- October 7, 2013
- Arcen Games
- 15h median play time
Bionic Dues
A fun Roguelike that could have some people enjoying many hours of it's randomly generated maps, but has a bit of a learning curve and often times has quite a bit of a time investment to it.
Platforms
About
"Bionic Dues" is a tactical, turn-based roguelite game where you must quell robot rebellions with your customizable mech units. The game features a variety of missions filled with malfunctioning enemy robots, and you must exploit their flaws to succeed. With over 40 unique bots and challenging tactical situations, it offers depth and replayability. Brace yourself for the final attack and ensure the safety of the city.











- Engaging turn-based tactical gameplay with a variety of mechs and customization options.
- Great replayability due to randomly generated missions and loot, allowing for different strategies each playthrough.
- Catchy soundtrack and humorous enemy dialogue add charm to the overall experience.
- Graphics and UI are outdated and can be confusing, detracting from the overall experience.
- Steep learning curve with minimal tutorial guidance, making it difficult for new players to grasp mechanics.
- Repetitive gameplay can set in after multiple missions, leading to a lack of long-term engagement.
- story357 mentions Positive Neutral Negative
The story in "Bionic Dues" is minimal and primarily serves as a backdrop for gameplay, revolving around a robot uprising against humanity, with players controlling mechs to complete missions and prepare for a final battle. While the game features a variety of mission types and strategic choices, the narrative lacks depth, with no cutscenes or character development, leading to a repetitive experience that some players find tedious. Overall, the focus is more on tactical gameplay and mission management rather than a compelling storyline.
“The result is an astonishingly varied assortment of missions, with each mission representing a day until the final match and an opportunity to alter your chances in the endgame.”
“The missions you choose to do, and your failures or successes, have a limited impact on your final battle.”
“Bionic dues is an indie roguelike game where you pilot a bunch of mech-style robots called exos through various missions, all culminating in a final showdown at your base with a horde of evil robots.”
“There's no build-up to this moment — it's treated the same as every other mission.”
“The final mission(s) were mostly a chore to hunt down all of the bots.”
“Despite the constant warnings and foreshadowing, and especially the warning that I'd have to hold off a massive assault from hundreds of enemies, the final mission was a colossal letdown.”