- February 28, 2011
- Relic Entertainment
- 120h median play time
Warhammer 40,000: Dawn of War II: Retribution
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Warhammer 40,000: Dawn of War II: Retribution is a single player and multiplayer tactical role playing game with fantasy, violence and science fiction themes. It was developed by Relic Entertainment and was released on February 28, 2011. It received very positive reviews from players.
Command any of the six unique factions in the next standalone expansion of the critically acclaimed Dawn of War real-time strategy franchise. Choose to build a massive army or lead a small squad of elite heroes into battle and experience a single player campaign customized to your favorite race. Go online and face off against your enemies and experience the fast brutal combat of the 41st millenniu…









- The game features a diverse and replayable campaign allowing players to experience the story from six different faction perspectives, including Space Marines, Orks, Eldar, Tyranids, Chaos, and Imperial Guard.
- Last Stand mode is highly praised as an addictive and unique cooperative survival experience, offering enjoyable gameplay with friends or online, and is often cited as the main reason to play or buy the game.
- The game combines tactical real-time strategy with RPG elements like hero progression, gear customization, and squad-based combat, providing a satisfying, fast-paced, and tactical gameplay experience that resonates with Warhammer 40K fans.
- The single-player campaign is criticized for repetitiveness, as missions are largely identical across factions with only minor dialogue and unit changes, leading to diminished replay value.
- Technical issues persist, including frequent crashes, an infamous sound bug causing audio loss and game crashes, and pathfinding problems that affect unit responsiveness and gameplay quality.
- Multiplayer suffers from a small and sometimes toxic player base, high learning curve, balance issues, and limited map variety in Last Stand mode, making finding enjoyable and fair matches challenging.
- story938 mentions Positive Neutral Negative
The story in Dawn of War II: Retribution offers a continuation of the Blood Ravens saga with multiple playable factions, but all share essentially the same campaign missions and linear plot, differentiated mainly by dialogue and minor faction-specific elements. While the narrative provides closure and some engaging character moments, it is often criticized for repetitive, recycled missions and a lack of meaningful variety or decision-making, leading to limited replay value and a diluted storytelling experience compared to earlier games in the series.
“The campaign is cool because you get to see the same story from different factions, which means everyone is both the hero and absolutely unhinged.”
“This shift transforms the campaign from a character-driven story into a more factional, multi-perspective conflict that captures the brutal and diverse nature of the Warhammer 40,000 universe.”
“Each faction has its own units, hero characters, and ability sets, and although the general mission structure remains the same across playthroughs, the dialogues, cutscenes, and gameplay styles are distinctly different.”
“The campaign also takes a steep dive in quality for me as each race goes through the same mission facing the same enemies, a decision either made from rushed development or lazy development considering the previous entries either were not so linear in its story; Dow 1 Dark Crusade and Soulstorm simply has each faction try and conquer the others, or did switch up the mission playstyle such as the differing paths of Dow 1 Winter Assault.”
“Since the story is barely different, that means the game did not utilize the factions to their fullest potential and you play the same missions vs the same enemies every single time regardless of who you play with.”
“Worst of all, although it advertises six campaigns, one for each race, all of the missions are identical between races.”
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Frequently Asked Questions
Warhammer 40,000: Dawn of War II: Retribution is a tactical role playing game with fantasy, violence and science fiction themes.
Warhammer 40,000: Dawn of War II: Retribution is available on PC, Mac OS, Windows and Linux.
On average players spend around 248 hours playing Warhammer 40,000: Dawn of War II: Retribution.
Warhammer 40,000: Dawn of War II: Retribution was released on February 28, 2011.
Warhammer 40,000: Dawn of War II: Retribution was developed by Relic Entertainment.
Warhammer 40,000: Dawn of War II: Retribution has received very positive reviews from players. Most players liked this game for its story but disliked it for its stability.
Warhammer 40,000: Dawn of War II: Retribution is a single player game with multiplayer and local co-op support.
Similar games include Warhammer 40,000: Dawn of War II, Warhammer 40,000: Dawn of War III, Warhammer 40,000: Dawn of War, Warhammer® 40,000: Dawn of War® II Chaos Rising, Warhammer 40,000: Gladius - Relics of War and others.





