- June 2, 2025
- Tundra
- 41h median play time
Void War
Platforms
About
Void War is a single player survival role playing game with fantasy, dark fantasy and science fiction themes. It was developed by Tundra and was released on June 2, 2025. It received very positive reviews from players.
Command an ancient starship and fight your way to the heart of a dying Empire. Fend off attacks from demented cultists, craven space pirates, and xenophobic Imperial soldiers. Discover powerful artifacts and use them to build your ship into a fearsome war engine. Manage Your ShipYour starship is a mighty and terrible vessel, brimming with arcane technology and devastating weapons. Harness your s…











- Excellent spiritual successor to FTL with deep crew and boarding mechanics
- Impressive grimdark theme with Warhammer 40k-inspired lore, music and atmosphere
- Highly replayable with many ships, commanders, weapons and modular upgrades
- Frequent free content updates and ongoing developer support
- Significant improvements and additions to the original FTL formula
- Engaging and strategic gameplay balancing ship and crew management
- Smooth learning curve with scalable difficulty settings
- Strong customization options with unique captains and crew equipment
- Some balance issues with bosses and difficulty spikes frustrating progress
- Occasional technical issues such as crashes and resolution bugs reported
- UI and font clarity could be improved for better readability
- Certain mechanics like oxygen and event diversity feel underdeveloped
- High dependence on RNG can lead to frustrating, sometimes unwinnable runs
- Unlocking all content requires multiple lengthy playthroughs
- Some users find art style too dark or hard to distinguish game elements
- gameplay572 mentions Positive Neutral Negative
The gameplay closely mirrors FTL's core mechanics but significantly expands and deepens them, especially focusing on boarding actions, crew management, and unique abilities like psychic powers and equipment customization. Players praise the dense strategic gameplay and variety of viable builds that offer a fresh, challenging roguelike experience with a grimdark 40k-inspired theme, though some find the RNG and certain mechanics occasionally frustrating. Overall, it is regarded as a well-polished spiritual successor that refines and enhances FTL’s formula with meaningful innovations and high replayability.
“Void war builds upon FTL's foundation with mechanics that make it stand out on its own: the ship commander system, unique powers, and a dynamic boarding mechanic.”
“The overall formula and ship mechanics (systems, reactor, shield, doors) are shamelessly exact copy from FTL, but where Void War goes beyond its predecessor is crew mechanics. It has the same solid gameplay loop you would expect from FTL, and its unique additions are a breath of fresh air on the formula it is using, giving it a charm all its own. The most notable aspect is the ability to equip crew members with weapons, armor, and tools, which affect their combat effectiveness and survivability.”
“A great spiritual successor to FTL that reworks, improves, and expands on what made FTL great—from making boarding an actual interlinked gameplay mechanic to adding truly distinct ways to play the game. There's something to be said for beating bosses without upgrading your weaponry, showcasing deep and rewarding gameplay.”
“Ion damage and evasion are wonky at best. The interaction with certain crew members is effectively gamebreaking and mechanically there is so much wrong here behind a veneer that seems like a fairly polished game.”
“Interesting ideas and great visuals with a really nice Warhammer 40k touch, but the playthrough is so random it spoils all the fun. Sometimes you snowball through the entire campaign without issue, sometimes bad luck ruins it. The campaign is only about 2 hours long, making the randomness more frustrating and the whole concept feels untested. You pick one bad thing and you snowball to oblivion. On stage 3 you can get very easy enemies with huge resources, and on stage 4 very tough enemies with less reward. Sometimes you get useless items, so instead of improving your ship you clog your inventory. The final boss battle can vary greatly depending on luck and upgrades, creating unbalanced playthroughs.”
“There are currently a lot of mechanics that feel bad and can wipe your run despite how well you set up.”
Games Like Void War
Frequently Asked Questions
Void War is a survival role playing game with fantasy, dark fantasy and science fiction themes.
Void War is available on PC and Windows.
On average players spend around 299 hours playing Void War.
Void War was released on June 2, 2025.
Void War was developed by Tundra.
Void War has received very positive reviews from players. Most players liked Void War for its gameplay but disliked it for its grinding.
Void War is a single player game.
Similar games include Breachway, Crying Suns, Urtuk: The Desolation, Halls of Torment, Tainted Grail: Conquest and others.





