- January 16, 2019
- Seafloor Games LLC
- 4h median play time
Vision Soft Reset
Platforms
About
"Vision Soft Reset" is a 2D metroidvania following a clairvoyant cyborg, utilizing time-rewinding mechanics to solve puzzles, anticipate enemy attacks, and cheat death. Its polished action-exploration gameplay features fast-paced movement, diverse puzzles, and hidden techniques for skilled players to forge their own path. The game boasts concise level design, respecting the player's time, and supports various controllers for optimal experience.







- The time travel mechanic is innovative and well-implemented, adding a unique twist to the metroidvania genre.
- The game features enjoyable boss fights with interesting mechanics that keep players engaged.
- Overall, the game is polished and provides a fun experience, making it a hidden gem for fans of the genre.
- Players may find themselves stuck due to unclear progression paths, often requiring guides to advance.
- The controls can feel unrefined, particularly with the wall-running mechanic and limited controller support.
- The game is relatively short, which may leave some players wanting more content and a more satisfying conclusion.
- gameplay158 mentions Positive Neutral Negative
The gameplay of this metroidvania is highlighted by its innovative time travel mechanics, which are well-executed and add a unique twist to the genre. While the core mechanics are generally solid and enjoyable, some players noted that certain power-ups and gameplay elements could have been better explained. Overall, the game offers a fun experience with engaging movement and boss fights, though it may have some rough edges in design and execution.
“The time travel mechanic is also fantastically executed - I found it very satisfying to zip between timelines, taking the hit to my overall health and time-juice (those upgrades don't persist) to keep the times in each branch as short as possible.”
“Solid metroidvania with great bosses and super interesting time manipulation mechanics make it pretty unique.”
“This creates a really unique gameplay experience that requires the player to consider not only where, but *when* (and in which timeline) to use each new ability, and it is one that I hope the developer iterates on in future games.”
“Most mechanics of the game are not well explained.”
“There are many places where I found the platforming to be poorly designed, taking me from 5 seconds to 1 minute to pass certain sections (some of the mechanics like cannon bounce are hard to do consistently).”
“Another unpolished mechanic (in my opinion) is the time rewind feature.”