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"War, the Game" is a real-time strategy game that simulates modern warfare. Players control military units and resources to defeat opponents in tactical combat. The game features a wide range of weapons, vehicles, and terrain for various strategies, but its complex mechanics may be challenging for newcomers.

  • PC
  • Windows

Reviews

53%
Audience ScoreBased on 135 reviews
story4 positive mentions
stability3 negative mentions
  • The game offers a simple and enjoyable experience, making it accessible for new players to the RTS genre.
  • The unique spherical map design and straightforward mechanics provide a fresh take on traditional strategy games.
  • The game has a nice soundtrack and visually appealing graphics, contributing to an overall pleasant gaming experience.
  • The gameplay lacks depth and variety, often reducing strategy to simply having more units than the opponent.
  • Many players experience technical issues, including crashes and problems with launching the game.
  • The user interface is clunky and can be frustrating to navigate, detracting from the overall enjoyment of the game.
  • story19 mentions

    The game's story is primarily conveyed through various scenario missions rather than a cohesive main narrative, which some players find limiting and monotonous. While the missions offer a range of challenges and require strategic thinking, the lack of a mission restart option and the imbalance in multiplayer scenarios detract from the overall experience. Players appreciate the tutorial missions for their guidance, but the absence of a clear difficulty indication and the repetitive nature of some missions can lead to frustration.

    • “Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today.”
    • “The campaign is fun and has quite a lot of different missions to play.”
    • “Unlike many other games of this genre, the game does not offer a main storyline, but instead various scenario missions - some also in multiplayer - which will reward you with a certain amount of stars when you fulfill specific extra conditions (these may vary from the time you required to the amount of money you spent, etc.).”
    • “Now in singleplayer you can speed up the time and also save, but this mode really suffers from its nonexistent versatility - most of the missions have one and only one way to be beaten, whilst in the large scheme world wars the AI always goes back to their one strategy, making the game very monotonous.”
    • “A good game if you are willing to spend a lot of time in the tutorial voiced by a robot that makes me want to stab it; also, when selecting missions, it gives no simple indication of what level of difficulty they are at.”
  • gameplay12 mentions

    The gameplay is characterized as overly simplistic and basic, with limited unit types and a lack of engaging content, leading to a quickly stale experience. While the tutorial is helpful, the overall mechanics and battle strategies fail to provide stimulation, making the game feel unremarkable compared to other RTS titles. Despite its ease of access, the gameplay does not offer enough depth or excitement to keep players invested.

    • “It's simple, graphically and gameplay-wise, and that's a good thing.”
    • “+ The tutorial is comprehensive and helpful; more than adequate at walking the player through the nuances of gameplay.”
    • “Even though the mechanics are simple, the missions and sandbox aspects are truly fantastic.”
    • “The novelty from missions comes from the nations involved and not the gameplay itself.”
    • “Overall, I give the game a 3.5/10 - it offers no more than any other RTS game, has a poor amount of content, and thus gets stale very fast in addition to suffering from too slow gameplay.”
    • “Battle mechanics are overly simplistic; on the whole, the strategy and combat are not very stimulating.”
  • graphics9 mentions

    The graphics are characterized by a simple and minimalist design that is both aesthetically pleasing and fluid, contributing to a smooth gameplay experience. While the rudimentary visuals, reminiscent of board game pieces, enhance the game's charm, some users noted issues with flickering effects that can obscure visibility and cause discomfort. Overall, the graphics are clean and unique, though they may lack complexity.

    • “The graphics are very fluid, runs great, feels smooth, and very comfortable.”
    • “+ interesting and minimalist design; overall, the presentation feels unique and aesthetically pleasing.”
    • “I love the fluid feel, the graphics, the simplicity.”
    • “At any time you can zoom into or out of the battlefield à la Google Earth, and the frame rate is smooth because the graphics are very rudimentary: a fleet is represented by a ship that reminds me of a Monopoly piece, and a bomber is a simple, one-color B-52 that looks at home on a Risk board.”
    • “The graphics are clean but simple.”
    • “It sped up the game, and when I pressed again, it sped up more. Each time it sped up, I couldn't get back to slow (bug?), and the graphics changed from color to black and white, to a fuzzy TV distortion effect without any explanation (satellite mode? Huh? What?).”
  • music8 mentions

    The music in the game is generally well-received, with many players appreciating its relaxing and enjoyable qualities, despite some repetition. However, there are mixed feelings about the volume levels and specific tracks, with some finding certain pieces unsuitable for the game's atmosphere. Overall, the soundtrack contributes positively to the game's casual feel, though it may not appeal to everyone.

    • “I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
    • “The music is nice; while it does repeat a lot, it at least sounds good.”
    • “The soundtrack offers a selection of quirky and enjoyable tracks, lending the game a more casual feel.”
    • “The music is blaringly loud even on the lowest setting, making it difficult to enjoy the game.”
    • “The splash intro screen with the company logo featured terrible music.”
    • “I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay, but it didn't enhance my experience.”
  • stability5 mentions

    Overall, user reviews indicate a mixed experience regarding stability. While some players praise the game's fluid graphics and smooth performance, others report significant issues with crashing bugs and gameplay difficulties, leading to frustration and a lack of recommendation. The inconsistency in stability appears to detract from the overall enjoyment of the game.

    • “The graphics are very fluid, run great, feel smooth, and are very comfortable.”
    • “It was fast, fluid, and had no glitches.”
    • “I would not recommend this game; it is just too buggy and difficult to play.”
    • “Too buggy; I double-click it, and it minimizes, causing me to lose progress.”
    • “$%&^* crashing bug and make it more in-depth; the combat system is way too simple and buggy.”
  • replayability2 mentions

    Users feel that the game's replayability is limited, suggesting that the inclusion of optional scenarios, an upgrade system, varied terrain, or deeper strategic elements could enhance the experience and encourage more playthroughs.

    • “The replay value in the optional scenarios is fantastic!”
    • “If there were an upgrade system or more terrain options, it would enhance the fun and increase replayability.”
    • “The variety of choices and paths you can take makes each playthrough feel fresh and engaging.”
    • “The replay value in the optional scenarios is quite limited, making it hard to justify multiple playthroughs.”
    • “Once you've completed the main story, there's little incentive to dive back in, as the side quests feel repetitive.”
    • “The lack of meaningful choices in the game means that replaying it doesn't offer a fresh experience.”
  • humor2 mentions

    The humor in the game is highlighted by the absurdity of "hilarious unit stacks" that can reach the moon, showcasing a playful and exaggerated approach to gameplay mechanics. This element adds a lighthearted and entertaining dimension to the overall experience.

    • “Hilarious unit stacks that reach the moon.”
    • “Hilarious unit stacks that reach the moon.”
  • character development1 mentions

    Players highly praise the character development in the game, often rating it a perfect 10/10, indicating that it significantly enhances their overall experience and engagement with the story.

    • “The character development in this game is phenomenal; every choice feels impactful and shapes the story in meaningful ways.”
    • “I love how the characters evolve throughout the game, making each interaction feel genuine and rewarding.”
    • “The depth of the characters and their growth arcs kept me engaged from start to finish.”
  • grinding1 mentions

    Players find the grinding aspect of the game tedious, particularly during the tutorial and scenario phases, and express a desire for more sandbox-style options to alleviate the repetitive nature of the gameplay.

    • “I do hope that I can get through the tutorial/scenarios soon, as they are becoming somewhat tedious. I would like to see more 'sandbox' type options.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

4hMedian play time
4hAverage play time
4-4hSpent by most gamers
*Based on 1 analyzed playthroughs

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