.

    • “The depth of its world-building, from the intricate character designs to the detailed narratives, makes it much more than just a game—it's an experience that draws you in completely.”

Buy Warhammer 40,000: Gladius - Relics of War

11h Median play time
73h Average play time
5-42h Spent by most gamers
*Based on 100 analyzed playthroughs

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