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War Tech Fighters

Why give a spaceship legs if its only ever in space?
War Tech Fighters Game Cover
74%Game Brain Score
story, gameplay
grinding, monetization
76% User Score Based on 212 reviews
Critic Score 71%Based on 11 reviews

Platforms

Nintendo SwitchPCPlaystation 4Xbox OneXboxWindowsPlayStation
War Tech Fighters Game Cover

About

War Tech Fighters is a single player shooter game with a science fiction theme. It was developed by Drakkar Dev and was released on July 25, 2018. It received mostly positive reviews from both critics and players.

In the game "War Tech Fighters," players travel across the galaxy and command War Techs, giant mechs equipped with guns, missiles, swords, and shields, in their battle against the Zatros empire. The game features customizable mechs, dual camera view, and intense space combat with a blend of Japanese Anime and Hollywood blockbuster aesthetics. Save the rebel colonies of Hebos and Ares and upgrade your War Tech to dominate the battlefield.

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76%
Audience ScoreBased on 212 reviews
story24 positive mentions
grinding16 negative mentions

  • Engaging mech combat with a satisfying progression system and customization options.
  • Variety of mission types and challenges that keep gameplay fresh and exciting.
  • Visually appealing graphics and a solid soundtrack that enhance the overall experience.
  • Endgame content can feel grindy, with minimal rewards for replaying missions.
  • Some missions suffer from unclear objectives and frustrating stealth sections.
  • The game can be janky at times, with issues like camera control and AI behavior.
  • story
    218 mentions Positive Neutral Negative

    The game's story is generally considered basic and predictable, revolving around a typical rebel army narrative with minimal character development and a lack of engaging plot twists. While the mission variety is appreciated, including escort and stealth tasks, many players find these missions tedious and frustrating, detracting from the overall experience. Ultimately, the focus on gameplay and mech customization overshadows the story, which is seen as a secondary element rather than a driving force.

    • “The storyline isn’t the strongest, however it’s immersive enough to want you to keep pushing through to the next mission.”
    • “The story is decent for what it is, and I for one, definitely enjoy this tale of brave little space mech pilots fighting the good fight.”
    • “The game keeps introducing new elements as you advance through the story, to keep it fresh.”
    • “The story isn't anything deep or fancy.”
    • “The plot twist at the end had no real buildup, so the reveal didn't feel earned.”
    • “The story is nothing special, and lacked voice acting apart from a narration and the AI voice declaring your mission's success or failure.”
  • gameplay
    73 mentions Positive Neutral Negative

    The gameplay of the game has received mixed reviews, with many praising its fast-paced combat and mech customization options, while others criticize its repetitiveness and lack of depth. Players enjoy the action-packed mechanics and satisfying combat, but some find the mission structure and gameplay variety lacking, leading to a grindy experience. Overall, while the core gameplay is engaging, it suffers from design issues and a lack of meaningful progression, which detracts from its potential.

    • “Wtf's core gameplay is awesome, probably the best Gundam game I've ever played.”
    • “The action and gameplay loop are appealing and fun, and it's easy to just want to jump into the next mission to blast away at ships, fighters, mechs, and space stations.”
    • “War Tech Fighters is an excellent game, with fresh and fast gameplay, awesome graphics, badass design, and really adrenaline-pumping music.”
    • “Simply put... stealth missions in a game that can't support them mechanically.”
    • “The gameplay begins to get stale around the end of the original campaign and it only drags on from there.”
    • “The problem though is repeating missions artificially inflates the length of gameplay, and the challenges are often unlocked before they are even possible to complete.”
  • graphics
    45 mentions Positive Neutral Negative

    The graphics of the game have received mixed reviews, with many players appreciating the overall visual quality and aesthetic, particularly for a non-triple-A title. While some noted that the graphics are decent and visually appealing, others pointed out issues such as a lack of detail in models and a disparity between in-game visuals and promotional trailers. Overall, the graphics are considered good for the game's scale, but not without their flaws.

    • “A fun game overall with relatively simple controls to learn and very beautiful graphics.”
    • “You can see a lot of work has been put into War Tech Fighters, and while it may not be the be-all and end-all of graphics, for what the game is, it suffices and keeps me sated as I blast my opponents away to a lonely existence in space!”
    • “War Tech Fighters is an excellent game, with fresh and fast gameplay, awesome graphics, badass design, and really adrenaline-pumping music.”
    • “The in-game graphics are a bit of a downgrade from the trailer, which is the least of the issues.”
    • “The graphics are okay—early 2010s quality, but the models are very lacking in detail, like they were done in Blender in a day.”
    • “Most of the graphics looked like they belong in a modern mobile game.”
  • music
    33 mentions Positive Neutral Negative

    The music in the game has received mixed reviews, with many praising the energetic power metal soundtrack that enhances the gameplay experience, particularly during battles. However, some players noted that the music can become repetitive and lacks diversity, with a limited selection compared to other titles in the genre. Overall, while the soundtrack is enjoyable and fits the game's atmosphere, it may not appeal to everyone, especially those who prefer different musical styles.

    • “The soundtrack, however, is pure power metal bliss.”
    • “Good music in and out of battle.”
    • “The soundtrack also stands out from most of the niche genre, and I definitely get pumped every time I sortie!”
    • “Music loop gets repetitive.”
    • “Music is very dated.”
    • “Like stock music in the rock genre for a 2004 PS2 game, and it gets annoying fast.”
  • grinding
    16 mentions Positive Neutral Negative

    Overall, players find the grinding aspect of the game to be excessive and often unrewarding, leading to a tedious experience. Many missions feel repetitive and lack engaging content, with players expressing frustration over the limited rewards for grinding and the unbalanced combat system. While some enjoy the mecha theme and acknowledge moments of fun, the grind-heavy nature and dull mission design detract significantly from the overall enjoyment.

    • “The endgame is too grindy.”
    • “This game encourages grinding, but there's little reward.”
    • “It was an interesting concept, but the overall game flow was a bit dull and tedious.”
  • replayability
    5 mentions Positive Neutral Negative

    The game offers significant replayability through its customizable mechs, a variety of weapons, and a long single-player campaign, encouraging players to revisit missions for advanced upgrades and in-game research. With 12 missions currently available and plans for more, players can engage in different playstyles, including a realistic simulation mode, enhancing the overall replay value.

    • “Cool mech game with customizable mechs, a variety of weapons and mech parts, nice music, a long and engaging single-player campaign, and a good amount of replayability.”
    • “Replay value and a clear incentive to restart previously finished missions or complete challenges is obvious since all the advanced upgrades and even the in-game research require copious amounts of credits.”
    • “As far as I know, there are 12 missions so far with more being added (up to 40 as the game gets further into development), which are replayable via a simulation mode. If you prefer a more realistic look instead of the Tron-like mode, check the options for realistic simulation mode.”
    • “Replay value and a clear incentive to restart previously finished missions or complete challenges is obvious since all the advanced upgrades and even the in-game research which needs to be conducted beforehand require copious amounts of credits.”
    • “As far as I know, there are 12 missions so far with more being added (up to 40 as the game gets further into development) which are replayable via a simulation. If you are like me and prefer a more realistic look instead of that Tron lookalike mode, check options for realistic simulation mode.”
  • optimization
    4 mentions Positive Neutral Negative

    The game is generally well-optimized, performing effectively on low-end PCs while maintaining a fun and speedy experience. However, it may struggle on very low-spec systems, particularly at high resolutions, but overall, the requirements are manageable.

    • “The performance was good.”
    • “What more should I say? This game is very well optimized for low-end PCs: fun, speedy, and powerful.”
    • “Now this isn't the type of game that can be run smoothly on a toaster, but at least the requirements aren't monster-like as long as you aren't running on super high resolution or something.”
  • monetization
    4 mentions Positive Neutral Negative

    The monetization strategy of the game has been criticized for prioritizing quick profits over quality, with concerns that the focus on flashy elements detracts from gameplay. Users appreciate the absence of microtransactions, hoping this remains a permanent feature, but express disappointment in the overall weapon selection and game depth, which may have affected initial consumer interest.

    • “No microtransactions, and I sincerely hope they'll never make an appearance either.”
    • “Face it, Drakkar, you tried, you did alright, but you pretty much put more effort into stomping out cheating and going for a quick cash grab while being very lazy. Just thinking big guns and all make things go boom is not enough; the weapon selection and all are not even that great.”
    • “I am guessing this may have put off some potential consumers in the early stage of advertisement.”
    • “No microtransactions, and I sincerely hope they’ll never make an appearance either.”
  • atmosphere
    2 mentions Positive Neutral Negative

    The atmosphere is criticized for being uninspiring and disengaging, leading players to lose interest in the story. The lack of voice acting during missions further detracts from the overall immersive experience.

    • “The atmosphere is incredibly immersive, drawing you into the world and making you feel like a part of the story.”
    • “The sound design and visuals work together beautifully to create a hauntingly beautiful atmosphere that lingers long after you stop playing.”
    • “Every location feels alive, with a rich atmosphere that enhances the overall experience and keeps you engaged.”
    • “This kills imagination as the atmosphere, and you just don't really want to know how the story is moving on, because you just don't care.”
    • “There is voice acting in major cutscenes but is absent in missions, which took away a little of the atmosphere.”
  • humor
    2 mentions Positive Neutral Negative

    The humor in the game is highlighted by Gamesradar+'s witty reviews, particularly noting the amusing portrayal of the developer's direction. Additionally, the character of Captain Nathan, who resembles Nicolas Cage in voice, adds to the comedic appeal.

    • “GamesRadar+ had some funny and spot-on reviews about the dev in this game's falling direction, which I found useful.”
    • “On the plus side, Captain Nathan sounded a lot like Nicolas Cage to me, which I found really funny.”
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2h Median play time
2h Average play time
2-2h Spent by most gamers
*Based on 3 analyzed playthroughs
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Frequently Asked Questions

War Tech Fighters is a shooter game with science fiction theme.

War Tech Fighters is available on Nintendo Switch, PC, PlayStation 4, Xbox One and others.

On average players spend around 2 hours playing War Tech Fighters.

War Tech Fighters was released on July 25, 2018.

War Tech Fighters was developed by Drakkar Dev.

War Tech Fighters has received mostly positive reviews from both players and critics. Most players liked this game for its story but disliked it for its grinding.

War Tech Fighters is a single player game.

Similar games include DAEMON X MACHINA, Project Nimbus, Mecha Knights: Nightmare, Chorus, M.A.S.S. Builder and others.