- January 4, 2017
- Bellcat Game
VR: The Puzzle Room
65%Game Brain Score
graphics
story, stability
73% User Score 40 reviews
Platforms
About
"VR: The Puzzle Room" is a virtual reality experience that challenges players to solve puzzles and escape from a series of rooms. Players can interact with objects in the environment, including switches, pianos, and number pads, to uncover clues and progress through the game. The game currently only supports the HTC Vive and recommends a medium-sized play space for the best experience.











Audience ScoreBased on 40 reviews
graphics3 positive mentions
story1 negative mentions
- Fun and engaging puzzles that are easy enough for newcomers to enjoy.
- The game features three distinct escape rooms, providing a variety of challenges.
- Colorful and unique design elements, including interactive objects and immersive use of mirrors.
- The game suffers from poor graphics and unpolished physics, leading to a less immersive experience.
- Limited content with only three rooms available, making it feel short and overpriced.
- Controls can be buggy, and the lack of motion sickness options may cause discomfort for some players.
graphics
3 mentions Positive Neutral NegativeThe graphics received mixed reviews, with some users noting that while the visuals are colorful and unique, they suffer from low resolution textures and poor quality shadows. Others appreciated the clean graphics and good controls, but overall, the consensus leans towards dissatisfaction with the graphical quality.
“The graphics are stunning and incredibly detailed, making the game world feel alive.”
“The visuals are vibrant and beautifully rendered, enhancing the overall experience.”
“The art style is unique and captivating, drawing you into the game's atmosphere.”
“The obvious drawback is the very poor graphics - not just blocky (which could be stylish) but very low resolution textures and shadows, and poor quality sound with no ambience.”
“IIRC the physics weren't great, and the graphics were bad (possibly set to low as global Unity variables) but still quite colorful and unique.”