- October 7, 2013
- Arcen Games
Bionic Dues
A fun Roguelike that could have some people enjoying many hours of it's randomly generated maps, but has a bit of a learning curve and often times has quite a bit of a time investment to it.
Platforms
About
"Bionic Dues" is a tactical, turn-based roguelite game where you must quell robot rebellions with your customizable mech units. The game features a variety of missions filled with malfunctioning enemy robots, and you must exploit their flaws to succeed. With over 40 unique bots and challenging tactical situations, it offers depth and replayability. Brace yourself for the final attack and ensure the safety of the city.
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- Bionic Dues offers great replayability with a wide variety of squad loadouts and difficulty settings, making each playthrough unique.
- The game features a fun and fast-paced tactical combat system, allowing players to utilize different strategies and abilities of their exos.
- The humor and charm of the enemy robots, along with an amazing soundtrack, enhance the overall experience and enjoyment of the game.
- The game can feel overwhelming due to its complex mechanics and lack of clear tutorials, leading to confusion for new players.
- Some players find the randomization of enemy encounters and loot to be frustrating, as it can lead to unfair situations and difficulty spikes.
- The graphics and presentation are considered outdated and may detract from the overall enjoyment for some players.
story
179 mentions Positive Neutral NegativeThe game's story is minimal and largely revolves around a straightforward premise of saving humanity from a robot invasion, with players undertaking a series of randomized missions to gather upgrades and weaken the enemy. While the tactical gameplay offers strategic depth in mission selection and resource management, the lack of character development, narrative depth, and variety in mission objectives leads to a repetitive experience. Overall, players seeking a rich story will find little to engage with, as the focus is primarily on gameplay mechanics rather than narrative.
“The quest for epic exos and the countdown to a huge final battle just make it more enticing.”
“Bionic Dues is an indie roguelike game where you pilot a bunch of mech-style robots called exos through various missions, all culminating in a final showdown at your base with a horde of evil robots.”
“You are the last remaining pilot for the exosuit, which is the only thing that can stand between you and the robot army, and your job is to run missions to find upgrades for your suit and to sabotage the robots themselves.”
“There are no NPCs and there isn't a story to follow.”
“Unfortunately, all the missions play very much alike and the game gets repetitive fast.”
“Despite the constant warnings and foreshadowing, and especially the warning that I'd have to hold off a massive assault from hundreds of enemies, the final mission was a colossal letdown.”