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Bionic Dues

A fun Roguelike that could have some people enjoying many hours of it's randomly generated maps, but has a bit of a learning curve and often times has quite a bit of a time investment to it.
75%Game Brain Score
story, gameplay
graphics, grinding
77% User Score Based on 569 reviews
Critic Score 65%Based on 1 reviews

Platforms

MOMac OSPCPCWinWindowsLinLinux

About

"Bionic Dues" is a tactical, turn-based roguelite game where you must quell robot rebellions with your customizable mech units. The game features a variety of missions filled with malfunctioning enemy robots, and you must exploit their flaws to succeed. With over 40 unique bots and challenging tactical situations, it offers depth and replayability. Brace yourself for the final attack and ensure the safety of the city.

Bionic Dues screenshot
Bionic Dues screenshot
Bionic Dues screenshot
Bionic Dues screenshot
Bionic Dues screenshot
Bionic Dues screenshot
Bionic Dues screenshot
Bionic Dues screenshot
Bionic Dues screenshot
Bionic Dues screenshot
Bionic Dues screenshot

77%
Audience ScoreBased on 570 reviews
story32 positive mentions
grinding12 negative mentions

  • Engaging turn-based tactical gameplay with a variety of mechs and customization options.
  • Great replayability due to randomly generated missions and loot, allowing for different strategies each playthrough.
  • Catchy soundtrack and humorous enemy dialogue add charm to the overall experience.
  • Graphics and UI are outdated and can be confusing, detracting from the overall experience.
  • Steep learning curve with minimal tutorial guidance, making it difficult for new players to grasp mechanics.
  • Repetitive gameplay can set in after multiple missions, leading to a lack of long-term engagement.
  • story
    357 mentions Positive Neutral Negative

    The story in "Bionic Dues" is minimal and primarily serves as a backdrop for gameplay, revolving around a robot uprising against humanity, with players controlling mechs to complete missions and prepare for a final battle. While the game features a variety of mission types and strategic choices, the narrative lacks depth, with no cutscenes or character development, leading to a repetitive experience that some players find tedious. Overall, the focus is more on tactical gameplay and mission management rather than a compelling storyline.

    • “The result is an astonishingly varied assortment of missions, with each mission representing a day until the final match and an opportunity to alter your chances in the endgame.”
    • “The missions you choose to do, and your failures or successes, have a limited impact on your final battle.”
    • “Bionic dues is an indie roguelike game where you pilot a bunch of mech-style robots called exos through various missions, all culminating in a final showdown at your base with a horde of evil robots.”
    • “There's no build-up to this moment — it's treated the same as every other mission.”
    • “The final mission(s) were mostly a chore to hunt down all of the bots.”
    • “Despite the constant warnings and foreshadowing, and especially the warning that I'd have to hold off a massive assault from hundreds of enemies, the final mission was a colossal letdown.”
  • gameplay
    156 mentions Positive Neutral Negative

    The gameplay of "Bionic Dues" is characterized by its turn-based tactical mechanics and roguelike elements, offering a mix of strategic depth and customization through various mech upgrades. While some players appreciate the challenging and addictive nature of the gameplay, others criticize its repetitive aspects, cluttered interface, and steep learning curve. Overall, the game provides a unique experience that may appeal to fans of tactical and roguelike genres, but it may not resonate with everyone due to its complexity and presentation issues.

    • “The gameplay is fun and the robots are funny.”
    • “If you take the time to learn the mechanics of this game you’ll find that it has wonderful depth, interesting engagements, and customizable replayability.”
    • “The turn-based gameplay is satisfying, challenging, and the exploratory element can be addictive.”
    • “After that, the cheap design of the UI, graphics, gameplay, and everything else just turns you off this game.”
    • “The gameplay is repetitive and nothing too special.”
    • “The battles are annoying and the interface is overly complex for what, at its core, should be fairly simple (yet strategic) gameplay.”
  • music
    133 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with many praising the catchy and energetic soundtrack, particularly the title and main menu themes, which are described as some of the best heard in gaming. However, some players find the music repetitive and annoying after extended play, leading to a desire to mute it. Overall, while the soundtrack is a highlight for many, its limited variety can detract from the experience for others.

    • “The music is amazing, especially the title screen and map tracks.”
    • “This game has one of the best opening title theme music tracks I have ever heard.”
    • “The soundtrack is extremely well made with energetic tunes that accompany pleasant animations on all the guns and machines.”
    • “Graphics is basic, music becomes annoying after a few hours, sound effects may be a little repetitive.”
    • “The soundtrack is garbage.”
    • “The music is repetitive and there are only about 3-4 different tones.”
  • graphics
    83 mentions Positive Neutral Negative

    The graphics of the game have received overwhelmingly negative feedback, with many users describing them as outdated, rudimentary, and lacking in aesthetic appeal. While some appreciate the simple, functional design, the overall consensus is that the visuals detract significantly from the gaming experience, often feeling chaotic or poorly executed. Despite the gameplay being enjoyable for some, the graphics are frequently cited as a major drawback, with calls for improvements and updates from the developers.

    • “While the graphics are nothing special, the game is stylistically pleasing with a great sense of atmosphere, sound, and writing.”
    • “Graphics are simple, sound and music are good and for the price it's totally worth it!”
    • “The graphics are a really cool artsy style, and it looks very modern.”
    • “The game would be much more appealing to a wider audience if not for its outdated graphics and clunky UI.”
    • “The graphics have really put me off from playing it, plus the game was confusing and just literally throws you into the limelight and hardly teaches you the basics.”
    • “I was originally hesitant because the graphics are just god awful.”
  • humor
    34 mentions Positive Neutral Negative

    The humor in the game is a mixed bag, featuring quirky and tongue-in-cheek elements that can be genuinely funny, particularly in the voiceovers and enemy dialogue. While some players appreciate the comedic moments and clever writing, others find the humor inconsistent and repetitive, especially with limited enemy barks that can become tiresome. Overall, the game manages to maintain a light-hearted tone amidst its challenging gameplay, making it enjoyable for those who appreciate its unique brand of humor.

    • “What really got me were the hilarious death sound effects of the bots... 'I die!' 'Avenge me!' 'Not like this!' ... lmao”
    • “The writing is funny in a dark, cynical way and whilst it's not laugh out loud, it certainly makes you smile.”
    • “The voiceovers for the robot shouts are hilarious and add some humor to the game, as do some in-game tips and descriptions.”
  • replayability
    34 mentions Positive Neutral Negative

    The game offers high replayability due to its diverse squad loadouts, procedural generation of levels and loot, and various character combinations, allowing players to experience unique challenges in each playthrough. While some players noted potential repetitiveness in endgame content, the overall consensus highlights a wealth of customization and strategic depth that encourages multiple playthroughs. Achievements and difficulty settings further enhance the replay value, making it appealing for those who enjoy roguelike gameplay.

    • “There is great replayability due to the wide variety of possible squad loadouts of your exos and pilots.”
    • “With procedural drops and levels, there's lots of replay value!”
    • “Plenty of decisions to make before you can even start the game - make a party of 4 mechs out of a selection of 6 (including duplicates), choose 1 of 6 pilots with very unique traits, and finally a wide range of difficulty settings make for an absurd amount of replayability value.”
    • “Bionic Deus plays like a roguelike Front Mission, which is wonderful, but the lack of replayability and the crushing absence of a mini-map hamper its ability to be a mainstay in most gaming libraries.”
    • “This is probably intended to encourage replayability, but I didn't really feel any desire to play it again.”
    • “Even if the dungeon presentation is a little samey and the plot is an excuse, the variety of situations you can find yourself in and the fun ways you can get out of them give it a lot of replay value.”
  • grinding
    12 mentions Positive Neutral Negative

    Reviews indicate that the grinding aspect of the game is largely viewed as tedious and repetitive, particularly in the later stages of the campaign. While some players appreciate the humor and charm that keep them engaged, many find the combat and mission structure ultimately unfun and lacking in variety, leading to a sense of monotony. Overall, the grinding experience is seen as a significant drawback, detracting from the game's depth and challenge.

    • “I found it tedious and unfun.”
    • “Interesting for a while, but it gets repetitive and grindy in all the wrong ways.”
    • “After a while it becomes tedious to actually do the missions.”
  • atmosphere
    5 mentions Positive Neutral Negative

    The game's atmosphere is described as stylistically pleasing with strong sound and writing, though opinions vary significantly; some find it excellent, while others feel it lacks coherence and fails to create a compelling environment. The soundtrack is noted for being addictive, adding to the overall experience, but the overall atmosphere may resonate differently with individual players.

    • “While the graphics are nothing special, the game is stylistically pleasing with a great sense of atmosphere, sound, and writing.”
    • “Excellent atmosphere.”
    • “The game atmosphere might be hit or miss depending on the person: the soundtrack is weirdly addictive and pumping, like some karaoke Korean game might be.”
    • “The graphics and setting create no sense of atmosphere.”
    • “The game atmosphere might be hit or miss depending on the person; the soundtrack is weirdly addictive and pumping, like something from a karaoke Korean game.”
  • optimization
    3 mentions Positive Neutral Negative

    The game features intriguing concepts but suffers from performance issues, particularly due to complex mech-optimization puzzles that can hinder gameplay. While pilots add depth with unique abilities and backstories, the overall optimization leaves players feeling bogged down.

    • “The game features a lot of cool concepts, but it can really bog down with the pile-of-stats mech optimization puzzles.”
    • “Each pilot has their own brief backstory and a special ability that affects the performance of the team.”
    • “The optimization mechanics add depth to the gameplay, allowing for strategic planning and customization.”
    • “A lot of cool concepts, but the game really bogs down with the pile-of-stats mech-optimization puzzles.”
  • emotional
    1 mentions Positive Neutral Negative

    The emotional aspect of the game is criticized for its slow pacing, unengaging story, and repetitive elements, which detract from the overall experience. Additionally, the unsettling music contributes to a negative emotional atmosphere, leaving players feeling dissatisfied.

    • “It is slow-paced, has a boring story, is repetitive, and the music is nefarious. You could only make this worse if it had Bubsy in it.”
    • “The emotional depth is lacking, making it hard to connect with the characters or their struggles.”
    • “I felt no attachment to the story; it was predictable and failed to evoke any real feelings.”
  • character development
    1 mentions Positive Neutral Negative

    The reviews indicate that while the graphics are merely acceptable, the character design and music are standout elements, suggesting that character development may be visually appealing but lacks depth in narrative or growth.

  • stability
    1 mentions Positive Neutral Negative

    Users report significant stability issues, including misalignment of the mouse cursor and buttons, glitches that reset player stats to zero, and inconsistencies with in-game save mechanics that can affect item acquisition. These problems detract from the overall gameplay experience.

    • “The mouse cursor and buttons sometimes don't align properly, leading to frustrating gameplay.”
    • “I've encountered glitches that reset all my stats to zero, which is incredibly disheartening.”
    • “The ability to use in-game saves to your advantage is often compromised by stability issues.”

Buy Bionic Dues

15h Median play time
10h Average play time
1-15h Spent by most gamers
*Based on 3 analyzed playthroughs

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