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War of Conquest

War of Conquest Game Cover
34%Game Brain Score
graphics
gameplay, monetization
48% User Score Based on 23 reviews

Platforms

PCTabletPhoneiPadMobile PlatformiPhoneWindows
War of Conquest Game Cover

About

War of Conquest is a single player and multiplayer strategy game. It was developed by IronZog and was released on September 20, 2018. It received neutral reviews from players.

Share a single vast game world with thousands of other players. Forge alliances with other nations to share crucial resources. Develop your nation on your own, enlist a team of friends to build your nation with you, or join forces with another player's nation. Conquer the lands you'll need to support your nation, and capture and defend resources that will give your nation an edge in battle. Scatt…

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48%
Audience ScoreBased on 23 reviews
graphics2 positive mentions
monetization3 negative mentions

  • War of Conquest offers a deep and engaging strategy experience with various mechanics for empire building, technology research, and diplomacy.
  • The game has a nostalgic feel for players of the original version, with a mix of familiar gameplay elements and new features that enhance the experience.
  • There is a dedicated community that is willing to help new players, and the game has potential for competitive play without necessarily requiring spending money.
  • The game suffers from significant pay-to-win elements, making it difficult for new players to compete against those who invest real money.
  • Gameplay can feel overly fast-paced and lacks depth, with many players expressing frustration over the simplistic combat mechanics and the need to spam clicks.
  • Technical issues, such as bugs and a confusing interface, detract from the overall experience, leading to a steep learning curve that may discourage new players.
  • gameplay
    9 mentions Positive Neutral Negative

    Gameplay in this game has received mixed reviews, with some players finding it fast-paced and complex, while others criticize it for being unbalanced and favoring veteran players. Newcomers may struggle to compete against experienced users, leading to a frustrating experience, despite the presence of a learning area. While the game offers diverse mechanics and potential, significant flaws hinder its overall enjoyment and accessibility.

    • “It has many different towers with various mechanics.”
    • “There is a special area for new players where you can learn the mechanics.”
    • “Gameplay has lots of potential but there are some fatal flaws which will keep this game from going anywhere.”
    • “That's so trash... I wouldn't be surprised if a lot of players are exploiting this mechanic and/or if players want to play the game at all...”
    • “The gameplay is kind of weird, and I haven't fully grasped it yet, mostly because I haven't actually met or seen an online player.”
    • “Like others have said, it's basically pay-to-win and more geared towards veterans of the old game. While new players can learn the mechanics easily enough, you reach a point where you're surrounded by high-level players who are all teamed up to control everything you need, to the point where you can't really do anything.”
  • monetization
    3 mentions Positive Neutral Negative

    The monetization strategy of the new version is criticized as a cash grab, making it difficult for new players to compete against those who invest significant amounts of money and time, leading to a frustrating experience for many.

    • “The new version is a mediocre cash grab; there is no chance for new players to survive, so it's not even worth the effort. A few players who pump near infinite amounts of cash and time into the game will always dominate the top.”
    • “The monetization system is heavily skewed in favor of players who spend money, making it nearly impossible for free-to-play users to compete.”
    • “It's frustrating to see that the game prioritizes profit over player experience, with essential features locked behind paywalls.”
  • story
    3 mentions Positive Neutral Negative

    The story revolves around completing quests and gathering resources to earn experience points, driving player progression and engagement within the game world.

    • “The story feels like a series of fetch quests with little depth or engagement.”
    • “I found the narrative to be predictable and lacking in originality.”
    • “The character development is minimal, making it hard to care about the story.”
  • stability
    2 mentions Positive Neutral Negative

    Reviews on stability are mixed; while some players report significant issues with buggy textures and empty menus, others have experienced a smooth gameplay experience with no noticeable bugs or pay-to-win elements.

    • “The textures are incredibly buggy, and even the build menu is completely empty.”
  • graphics
    2 mentions Positive Neutral Negative

    The graphics of the game evoke a sense of nostalgia, reminiscent of older versions, and are generally considered quite good, even when played on integrated graphics or a gaming laptop.

    • “The graphics feel nostalgic, reminiscent of older versions, yet still quite good.”
    • “For those wondering about my PC: I first tried to play the game on integrated graphics and then again on a gaming laptop.”
    • “I first tried to play the game on integrated graphics and then again on a gaming laptop.”
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Frequently Asked Questions

War of Conquest is a strategy game.

War of Conquest is available on PC, Phone, iPad, iPhone and others.

War of Conquest was released on September 20, 2018.

War of Conquest was developed by IronZog.

War of Conquest has received neutral reviews from players. Most players liked this game for its graphics but disliked it for its gameplay.

War of Conquest is a single player game with multiplayer and local co-op support.

Similar games include War Selection, Conan Unconquered, AQ First Contact, AirMech, Northgard and others.