VR: The Puzzle Room
- January 4, 2017
- Bellcat Game
"VR: The Puzzle Room" is a virtual reality experience that challenges players to solve puzzles and escape from a series of rooms. Players can interact with objects in the environment, including switches, pianos, and number pads, to uncover clues and progress through the game. The game currently only supports the HTC Vive and recommends a medium-sized play space for the best experience.
Reviews
- Fun and engaging puzzles that are easy enough for newcomers to enjoy.
- The game features three distinct escape rooms, providing a variety of challenges.
- Colorful and unique design elements, including interactive objects and immersive use of mirrors.
- The game suffers from poor graphics and unpolished physics, leading to a less immersive experience.
- Limited content with only three rooms available, making it feel short and overpriced.
- Controls can be buggy, and the lack of motion sickness options may cause discomfort for some players.
- graphics3 mentions
- 100 % positive mentions
- -67 % neutral mentions
- 67 % negative mentions
The graphics received mixed reviews, with some users noting that while the visuals are colorful and unique, they suffer from low resolution textures and poor quality shadows. Others appreciated the clean graphics and good controls, but overall, the consensus leans towards dissatisfaction with the graphical quality.
“The graphics are stunning and incredibly detailed, making the game world feel alive.”
“The visuals are vibrant and beautifully rendered, enhancing the overall experience.”
“The art style is unique and captivating, drawing you into the game's atmosphere.”
“The obvious drawback is the very poor graphics - not just blocky (which could be stylish) but very low resolution textures and shadows, and poor quality sound with no ambience.”
“IIRC the physics weren't great, and the graphics were bad (possibly set to low as global Unity variables) but still quite colorful and unique.”
- story2 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
The game lacks a narrative, which some players find acceptable given its focus on room escape mechanics. Currently, it features only two brief escape rooms, leaving players hoping for additional content in the future.
“However, there is no story (which isn't the end of the world considering it's a room escape), and there are currently only 2 very short escape rooms (hopefully more are coming).”
- stability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game currently suffers from buggy controls, which detracts from the overall experience and has led some users to feel that it is overpriced given its stability issues.
“The controls are buggy at times.”
“It's a little expensive for how buggy it is right now.”
- gameplay2 mentions
- 50 % positive mentions
- -100 % neutral mentions
- 150 % negative mentions
Players noted a significant omission of a timer feature, which detracted from the overall enjoyment and immersion of the gameplay experience.
“The obvious gameplay omission is some sort of timer to record how long it takes you to solve.”
“The controls feel clunky and unresponsive, making it frustrating to navigate through the game.”
“The lack of variety in gameplay mechanics leads to repetitive and dull experiences.”
- music2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The reviews indicate a notable absence of music in certain rooms, which detracts from the overall experience. Players feel that the game is overpriced and would benefit from more detailed room designs and the inclusion of music to enhance immersion.
“However, music was again absent in this room and also room 3.”
“The game is also overpriced for what it offers; the room designs should be more detailed, music should be available, and more rooms should be added.”
- monetization1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The reviews do not provide relevant information regarding monetization; instead, they focus on the immersive experience enhanced by the use of mirrors in the game.