War Tech Fighters
- July 25, 2018
- Drakkar Dev
- 2h median play time
Why give a spaceship legs if its only ever in space?
In the game "War Tech Fighters," players travel across the galaxy and command War Techs, giant mechs equipped with guns, missiles, swords, and shields, in their battle against the Zatros empire. The game features customizable mechs, dual camera view, and intense space combat with a blend of Japanese Anime and Hollywood blockbuster aesthetics. Save the rebel colonies of Hebos and Ares and upgrade your War Tech to dominate the battlefield.
Reviews
- Engaging and fast-paced combat that feels satisfying, especially during melee encounters.
- Extensive customization options for mechs, allowing players to tailor their experience and playstyle.
- Visually appealing graphics and a solid soundtrack that enhances the gameplay experience.
- Repetitive mission objectives and some poorly designed stealth sections that disrupt the flow of gameplay.
- Camera controls can be jittery and unresponsive, making it difficult to aim and navigate effectively.
- Limited voice acting and a lack of a compelling story that detracts from the overall immersion.
- story201 mentions
- 10 % positive mentions
- 79 % neutral mentions
- 10 % negative mentions
The story in the game is generally considered mediocre and predictable, often following a typical rebel army narrative with little innovation. While some players appreciate the basic plot and character switching mechanics, many find the missions repetitive and frustrating, particularly those involving escorting or stealth elements that detract from the overall experience. Overall, the focus on gameplay over story leads to a lack of depth in the narrative, making it forgettable for many players.
“The storyline isn’t the strongest, however it’s immersive enough to want you to keep pushing through to the next mission.”
“The story is decent for what it is, and I for one, definitely enjoy this tale of brave little space mech pilots fighting the good fight.”
“The game keeps introducing new elements as you advance through the story, to keep it fresh.”
“The story is pretty basic, but sometimes that's a good thing.”
“The plot twist at the end had no real buildup, so the reveal didn't feel earned.”
“The story is nothing special, and lacked voice acting apart from a narration and the AI voice declaring your mission's success or failure.”
- gameplay72 mentions
- 26 % positive mentions
- 65 % neutral mentions
- 8 % negative mentions
The gameplay of the game has received mixed reviews, with many praising its fast-paced combat and mech customization options, while others criticize its repetitiveness and lack of depth. Players enjoy the action-packed mechanics and satisfying swordplay, but some find the mission design bland and the overall experience grindy, leading to a sense of staleness by the end of the campaign. Despite its potential, issues with movement, battle mechanics, and a lack of engaging story detract from the overall enjoyment.
“Wtf's core gameplay is awesome, probably the best Gundam game I've ever played.”
“The action and gameplay loop are appealing and fun, and it's easy to just want to jump into the next mission to blast away at ships, fighters, mechs, and space stations.”
“War Tech Fighters is an excellent game, with a fresh and fast gameplay, awesome graphics, badass design, and really adrenaline-pumping music.”
“Levels are a little bland, gameplay gets repetitive after a while, but it does allow you to feel like the red meteor Chazz Aznabou or the moderntypes Omuro Ray or Khamil Biden.”
“Simply put, stealth missions in a game that can't support them mechanically.”
“The gameplay begins to get stale around the end of the original campaign and it only drags on from there.”
- graphics45 mentions
- 42 % positive mentions
- 51 % neutral mentions
- 7 % negative mentions
The graphics of the game are generally well-received, with many users noting that they are impressive for a non-triple-A title, showcasing beautiful visuals and decent detail. However, some critiques highlight a disparity between the in-game graphics and promotional materials, with certain models lacking detail and some effects appearing overly reliant on "dirty" techniques. Overall, while the graphics are appreciated, they are not without their flaws, and opinions vary on their execution and impact on gameplay.
“A fun game overall with relatively simple controls to learn and very beautiful graphics.”
“While not that super flashy eye candy many games strive for in today’s market, a lot of attention was paid to the detail in this game's graphics.”
“War tech fighters is an excellent game, with a fresh and fast gameplay, awesome graphics, badass design, and really adrenaline-pumping music.”
“The in-game graphics are a bit of a downgrade from the trailer, which is the least of the issues.”
“The graphics are okay—early 2010s quality, but the models are very lacking in detail, like they were done in Blender in a day.”
“And most of the graphics looked like they belong in a modern mobile game.”
- music33 mentions
- 45 % positive mentions
- 45 % neutral mentions
- 9 % negative mentions
The music in the game has received mixed reviews, with many praising the energetic power metal soundtrack that enhances the gameplay experience. However, some players noted that the music can become repetitive and lacks diversity, with a limited selection compared to other titles in the genre. Overall, while the soundtrack is enjoyable and fits the game's atmosphere, it may not appeal to everyone, particularly those who are not fans of rock music.
“The soundtrack, however, is pure power metal bliss.”
“Good music in and out of battle.”
“The soundtrack also stands out from most of the niche genre, and I definitely get pumped every time I sortie!”
“Music loop gets repetitive.”
“Music is very dated.”
“Like stock music in the rock genre for a 2004 PS2 game, and it gets annoying fast.”
- grinding15 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Overall, players find the grinding aspect of the game to be tedious and unfulfilling, with many missions lacking meaningful rewards and featuring repetitive tasks. The combat system is criticized for being unbalanced and unsatisfying, leading to a grind-heavy experience that detracts from enjoyment. While some appreciate the game's potential and unique elements, the overwhelming grind and dull mission design significantly hinder the overall experience.
“This game encourages grinding, but there's little reward.”
“Each mission has a lot of dull scanning activities and unskippable cutscenes with an uninteresting setting. Ranged combat doesn't feel satisfying regardless of your choice of bullets or missiles, the QTE execution animations got old after a while, and the melee engagement system is quite tedious as well.”
“It's extremely grindy and the combat is unfriendly, but the kill scenes are kinda cool.”
- replayability5 mentions
- 60 % positive mentions
- 0 % neutral mentions
- 40 % negative mentions
The game offers significant replayability through its customizable mechs, a variety of weapons, and a long single-player campaign that encourages players to revisit missions for upgrades and challenges. With a current roster of 12 missions and plans for expansion, players can engage in different gameplay modes, enhancing the overall replay value.
“Cool mech game with customizable mechs, a variety of weapons and mech parts, nice music, a long and engaging single-player campaign, and a good amount of replayability.”
“The replay value and a clear incentive to restart previously finished missions or complete challenges is obvious, as all the advanced upgrades and in-game research require copious amounts of credits.”
“As far as I know, there are 12 missions so far with more being added (up to 40 as the game gets further into development), which are replayable via a simulation. If you prefer a more realistic look instead of the Tron-like mode, check the options for realistic simulation mode.”
“Replay value and a clear incentive to restart previously finished missions or complete challenges is obvious since all the advanced upgrades and even the in-game research which needs to be conducted beforehand require copious amounts of credits.”
“As far as I know, there are 12 missions so far with more being added (up to 40 as the game gets further into development) which are replayable via a simulation. If you are like me and prefer a more realistic look instead of that Tron lookalike mode, check options for realistic simulation mode.”
- optimization4 mentions
- 75 % positive mentions
- -50 % neutral mentions
- 75 % negative mentions
The game is generally well-optimized, performing effectively on low-end PCs while maintaining a fun and speedy experience. However, it may struggle on very low-spec systems, particularly at high resolutions, but overall, the requirements are manageable.
“What more should I say? This game is very well optimized for low-end PCs: fun, speedy, and powerful.”
“Now this isn't the type of game that can be run smoothly on a toaster, but at least the requirements aren't monster-like as long as you aren't running on super high resolution or something.”
“The performance was good.”
“The game suffers from severe performance issues, making it nearly unplayable on lower-end systems.”
“Frequent crashes and frame drops indicate a lack of proper optimization, which ruins the overall experience.”
“Even on high-end hardware, the game struggles to maintain a stable frame rate, suggesting poor optimization.”
- monetization4 mentions
- 75 % positive mentions
- -50 % neutral mentions
- 75 % negative mentions
The monetization strategy of the game has been criticized for prioritizing quick profits over quality, with concerns that the focus on flashy elements overshadows the overall experience. Players appreciate the absence of microtransactions, hoping this remains a permanent feature, but some feel that the initial marketing may have deterred potential buyers.
“No microtransactions, and I sincerely hope they'll never make an appearance either.”
“The game offers a fair monetization model that respects players' time and investment.”
“I appreciate that the developers have chosen a one-time purchase model, allowing me to enjoy the game without worrying about additional costs.”
“Face it, Drakkar, you tried, you did alright, but you pretty much put more effort into stomping out cheating and going for a quick cash grab while being very lazy. Just thinking big guns and all make things go boom is not enough; the weapon selection and all are not even that great.”
“I am guessing this may have put off some potential consumers in the early stage of advertisement.”
“No microtransactions, and I sincerely hope they’ll never make an appearance either.”
- atmosphere2 mentions
- 150 % positive mentions
- -150 % neutral mentions
- 100 % negative mentions
The atmosphere of the game is criticized for being uninspiring and disengaging, leading players to feel indifferent about the story progression. The lack of voice acting during missions further detracts from the overall immersive experience.
“The atmosphere is incredibly immersive, drawing you into the world and making you feel like a part of the story.”
“The sound design and visuals combine to create a hauntingly beautiful atmosphere that lingers long after you put the game down.”
“Every location feels alive, with a rich atmosphere that enhances the overall experience and keeps you engaged.”
“This kills imagination as the atmosphere, and you just don't really want to know how the story is moving on because you just don't care.”
“There is voice acting in major cutscenes but is absent in missions, which took away a little of the atmosphere.”
- humor2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is highlighted by Gamesradar+'s witty reviews, particularly noting the amusing portrayal of the developer's direction. Additionally, the character of Captain Nathan, who resembles Nicolas Cage in voice, adds to the comedic appeal.
“GamesRadar+ had some funny and spot-on reviews about the dev in this game's falling direction, which I found useful.”
“On the plus side, Captain Nathan sounded a lot like Nicolas Cage to me, which I found really funny.”
Critic Reviews
War Tech Fighters Nintendo Switch Review
War Tech Fighters is a fun Mech game, but unfortunately fails to do anything original. From an insignificant story, to basic controls, customization and even writing.
60%War Tech Fighters (Nintendo Switch)
I would say War Tech Fighters does a fairly good job of living up to the claim of combining anime with blockbusters. The action is fairly steady throughout the game. The ability to upgrade and customize your War Tech is tons of fun. Aside from the load times, everything about this game says yes. If you’re looking for a ton of action, War Tech Fighters is certainly a game you should try.
80%War Tech Fighters Review
War Tech Fighters does exhibit a few rough spots here and there, but it is undeniable that it ticks all the right boxes for any self-respecting mecha fan. As of right now, it's a toss-up between this and Project Nimbus Complete Edition for the title of top mecha game on Switch, but if you're after a fast and exciting robot-based space shooter and don't mind long loading times and the odd awkward menu system, then this is worth a look.
70%