War of the Human Tanks: Limited Operations
- June 13, 2016
- Yakiniku Banzai
"War of the Human Tanks: Limited Operations" is a strategy game where players control human-shaped tanks and fight against enemy units in turn-based battles. The game features over 5
Reviews
- The game offers a large choice of tactics, allowing players to strategize without being forced into a specific playstyle.
- The humor and story remain engaging, providing a nice continuation of the Human Tanks series.
- The new resource management system adds a layer of strategy, making players think carefully about their unit deployment.
- The gameplay feels repetitive with little innovation compared to the previous titles, lacking new units and customization options.
- The storyline requires excessive reading, which can detract from the overall gameplay experience.
- Technical issues such as limited resolution options and sound settings hinder the overall enjoyment of the game.
- story22 mentions
- 14 % positive mentions
- 73 % neutral mentions
- 14 % negative mentions
The story in this installment is considered weaker than in previous games, lacking the engaging plotlines and high stakes that characterized earlier entries. While humor remains present, it is somewhat subdued due to the game's fast pace, and players spend a significant amount of time reading the storyline rather than engaging in gameplay. Overall, the narrative fails to build on previous plot points and feels less compelling, with many missions feeling disconnected from the overarching story.
“The story is on the same level as the previous games; the humor is still present, although a bit toned down because of the fast pace of the overall game.”
“The player doesn't have to worry about grinding and spends more time with the story rather than outfitting the army.”
“While the mechanics stay the same, for each mission you have a set amount of tanks to choose from.”
“The storyline takes a lot of time to read.”
“You must spend 3/4 of your time reading the storyline and just 1/4 for playing.”
“Also, the story didn't really catch me this time around. In the first two games, you were always a nation on the brink of losing a war; this time, though, you are simply a regular army guy fighting against some terrorist group.”
- gameplay5 mentions
- 60 % positive mentions
- -20 % neutral mentions
- 60 % negative mentions
The gameplay is largely consistent with the previous installments, featuring mission-specific units rather than customizable tanks, which some players find limiting. While the core mechanics remain enjoyable, the lack of new content, poor options menu, and technical issues detract from the overall experience, leading to disappointment among fans expecting innovation in the third installment.
“From a gameplay standpoint, your army is supplied with units specific to each mission, instead of assembling tanks and modules yourself.”
“Gameplay is fun, and the story is nice.”
“While the mechanics stay the same, for each mission you have a set amount of tanks to choose from.”
“The gameplay is basically the same as in the first two games; there are pretty much no new units added to your roster (unless you count your unlimited range scouting unit and/or the occasionally changing command unit, but in terms of basic troops, everything is as usual).”
“I could have looked past all of these things, though, if it wasn't for the dreadful options... the game is still in 4:3, you can't adjust sound settings in-game, fullscreening it weirdly stretches it, and so on and so forth. I was willing to overlook that in the first one since I liked the interesting combat system, and I also ignored it in the second game just because I was finally able to play as the way cooler 'bad guys', but this is the third installment in the series, with nothing new gameplay-wise, a weaker story, and still the same bad options menu!?”
“From a gameplay standpoint, your army is supplied with units specific to each mission, instead of allowing you to assemble tanks and modules yourself.”
- grinding3 mentions
- 33 % positive mentions
- 0 % neutral mentions
- 67 % negative mentions
Players appreciate that the game minimizes grinding, allowing them to focus more on the story rather than on repetitive tasks like crate farming or acquiring overpowered units.
“The player doesn't have to worry about grinding and spends more time with the story rather than outfitting the army.”
“There is no crate farming.”
- humor2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game remains consistent with previous installments, though it is somewhat subdued due to the fast-paced nature of the gameplay. Overall, it retains a thematic and amusing quality that fans will appreciate.
“The story is on the same level as the previous games; the humor is still present, although a bit toned down because of the fast pace of the overall game.”
“It's very thematic and funny.”
- graphics1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The graphics of the game are considered unimportant by some users, suggesting that gameplay and other elements take precedence over visual quality.
“The graphics are outdated and lack detail.”
“The visual style feels cheap and unpolished.”
“The character models look flat and lifeless.”
- music1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The music in the game is perceived as largely recycled from previous installments, which some players find acceptable.
“The music feels like a rehash from previous games; it lacks originality and freshness.”
“The soundtrack is underwhelming and doesn't add much to the overall experience.”
“I found the music to be repetitive and uninspired, making it hard to stay engaged.”